TY - JOUR T1 - EĞİTİM TEKNOLOJİLERİNDE GÜNCEL UYGULAMALARIN İNCELENMESİ TT - EXAMINATION OF CURRENT APPLICATIONS IN EDUCATIONAL TECHNOLOGIES AU - Tonbuloğlu, İsmail PY - 2023 DA - November DO - 10.59320/alanyazin.1369322 JF - Alanyazın JO - Alanyazın (CRES Journal) PB - Öncü Okul Yöneticileri Derneği WT - DergiPark SN - 2718-0808 SP - 173 EP - 186 VL - 4 IS - 2 LA - tr AB - Eğitim teknolojilerinin kullanımı, geçmiş yüzyıllarda başlayıp film, radyo, televizyon, bilgisayar, mobil telefon, internet vb. önemli yakın geçmişteki gelişmelerle şekillenmiştir. Eğitim teknolojileri bağlamında güncel alanlar olarak; nesnelerin interneti, artırılmış gerçeklik, sanal gerçeklik, giyilebilir teknolojiler, 360 derece videolar, zeki sistemler, kitlesel açık çevrimiçi dersler, öğrenme analitikleri ve yapay zeka alanları öne çıkmaktadır. Eğitim teknolojilerinde güncel uygulamaların kullanımı, bireyselleştirme, dijital ve fiziksel etkileşim, öğrenme performansını artırma, pratik deneyim kazanma, oyunlaştırma, motive etme, teşvik etme, öğrenme deneyimini iyileştirme ve etkinliğini artırma, somutlaştırma, ağ oluşturma, geri bildirim, etkili ve özgün içerik sunma, alternatif öğrenme süreçleri oluşturma, veriye dayalı yönlendirme ve öngörü gibi katkılar sunmaktadır. Bununla birlikte veri güvenliği, veri gizliği, aşırı teknoloji kullanımı, aşırı bilişsel yüklenme ve aracın amaca dönüşmesi gibi yönleriyle bazı sınırlıkları bulunmaktadır. Bu katkı ve sınırlılıkların göz önünde bulundurularak eğitim teknolojilerinde güncel uygulamalardan eğitim hedefleri kapsamında ve uygun eğitsel bağlamlarda yararlanılması önerilmektedir. KW - Eğitim teknolojileri KW - öğretim teknolojileri KW - bireyselleştirilmiş öğrenme KW - öğrenme analitiği KW - öğrenmenin zenginleştirilmesi N2 - The use of educational technologies started in the past centuries and has been shaped by significant recent developments such as movies, radio, television, computers, mobile phones, internet, etc. Current areas in the context of educational technologies include the internet of things, augmented reality, virtual reality, wearable technologies, 360-degree videos, intelligent systems, massive open online courses, learning analytics and artificial intelligence. The use of current applications in educational technologies contributes to individualization, digital and physical interaction, increasing learning performance, gaining practical experience, gamification, motivating, encouraging, improving the learning experience and increasing its effectiveness, concretization, networking, feedback, providing effective and original content, creating alternative learning processes, data-based guidance and prediction. However, it has some limitations in terms of data security, data privacy, excessive use of technology, cognitive overload, and the transformation of a tool into an end. Considering these contributions and limitations, it is recommended that current applications in educational technologies should be utilized within the scope of educational goals and in appropriate educational contexts. CR - Abd-Ali, R. S., Radhi, S. A., & Rasool, Z. I. (2020). A survey: the role of the internet of things in the development of education. 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