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Fueling a Third Paradigm of Education: The Pedagogical Implications of Digital, Social and Mobile Media

Year 2015, Volume: 6 Issue: 2, 113 - 125, 01.06.2015

Abstract

Emerging technologies are fueling a third paradigm of education. Digital, networked and mobile media are enabling a disruptive transformation of the teaching and learning process. This paradigm challenges traditional assumptions that have long characterized educational institutions and processes, including basic notions of space, time, content, and learning outcomes. Innovative educators have an opportunity to blend face-to-face and digital learning models to advance an engaged, effective, efficient and affordable model of learning in the 21st century. This emerging paradigm includes changes in at least five key teaching and learning dimensions, including the direction of communication, the level of interactivity, the media of communication, the constraints on the educational process, and the learning outcomes. Recommendations for implementing new teaching and learning techniques are offered.

References

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  • Bower, J. L. & Christensen, C. M. (1995). Disruptive technologies: Catching the wave. Harvard Business Review, January–February, 43-53.
  • Chinn, C.A., Malhotra, B. (2002) Epistemologically authentic inquiry in schools: A theoretical framework for evaluating inquiry tasks. Sci Educ, 86(2): 175-218. doi:10.1002/sce.10001
  • Christensen, C. M. (2013). Disruptive innovation. Retrieved on 9 June 2013 from http://www. claytonchristensen.com/
  • Craig, A. (2013). Understanding augmented reality: Concepts and applications. Waltham, MA: Morgan Kauffmann/Elsevier.
  • de Valck, K. (2013, April). Living and learning in a social media world. Featured presentation at the Technology in Higher Education conference. The Qatar National Convention Center in Doha, Qatar.
  • Dewey, J. (1897). My pedagogic creed. The School Journal, LIV(3), 77-80.
  • Dobnik, V. (2004, April 7). Surgeons may err less by playing videogames. Retrieved on 9 June 2013 from http://www.nbcnews.com/id/4685909/ns/technology_and_science-games/t/ surgeons-may-err-less-playing-video-games/#.UW_fTCtAQ5M
  • Douthat, R. (2013). Your smartphone is watching you. The New York Times. Retrieved on 2 January 2015 from http://www.nytimes.com/2013/06/09/opinion/sunday/douthat-your- smartphone-is-watching-you.html?hp
  • ELI. (2011). Seven Things You Should Know About First Generation Learning Analytics. EDUCAUSE Learning Initiative Briefing. Retrieved on 24 February 2014 from http://www.educause.edu/ library/resources/7-things-you-should-know-about-first-generation-learning-analytics
  • Fournier, H., Kop, R., & Sitlia, H. (2011). The value of learning analytics to networked learning on a personal learning environment. Retrieved on 9 June 2013 from file:///C:/Users/User/ Downloads/18150452.pdf
  • Geocaching. (2014). Geocaching. Retrieved on 24 February 2014 from http://www.geocaching. com/
  • Hayes, P. Jr. (2013). Nonverbal communication and computer mediated communication to enhance online learning. Retrieved on 9 June 2013 from http://sloanconsortium. org/conferences/2011/aln/nonverbal-communication-and-computer-mediated- communication-enhance-online-lear
  • Helfand, D. J. (2013). The social conquest of general education. Journal of General Education, 62(1), 43.
  • Hollerer, T., Feiner, S., & Pavlik, J. (1999, October). Situated documentaries: Embedding multimedia presentations in the real world. In Proc. ISWC '99 (Third Int. Symp. On Wearable Computers, pp. 79-86), San Francisco, CA.
  • Jacobs, A.J. (2013). Two cheers for Web U. Retrieved on 9 June 2013 from http://www.nytimes. com/2013/04/21/opinion/sunday/grading-the-mooc-university.html?src=recg&_r=0
  • Johnson, J. (2012, September 10). The master key: L. Frank Baum envisions augmented reality glasses in 1901. Mote & Beam. Retrieved on 9 June 2013 from http://muckrack.com/link/l 38Q/the-master-key-l-frank-baum-envisions-augmented-reality-glasses-in-1901
  • Khan Academy. (2013). Retrieved on 9 June 2013 from https://www.khanacademy.org/
  • Kline, F. G. (1980). Personal conversation with the author. The Research Division of the School of Journalism and Mass Communication at the University of Minnesota.
  • Kuhn, T.S. (1962). The structure of scientific revolutions. Chicago: University of Chicago Press. ISBN 0-226-45808-3
  • Laufer, P. (2013). Peter Laufer calls for “slow news revolution”. Retrieved on 9 June 2013 from http://www.slownewsmovement. com/2013/01/16/peter-laufer-calls-for-slow-news- revolution/
  • Lave, J. & Wenger, E. (1991), Situated learning: Legitimate peripheral participation. Cambridge University Press. ISBN 0-521-42374-0
  • Long, P. (2013, April). Learning unleashed: Innovation in teaching and learning achieves critical mass. Featured presentation at the Technology in Higher Education conference at the Qatar National Convention Center in Doha, Qatar.
  • Markoff, J. (2013, June 5). Device from Israeli start-up gives the visually impaired a way to read. The New York Times. Retrieved on 9 June 2013 from http://www.nytimes.com/2013/06/04/ science/israeli-start-up-gives-visually-impaired-a-way-to-read.html?collection=mostemailed
  • Morozov, E. (2013). The net delusion: The dark side of internet freedom. Retrieved on 9 June 2013 from http://tropicaline.files.wordpress.com/2011/04/netdelusion.pdf
  • Northwestern University Innovation and New Ventors Office. (2014). Narrative science. Retrieved on 24 February 2014 from http://invo.northwestern.edu/news/2012/narrative-science
  • NCSA (2014). Access: Special augmented reality issue, 25(3). Retrieved on 24 February 2014 from http://gladiator.ncsa.illinois.edu/PDFs/access/fall12/access-fall12.pdf
  • NMC (2014). Horizon report: Higher education edition. Retrieved on 24 February 2014 from http://www.nmc.org/publications/2013-horizon-report-higher-ed
  • Prince, M. (2004). Does active learning work? A review of the research. Journal of engineering education, 93(3), 223-231.
  • Reigeluth, C. M. & Karnopp, J. R. (2013). Reinventing schools: It's time to break the mold. New York: Rowman & Littlefield Education.
  • Rosen, J. A. (2012). Most useful definition of citizen journalism. PressThink. Retrieved on 21 May 2012 from http://archive.pressthink.org/2008/07/14/a_most_useful_d.html
  • Schmidt, E. & Cohen, J. (013). The new digital age: Transforming nations, businesses, and our lives. New York: Vintage Books.
  • Smith, A. (2013). Pew Internet & American Life Project - Smartphone Ownership 2013. Retrieved on 9 June 2013 from http://www.pewinternet.org/Reports/2013/Smartphone-Ownership- 2013.aspx
  • Socrative (2014). Socrative. Retrieved on 24 February 2014 from http://www.socrative.com/
  • Steinkuehler, C. & Duncan, S. (2013). Scientific habits of mind in virtual worlds. Journal of Science and Educational Technology. Retrieved on 18 April 2013 from http://website.education. wisc.edu/steinkuehler/papers/SteinkuehlerDuncan2008.pdf
  • Steinkuehler, C., Martin, C., & Ochsner, A. (Eds.) (in press). Proceedings of the games, learning, and society conference: Vol. 1. Pittsburgh PA: ETC Press.
  • Wall, D., Rothschild, N. A., Copeland, C. (2008). Seneca Village and Little Africa: Two African American communities in Antebellum New York City. Historical Archaeology, 42, 97-107.
  • Wheeler, S. (2013, April). Learning futures: Emerging technologies, pedagogies and contexts. Featured presentation at the Technology in Higher Education conference at the Qatar National Convention Center in Doha, Qatar.
  • Wikipedia (2013a). History of massively multiplayer online role playing games. Retrieved on 9 June 2013 from https://en.wikipedia.org/wiki/History_of_massively_multiplayer_online _games
  • Wikipedia (2013b). Massively multiplayer online role-playing game. Retrieved on 9 June 2013 from http://en.wikipedia.org/wiki/Massively_multiplayer_online_role-playing_game
  • Wikipedia (2013c). Moore’s law. Retrieved on 9 June 2013 from http://en.wikipedia.org/wiki/ Moore%27s_law
  • Wikipedia (2014a). Kinesthetic learning. Retrieved on 24 February 2014 from http://en.wikipedia. org/wiki/Kinesthetic_learning
  • Wikipedia (2014b). Legitimate peripheral participation. Retrieved on 24 February 2014 from http://en.wikipedia.org/wiki/Legitimate_peripheral_participation
  • Correspondence: John V. Pavlik, Professor, Department of Journalism and Media Studies, School
  • of Communication and Information, Rutgers University, New Brunswick, New Jersey, United States.
Year 2015, Volume: 6 Issue: 2, 113 - 125, 01.06.2015

Abstract

References

  • Austen, I. (2013). Canada’s north, home to bears, and once, camels. Retrieved on 24 February 2014 from http://www.nytimes.com/2013/03/06/world/americas/camel-fossil-found-in-canadas- arctic.html?_r=0.
  • Bower, J. L. & Christensen, C. M. (1995). Disruptive technologies: Catching the wave. Harvard Business Review, January–February, 43-53.
  • Chinn, C.A., Malhotra, B. (2002) Epistemologically authentic inquiry in schools: A theoretical framework for evaluating inquiry tasks. Sci Educ, 86(2): 175-218. doi:10.1002/sce.10001
  • Christensen, C. M. (2013). Disruptive innovation. Retrieved on 9 June 2013 from http://www. claytonchristensen.com/
  • Craig, A. (2013). Understanding augmented reality: Concepts and applications. Waltham, MA: Morgan Kauffmann/Elsevier.
  • de Valck, K. (2013, April). Living and learning in a social media world. Featured presentation at the Technology in Higher Education conference. The Qatar National Convention Center in Doha, Qatar.
  • Dewey, J. (1897). My pedagogic creed. The School Journal, LIV(3), 77-80.
  • Dobnik, V. (2004, April 7). Surgeons may err less by playing videogames. Retrieved on 9 June 2013 from http://www.nbcnews.com/id/4685909/ns/technology_and_science-games/t/ surgeons-may-err-less-playing-video-games/#.UW_fTCtAQ5M
  • Douthat, R. (2013). Your smartphone is watching you. The New York Times. Retrieved on 2 January 2015 from http://www.nytimes.com/2013/06/09/opinion/sunday/douthat-your- smartphone-is-watching-you.html?hp
  • ELI. (2011). Seven Things You Should Know About First Generation Learning Analytics. EDUCAUSE Learning Initiative Briefing. Retrieved on 24 February 2014 from http://www.educause.edu/ library/resources/7-things-you-should-know-about-first-generation-learning-analytics
  • Fournier, H., Kop, R., & Sitlia, H. (2011). The value of learning analytics to networked learning on a personal learning environment. Retrieved on 9 June 2013 from file:///C:/Users/User/ Downloads/18150452.pdf
  • Geocaching. (2014). Geocaching. Retrieved on 24 February 2014 from http://www.geocaching. com/
  • Hayes, P. Jr. (2013). Nonverbal communication and computer mediated communication to enhance online learning. Retrieved on 9 June 2013 from http://sloanconsortium. org/conferences/2011/aln/nonverbal-communication-and-computer-mediated- communication-enhance-online-lear
  • Helfand, D. J. (2013). The social conquest of general education. Journal of General Education, 62(1), 43.
  • Hollerer, T., Feiner, S., & Pavlik, J. (1999, October). Situated documentaries: Embedding multimedia presentations in the real world. In Proc. ISWC '99 (Third Int. Symp. On Wearable Computers, pp. 79-86), San Francisco, CA.
  • Jacobs, A.J. (2013). Two cheers for Web U. Retrieved on 9 June 2013 from http://www.nytimes. com/2013/04/21/opinion/sunday/grading-the-mooc-university.html?src=recg&_r=0
  • Johnson, J. (2012, September 10). The master key: L. Frank Baum envisions augmented reality glasses in 1901. Mote & Beam. Retrieved on 9 June 2013 from http://muckrack.com/link/l 38Q/the-master-key-l-frank-baum-envisions-augmented-reality-glasses-in-1901
  • Khan Academy. (2013). Retrieved on 9 June 2013 from https://www.khanacademy.org/
  • Kline, F. G. (1980). Personal conversation with the author. The Research Division of the School of Journalism and Mass Communication at the University of Minnesota.
  • Kuhn, T.S. (1962). The structure of scientific revolutions. Chicago: University of Chicago Press. ISBN 0-226-45808-3
  • Laufer, P. (2013). Peter Laufer calls for “slow news revolution”. Retrieved on 9 June 2013 from http://www.slownewsmovement. com/2013/01/16/peter-laufer-calls-for-slow-news- revolution/
  • Lave, J. & Wenger, E. (1991), Situated learning: Legitimate peripheral participation. Cambridge University Press. ISBN 0-521-42374-0
  • Long, P. (2013, April). Learning unleashed: Innovation in teaching and learning achieves critical mass. Featured presentation at the Technology in Higher Education conference at the Qatar National Convention Center in Doha, Qatar.
  • Markoff, J. (2013, June 5). Device from Israeli start-up gives the visually impaired a way to read. The New York Times. Retrieved on 9 June 2013 from http://www.nytimes.com/2013/06/04/ science/israeli-start-up-gives-visually-impaired-a-way-to-read.html?collection=mostemailed
  • Morozov, E. (2013). The net delusion: The dark side of internet freedom. Retrieved on 9 June 2013 from http://tropicaline.files.wordpress.com/2011/04/netdelusion.pdf
  • Northwestern University Innovation and New Ventors Office. (2014). Narrative science. Retrieved on 24 February 2014 from http://invo.northwestern.edu/news/2012/narrative-science
  • NCSA (2014). Access: Special augmented reality issue, 25(3). Retrieved on 24 February 2014 from http://gladiator.ncsa.illinois.edu/PDFs/access/fall12/access-fall12.pdf
  • NMC (2014). Horizon report: Higher education edition. Retrieved on 24 February 2014 from http://www.nmc.org/publications/2013-horizon-report-higher-ed
  • Prince, M. (2004). Does active learning work? A review of the research. Journal of engineering education, 93(3), 223-231.
  • Reigeluth, C. M. & Karnopp, J. R. (2013). Reinventing schools: It's time to break the mold. New York: Rowman & Littlefield Education.
  • Rosen, J. A. (2012). Most useful definition of citizen journalism. PressThink. Retrieved on 21 May 2012 from http://archive.pressthink.org/2008/07/14/a_most_useful_d.html
  • Schmidt, E. & Cohen, J. (013). The new digital age: Transforming nations, businesses, and our lives. New York: Vintage Books.
  • Smith, A. (2013). Pew Internet & American Life Project - Smartphone Ownership 2013. Retrieved on 9 June 2013 from http://www.pewinternet.org/Reports/2013/Smartphone-Ownership- 2013.aspx
  • Socrative (2014). Socrative. Retrieved on 24 February 2014 from http://www.socrative.com/
  • Steinkuehler, C. & Duncan, S. (2013). Scientific habits of mind in virtual worlds. Journal of Science and Educational Technology. Retrieved on 18 April 2013 from http://website.education. wisc.edu/steinkuehler/papers/SteinkuehlerDuncan2008.pdf
  • Steinkuehler, C., Martin, C., & Ochsner, A. (Eds.) (in press). Proceedings of the games, learning, and society conference: Vol. 1. Pittsburgh PA: ETC Press.
  • Wall, D., Rothschild, N. A., Copeland, C. (2008). Seneca Village and Little Africa: Two African American communities in Antebellum New York City. Historical Archaeology, 42, 97-107.
  • Wheeler, S. (2013, April). Learning futures: Emerging technologies, pedagogies and contexts. Featured presentation at the Technology in Higher Education conference at the Qatar National Convention Center in Doha, Qatar.
  • Wikipedia (2013a). History of massively multiplayer online role playing games. Retrieved on 9 June 2013 from https://en.wikipedia.org/wiki/History_of_massively_multiplayer_online _games
  • Wikipedia (2013b). Massively multiplayer online role-playing game. Retrieved on 9 June 2013 from http://en.wikipedia.org/wiki/Massively_multiplayer_online_role-playing_game
  • Wikipedia (2013c). Moore’s law. Retrieved on 9 June 2013 from http://en.wikipedia.org/wiki/ Moore%27s_law
  • Wikipedia (2014a). Kinesthetic learning. Retrieved on 24 February 2014 from http://en.wikipedia. org/wiki/Kinesthetic_learning
  • Wikipedia (2014b). Legitimate peripheral participation. Retrieved on 24 February 2014 from http://en.wikipedia.org/wiki/Legitimate_peripheral_participation
  • Correspondence: John V. Pavlik, Professor, Department of Journalism and Media Studies, School
  • of Communication and Information, Rutgers University, New Brunswick, New Jersey, United States.
There are 45 citations in total.

Details

Other ID JA89JY23VS
Journal Section Articles
Authors

John V. Pavlik This is me

Publication Date June 1, 2015
Published in Issue Year 2015 Volume: 6 Issue: 2

Cite

APA Pavlik, J. V. (2015). Fueling a Third Paradigm of Education: The Pedagogical Implications of Digital, Social and Mobile Media. Contemporary Educational Technology, 6(2), 113-125.
AMA Pavlik JV. Fueling a Third Paradigm of Education: The Pedagogical Implications of Digital, Social and Mobile Media. Contemporary Educational Technology. June 2015;6(2):113-125.
Chicago Pavlik, John V. “Fueling a Third Paradigm of Education: The Pedagogical Implications of Digital, Social and Mobile Media”. Contemporary Educational Technology 6, no. 2 (June 2015): 113-25.
EndNote Pavlik JV (June 1, 2015) Fueling a Third Paradigm of Education: The Pedagogical Implications of Digital, Social and Mobile Media. Contemporary Educational Technology 6 2 113–125.
IEEE J. V. Pavlik, “Fueling a Third Paradigm of Education: The Pedagogical Implications of Digital, Social and Mobile Media”, Contemporary Educational Technology, vol. 6, no. 2, pp. 113–125, 2015.
ISNAD Pavlik, John V. “Fueling a Third Paradigm of Education: The Pedagogical Implications of Digital, Social and Mobile Media”. Contemporary Educational Technology 6/2 (June 2015), 113-125.
JAMA Pavlik JV. Fueling a Third Paradigm of Education: The Pedagogical Implications of Digital, Social and Mobile Media. Contemporary Educational Technology. 2015;6:113–125.
MLA Pavlik, John V. “Fueling a Third Paradigm of Education: The Pedagogical Implications of Digital, Social and Mobile Media”. Contemporary Educational Technology, vol. 6, no. 2, 2015, pp. 113-25.
Vancouver Pavlik JV. Fueling a Third Paradigm of Education: The Pedagogical Implications of Digital, Social and Mobile Media. Contemporary Educational Technology. 2015;6(2):113-25.