TY - JOUR T1 - Dijital Oyun Oynama Süresinin Günlük Yaşam Alışkanlıkları Üzerine Etkisi (Karma Yöntem Araştırması) TT - The Effect of Digital Game Playing Time on Daily Living Habits (Mixed Methods Research) AU - Bayrakdar, Akan AU - Avcı, Pelin AU - Satılmış, Nuray AU - Kılınçarslan, Gökmen AU - Bayraktar, Işık PY - 2023 DA - September DO - 10.37989/gumussagbil.1320158 JF - Gümüşhane Üniversitesi Sağlık Bilimleri Dergisi JO - Gümüşhane Sağlık Bilimleri Dergisi PB - Gumushane University WT - DergiPark SN - 2146-9954 SP - 1358 EP - 1366 VL - 12 IS - 3 LA - tr AB - Bu araştırma üniversite öğrencilerinde dijital oyun süresinin beden kompozisyonu, günlük adım sayısı, beslenme ve uyku alışkanlıkları üzerine etkisinin incelenmesi amacıyla yapılmıştır. Araştırmada hem nitel verilerin hem de nicel verilerin birlikte kullanıldığı karma yöntemler araştırması modeli kullanılmıştır. Araştırmaya katılan bireylerin ortalamaları yaş 22,56 yıl, boy 1,73 m, vücut ağırlığı 65,61 kg, Beden Kütle İndeksi (BKI) 21,74 kg/m2 ve günlük adım sayıları 7233 olarak belirlenmiştir. Günlük dijital oyun süresi arttıkça BKI değerinde artış ve günlük adım sayısında azalış olduğu tablo 1’de görülmektedir. Günlük dijital oyun süresi ile BKI arasında pozitif yönlü ilişki (p KW - Beslenme KW - BKİ KW - Dijital Oyunlar KW - Fiziksel Aktivite KW - Uyku N2 - This research was conducted to examine the effects of digital play time on body composition, number of daily steps, nutrition, and sleep habits in university students. The mixed methods research model, in which both qualitative and quantitative data are used together, was used in the research. The average age of the individuals participating in the study was determined as 22.56 years, height 1.73 m, body weight 65.61 kg, Body Mass Index (BMI) 21.74 kg/m2 and daily step count as 7233 steps. 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Journal of Biological Rhythms, 33 (2), 192-202. https://doi.org/10.1177/0748730418757007 UR - https://doi.org/10.37989/gumussagbil.1320158 L1 - https://dergipark.org.tr/en/download/article-file/3233719 ER -