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Metaverse in Open and Distance Learning: A SWOT Analysis

Year 2022, , 497 - 507, 31.12.2022
https://doi.org/10.5961/higheredusci.1107335

Abstract

Metaverse is an interactive ecosystem that makes it possible to build infrastructures that connect 3D virtual worlds to the real world. With these features, it is important to determine the true potentials that Metaverse has over learning-teaching processes. For this purpose, the strengths, weaknesses, opportunities, and threats of Metaverse, which can be used in the learning-teaching processes of Metaverse, were examined by qualitative document analysis method. In the research, Web of Science and Scopus as primary sources, Google Scholar as secondary sources, and textual sources on technology websites as tertiary sources were used. According to the research findings, the strengths of the Metaverse were discovered as; time and space flexibility, accessibility, self-directed learning, collaborative learning, reallife experience, increased motivation, physical presence, satisfaction, teamwork, independent work, authentic communication, anti vurgulanmaktadiscrimination, equality, and independence of space. Weaknesses of Metaverse platforms were shown as; limited transition between different virtual worlds or universes, concerns about sustainability, lack of qualified manpower, limited budgets, LMS integration, high cost, limited content development, insufficient research, real-life application, identity problems, lack of TPACK development, platform uncertainty. Opportunities offered by Metaverse were listed as; ar, vr, xr, blockchain technologies, employment, cooperative learning, student participation, sense of belonging, real-life applications, safe practice areas, and providing culture transfer. The threats that Metaverse has were stated as; security, identity problems, cyberbullying, digital violence, polarization, intellectual property, online addiction, lack of in-service training, harassment, cheating, fraud, lack of trust in service providers, loss of real-virtual boundaries, concerns about technology acceptance, technological anxiety, and the compatibility problems in teaching methods. The findings of the study were discussed together with the theories, practices and approaches in the open and distance learning field.

References

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Açık ve Uzaktan Öğrenmede Metaverse: Bir SWOT Analizi

Year 2022, , 497 - 507, 31.12.2022
https://doi.org/10.5961/higheredusci.1107335

Abstract

Metaverse, üç boyutlu sanal dünyaların fiziksel dünya ile bütünleştirildiği altyapılara imkân sunan etkileşimli bir ekosistemdir. Bu özellikleri ile Metaverse’ün öğrenme-öğretme süreçlerine sağlayacağı potansiyellerin belirlenmesi önem arz etmektedir. İşte tam bu sebeple, Metaverse’ün öğrenme-öğretme süreçlerinde kullanılabilecek güçlü yönleri, zayıf yönleri, fırsat ve tehditleri nitel doküman analizi yöntemiyle incelenmiştir. Araştırmada birincil kaynaklar olarak Web of Science ve Scopus, ikincil kaynak olarak Google Scholar ve üçüncül kaynak olarak teknoloji web sitelerindeki metinsel kaynaklardan faydalanılmıştır. Araştırma bulgularına göre Metaverse’ün güçlü yönleri; zaman ve mekan esnekliği, erişilebilirlik, öz-yönetimli öğrenme, işbirlikçi öğrenme, gerçek hayata yakın deneyim, motivasyon artışı sağlama, fiziksel bulunuşluk hissi, memnuniyet artışı, ekip çalışması, bağımsız çalışma, otantik iletişim, ayrımcılıkla mücadele, eşitlik, mekân bağımsızlığı olarak belirlenmiştir. Metaverse’ün zayıf yönleri; evrenler arası geçiş sıkıntısı, sürdürülebilirliğe yönelik endişeler, nitelikli insan gücü eksikliği, sınırlı bütçeler, LMS entegrasyonu, yüksek maliyet, içerik geliştirmenin kısıtlı olması, yetersiz araştırma, gerçek hayat uygulaması, kimlik sorunları, TPACK gelişim eksikliği, platform belirsizliği olduğu görülmüştür. Metaverse’ün sunduğu fırsatlar; ar, vr, xr, blockchain, insan gücünde istihdam, işbirlikli öğrenme, öğrenci katılımı, aidiyet hissi, gerçek hayatta uygulama zorluğu, güvenli pratik alanları, kültür transferi sağlaması olarak sıralanmıştır. Metaverse’ün tehditleri ise; güvenlik, kimlik sorunu, siber zorbalık, dijital şiddet, kutuplaşma, fikri mülkiyet, çevrimiçi bağımlılık, hizmet içi eğitim eksikliği, taciz, hile, dolandırıcılık, hizmet sağlayıcılara ilişkin güven sorunu, gerçek-sanal sınırlarının kaybolması, teknolojinin kabulüne yönelik endişeler, teknolojik kaygı, öğretim yöntemlerindeki uyum sorunları olarak tespit edilmiştir. Çalışmanın bulguları açık ve uzaktan öğrenme alanyazında yer alan kuram, uygulama ve yaklaşımlar ile tartışılmıştır.

References

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  • Davis, A., Murphy, J. D., Owens, D., Khazanchi, D., & Zigurs, I. (2009). Avatars, people, and virtual worlds: Foundations for research in metaverses. Journal of the Association for Information Systems, 10(2), 90.
  • Díaz, J., Saldaña, C. & Ávila, C. (2020). Virtual World as a Resource for Hybrid Education. International Journal of Emerging Technologies in Learning (iJET), 15(15), 94-109. Kassel, Germany: International Journal of Emerging Technology in Learning. Retrieved February 28, 2022 from https://www.learntechlib.org/p/217986/.
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  • Duncan, I., Miller, A., & Jiang, S. (2012). A taxonomy of virtual worlds usage in education. British Journal of Educational Technology, 43(6), 949-964. https://doi.org/10.1111/j.1467- 8535.2011.01263.x
  • Du, J., Shi, Y., Zou, Z., & Zhao, D. (2018). CoVR: Cloud-based multiuser virtual reality headset system for project communication of remote users. Journal of Construction Engineering and Management, 144(2), 04017109.
  • Fikri, H., & Putra, P. (2022). SWOT Analysis In Education. International journal of humanities, socıal sciences and business (INJOSS), 1(1), 26-29.
  • Gonzalo, M. (26 Kasım 2021). Metaverso, ¿para cuándo? O cómo reconocerlo cuando llegue. https://bit.ly/3Gesijl
  • Gómez-García, M., & Palomo, R. (2016). Realidad aumentada y recursos móviles. J. Sánchez, J. Ruiz, & M. Gómez García (Coords.), Tecnologías de la Comunicación y la Información aplicadas a la educación, 131-149.
  • Grant, S. J., Huang, H., & Pasfield-Neofitou, S. E. (2013). Language learning in virtual worlds: The role of foreign language and technical anxiety. Journal for virtual worlds research, 6(1).
  • Helou, S. (2021). What are the risks of recreating reality in the metaverse?. https://forkast.news/what-are-risks-recreating-reality-metaverse. Erişim tarihi: 02.11.2021
  • Jeon, J. H. (2021). A Study on Education Utilizing Metaverse for Effective Communication in a Convergence Subject. International Journal of Internet, Broadcasting and Communication, 13(4), 129-134.
  • Jeon, J. E. (2021). The Effects of User Experience-Based Design Innovativeness on User-Metaverse Platform Channel Relationships in South Korea. Journal of Distribution Science, 19(11), 81-90.
  • Jonibek, S. (2021). SWOT analysis in the structure of information technologies of physical education. Web of Scientist: International Scientific Research Journal, 2(05), 131-139.
  • Kaleci, D., Tansel, T. E. P. E., & Tüzün, H. (2017). Üç Boyutlu Sanal Gerçeklik Ortamlarindaki Deneyimlere Ilişkin Kullanici Görüşleri. Türkiye Sosyal Araştırmalar Dergisi, 21(3), 669-689.
  • Kang, Y. M. (2021). Metaverse Framework and Building Block. Journal of the Korea Institute of Information and Communication Engineering, 25(9), 1263-1266.
  • Keegan, D. (1996). Foundation of Distance Education (Third Edition). London: Routledge.
  • Kocabay-Şener, N. Facebook Nasıl “Meta” laştı?. Yeni Medya, 2021(11), 174-179.
  • Lee, B. K. (2021). The Metaverse World and Our Future. Review of Korea Contents Association, 19(1), 13-17.
  • Lee, H., Woo, D., & Yu, S. (2022). Virtual Reality Metaverse System Supplementing Remote Education Methods: Based on Aircraft Maintenance Simulation. Applied Sciences, 12(5), 2667.
  • Lee, S. F., Lo, K. K., Leung, R. F., & Ko, A. S. O. (2000). Strategy formulation framework for vocational education: Integrating SWOT analysis, balanced scorecard, QFD methodology and MBNQA education criteria Managerial Auditing Journal, 15 (8) (2000), 407-423.
  • Leiber, T., Stensaker, B., & Harvey, L. C. (2018). Bridging theory and practice of impact evaluation of quality management in higher education institutions: a SWOT analysis. European Journal of Higher Education, 8(3), 351-365.
  • Martín-Ramallal, P., & Merchán-Murillo, A. (2019). Realidad virtual. Metaversos como herramienta para la teleformación. En P. Casas-Moreno, G. Paramio-Pérez ve V. B. Gómez Pablos (Eds.), Realidades educativas en la esfera digital: Sistemas, modelos y paradigmas de aprendizaje (15-38). Egregius Ediciones.
  • Moore, M. G., & Kearsley, I. G. (2012). Distance education: A systems view of online learning (3rd ed.). New York: Wadsworth Publishing.
  • Mozumder, M. A. I., Sheeraz, M. M., Athar, A., Aich, S., & Kim, H. C. (2022). Overview: Technology Roadmap of the Future Trend of Metaverse based on IoT, Blockchain, AI Technique, and Medical Domain Metaverse Activity. In 2022 24th International Conference on Advanced Communication Technology (ICACT) 256-261. IEEE.
  • Mystakidis, S. (2022). Metaverse. Encyclopedia, 2(1), 486-497.
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There are 68 citations in total.

Details

Primary Language Turkish
Subjects Other Fields of Education
Journal Section Research Articles
Authors

Murat Artsın 0000-0002-4975-0238

Aslıhan Bağcı Sezer 0000-0002-7058-668X

Publication Date December 31, 2022
Published in Issue Year 2022

Cite

APA Artsın, M., & Bağcı Sezer, A. (2022). Açık ve Uzaktan Öğrenmede Metaverse: Bir SWOT Analizi. Yükseköğretim Ve Bilim Dergisi, 12(3), 497-507. https://doi.org/10.5961/higheredusci.1107335
AMA Artsın M, Bağcı Sezer A. Açık ve Uzaktan Öğrenmede Metaverse: Bir SWOT Analizi. J Higher Edu Sci. December 2022;12(3):497-507. doi:10.5961/higheredusci.1107335
Chicago Artsın, Murat, and Aslıhan Bağcı Sezer. “Açık Ve Uzaktan Öğrenmede Metaverse: Bir SWOT Analizi”. Yükseköğretim Ve Bilim Dergisi 12, no. 3 (December 2022): 497-507. https://doi.org/10.5961/higheredusci.1107335.
EndNote Artsın M, Bağcı Sezer A (December 1, 2022) Açık ve Uzaktan Öğrenmede Metaverse: Bir SWOT Analizi. Yükseköğretim ve Bilim Dergisi 12 3 497–507.
IEEE M. Artsın and A. Bağcı Sezer, “Açık ve Uzaktan Öğrenmede Metaverse: Bir SWOT Analizi”, J Higher Edu Sci, vol. 12, no. 3, pp. 497–507, 2022, doi: 10.5961/higheredusci.1107335.
ISNAD Artsın, Murat - Bağcı Sezer, Aslıhan. “Açık Ve Uzaktan Öğrenmede Metaverse: Bir SWOT Analizi”. Yükseköğretim ve Bilim Dergisi 12/3 (December 2022), 497-507. https://doi.org/10.5961/higheredusci.1107335.
JAMA Artsın M, Bağcı Sezer A. Açık ve Uzaktan Öğrenmede Metaverse: Bir SWOT Analizi. J Higher Edu Sci. 2022;12:497–507.
MLA Artsın, Murat and Aslıhan Bağcı Sezer. “Açık Ve Uzaktan Öğrenmede Metaverse: Bir SWOT Analizi”. Yükseköğretim Ve Bilim Dergisi, vol. 12, no. 3, 2022, pp. 497-0, doi:10.5961/higheredusci.1107335.
Vancouver Artsın M, Bağcı Sezer A. Açık ve Uzaktan Öğrenmede Metaverse: Bir SWOT Analizi. J Higher Edu Sci. 2022;12(3):497-50.