TY - JOUR T1 - Investigating The Use Of Immersive Virtual Reality In Professional Architectural Design Process TT - Mimari Tasarım Sürecinde Kapsayıcı Sanal Gerçeklik Kullanımının Araştırılması AU - Kurpınar, Yeliz AU - Kurpınar, Gönenç AU - Çevik, Aslıhan PY - 2025 DA - March Y2 - 2025 DO - 10.29109/gujsc.1572568 JF - Gazi Üniversitesi Fen Bilimleri Dergisi Part C: Tasarım ve Teknoloji JO - GUJS Part C PB - Gazi University WT - DergiPark SN - 2147-9526 SP - 260 EP - 271 VL - 13 IS - 1 LA - en AB - This study aims to explore the role of immersive virtual reality (iVR) technology in the architectural design process. The primary goal is to assess how effective iVR technology is as a tool from both the architect's and the client's perspectives. In this context, the use of iVR technology has been evaluated through semi-structured interviews and surveys.The findings of the research reveal that iVR can be effectively utilized in the architectural design process, particularly for design validation purposes. From the clients' perspective, the high sense of "presence" provided by iVR technology allowed them to better understand the projects and perceive the dimensions of the evaluated spaces more accurately. KW - Immersive Virtual Reality KW - Presence KW - Architectural Representation Tool KW - Presentation Technique CR - [1] Pimental, K. ve Teixeira, K. (1993): Virtual Reality Through the New Looking Glass, 2nd Ed., McGraw-Hill. CR - [2] Bayraktar, E., & Kaleli, F. (2007). Sanal gerceklik ve uygulama alanlari. Akademik Bilişim, 1(6). CR - [3] Hoffman, H. G., Hullfish, K. C. ve Houston, S. J. (1995). 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What do architects and students perceive in their design sketches? A protocol analysis. Design Studies, 18(4), 385-403. https://doi.org/10.1016/S0142-694X(97)00008-2 UR - https://doi.org/10.29109/gujsc.1572568 L1 - https://dergipark.org.tr/en/download/article-file/4310767 ER -