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The Effect of Intelligence Games on 6th and 7th Grade Students' Critical Thinking Skills, and Student Opinions on Their Science Course Achievement

Year 2024, Volume: 11 Issue: 4, 753 - 766, 31.12.2024
https://doi.org/10.30900/kafkasegt.1328591

Abstract

The purpose of this study was to evaluate the critical thinking abilities of sixth and seventh grade
students who participated in an intelligence games course as well as their perceptions of their
performance in a science course. The sample of the study consisted of 16 students at 6th and 7th grade
level studying in Ardahan. A mixed research model using quantitative and qualitative data was preferred
in the study. In order to collect quantitative data, a single-group pre-test, post-test experimental design
was used, and the critical thinking skills test and demographic characteristics form were used as scales.
For qualitative data, a case study was conducted and a semi-structured interview form was applied.
Critical thinking skills test data were analyzed by dependent sample t-test and the effect of father and
mother education level on critical thinking skills was analyzed by ANOVA test. The semi-structured
interview form was analyzed by content analysis. Due to the Covid-19 pandemic, the study was
conducted as a "Live Lesson" over the Education Information Network (EBA) for 10 weeks as 1 class
hour per week. For the activities in the course, the book "Teaching Material for Teachers of Secondary
and Imam Hatip Secondary Schools Grades 5, 6, 7 and 8" and smart device applications of strategy
games were used. As a result of the research, A small change in favor of the post-test was detected
between the pre-test and post-test averages of the critical thinking skills test. Additionally, there was no
correlation between the students' critical thinking abilities and their parents' educational levels among
those who took the intelligence games course (p>0.05). The students claimed that intelligence games
would benefit the science course in their interviews and that they enjoyed the intelligence games course.
They also claimed that playing intelligence games helped them develop their cognitive abilities,
including attention and memory.

References

  • Baki, N. (2018). Zekâ oyunları dersinde uygulanan geometrik-mekanik oyunların öğrencilerin akademik öz yeterlik ve problem çözme becerilerine etkisi (The effect of geometric-mechanical games applied in intelligence games course on students' academic self-efficacy and problem-solving skills) [Master thesis]. Kırıkkale University.
  • Bottino, R.M., & Ott, M. (2006). Mind games, reasoning skills, and the primary school curriculum: hints from a field experiment. Learning Media & Technology, 31(4), 359-375.
  • Bottino, R. M., Ott, M., & Benigno, V. (2009). Digital mind games: experience based reflections on design and interface features supporting the development of reasoning skills. In Proceedings of the 3rd European Conference on game based learning (pp. 53-61).
  • Bottino, R. M., Ott, M., Tavella, M., & Benigno, V. (2010). Can digital mind games be used to investigate students’ reasoning abilities. In Proceedings of the 4th ECGBL Conference on Games Based Learning Copenhagen, Denmark, Academic, Conferences, 31(10), 31-39
  • Bottino, R. M., Ott, M., & Tavella, M. (2013). Investigating the relationship between school performance and the abilities to play mind games. In Proceedings of the European conference on games based learning (pp. 6271).
  • Bottino, R. M., Ferlino, L., Ott, M., & Tavella, M. (2007). Developing strategic and reasoning abilities with computer games at primary school level. Computers and Education, 49(4), 1272-1286.
  • Büyüköztürk, Ş., Kılıç Çakmak, E., Akgün, Ö. E., Karadeniz, Ş. & Demirel, F. (2019). Eğitimde bilimsel araştırma yöntemleri. Pegem Akademi.
  • Can, Ş. & Kaymakçı, G. (2015). Öğretmen adaylarının eleştirel düşünme eğilimleri (Critical thinking tendencies of teacher candidates). Education Sciences, 10(2), 66-83. http://dx.doi.org/10.12739/NWSA.2015.10.2.1C0633
  • Çalışkan, S. H. (2019). Ortaokul zeka oyunları dersi öğretim programına ilişkin öğretmen ve öğrenci görüşleri (Teachers' and students' opinions on the middle school intelligence games course curriculum) [Master thesis]. Hacettepe University.
  • Davidson, H. A. (1949). A short history of chess. David Mckay Company.
  • Demirel, T. (2015). Zekâ oyunlarının Türkçe ve matematik derslerinde kullanılmasının ortaokul öğrencileri üzerindeki bilişsel ve duyuşsal etkilerinin değerlendirilmesi (Evaluation of the cognitive and sensual effects of using intelligence games in Turkish and mathematics lessons on middle school students). Ph.D. Thesis, Atatürk University.
  • Devecioğlu, Y. & Karadağ, Z. (2016). Amaç, beklenti ve öneriler bağlamında zeka oyunları dersinin değerlendirilmesi (Evaluation of intelligence games course in the context of aims, expectations and suggestions). Journal of Bayburt Faculty of Education, 9(1), 41-61.
  • Education Reform Initiative (ERG), (2008). Critical Thinking [ERG reports]. http://www.egitimreformugirisimi.org/wp-content/uploads/2017/03/Elestireldusunme_0.pdf
  • Eğmir, E. & Ocak, G. (2016). Eleştirel düşünme becerisini ölçmeye yönelik bir başarı testi geliştirme (Developing an achievement test to measure critical thinking skills). Electronic Turkish Studies, 11(19). http://dx.doi.org/10.7827/TurkishStudies.9961
  • Ekinci, Ö. & Aybek, B. (2010). Öğretmen adaylarının empatik ve eleştirel düşünme eğilimlerinin incelenmesi (Investigation of empathic and critical thinking tendencies of pre-service teachers). İlköğretim Online (elektronik), 9(2), 816-827.
  • Eryılmaz, S. & Uluyol, Ç. (2015). 21. yüzyıl becerileri ışığında FATİH projesi değerlendirmesi (FATIH project evaluation in the light of 21st century skills). GEFAD/ GUJGE, 35(2), 209-229.
  • Fıske, J. (1996). İletişim çalışmalarına giriş. (S. İrvan, Çev.). Ankara: Bilim ve Sanat Yayınları.
  • Güven, M. & Kürüm, D. (2004, July). Öğrenme stilleri ve eleştirel düşünme arasındaki ilişkiye genel bir bakış (An overview of the relationship between learning styles and critical thinking). III. National Educational Sciences Congress, Malatya, Türkiye.
  • Kurnaz, A. (2019). Eleştirel Düşünme Öğretimi Etkinlikleri Planlama-Uygulama ve Değerlendirme (Planning, Implementation and Evaluation of Critical Thinking Teaching Activities). Eğitim Publishing.
  • Metin, O. & Ünal, Ş. (2022). İçerik analizi tekniği: İletişim bilimlerinde ve sosyolojide doktora tezlerinde kullanımı. Anadolu Üniversitesi Sosyal Bilimler Dergisi, 22(Özel Sayı 2), 273-294.
  • Miles, M. B. & Huberman, A. M. (1994). Qualitative data analysis: An expanded sourcebook. Sage Publicatios.
  • Ministry of National Education (2013). Ortaokul ve imam hatip ortaokulu zekâ oyunları dersi öğretim program (Middle school and imam hatip middle school intelligence games course curriculum). Ministry of National Education (MEB) Publications.
  • Ministry of National Education (2016).Ortaokul ve imam hatip ortaokulu zeka oyunları 5, 6, 7 ve 8. sınıflar öğretmenler için öğretim materyali (Middle school and imam hatip middle school intelligence games 5th, 6th, 7th and 8th grades teaching material for teachers). Ministry of National Education (MEB) Publications. Ministry of National Education, (2018). Fen bilimleri dersi öğretim programı (ilkokul ve ortaokul 3, 4, 5, 6, 7 ve 8. sınıflar)( Science curriculum (primary and secondary school grades 3, 4, 5, 6, 7 and 8). Ministry of National Education (MEB) Publications.
  • Ott, M., & Pozzi, F. (2012). Digital games as creativity enablers for children. Behaviour and Information Technology, 31(10). 111-119.
  • Öner, K. & Dindar, S. (2018, 15 November). Mangala oyunu belgesel (Mangala game documentary)[Video].Youtube. https://www.youtube.com/watch?v=iVE6KCToQ88&ab_channel=HTSt%C3%BCdyo
  • Reiter, H. B., Thornton, J., & Vennebush, G. P. (2014). Using KenKen to build reasoning skills. Mathematics Teacher, 107(5), 341-347.
  • Savaş, M. A. (2019). Zeka oyunları eğitiminin fen bilimleri öğretmen adaylarının eleştirel düşünme becerileri üzerine etkisi (Determination of intelligence games effect on critical thinking skills of science teacher candidates) [Master thesis]. Bartın University.
  • Şenşekerci, E. & Bilgin, A. (2008). Eleştirel düşünme ve öğretimi (Critical thinking and its teaching). U.U. Faculty of Arts and Sciences Journal of Social Sciences, 9(14), 15-43.
  • Tümkaya, S. & Aybek, B. (2008). Üniversite öğrencilerinin eleştirel düşünme eğilimlerinin sosyo-demografik özellikleri açısından incelenmesi (Investigation of critical thinking tendencies of university students in terms of socio-demographic characteristics). Ç.U. Journal of Social Sciences Institute. 17(2), 387-402.
  • Yıldırım, A. & Şimşek, H. (2016). Sosyal bilimlerde nitel araştırma yöntemleri. Seçkin Yayınları.
  • Yöndemli, E. N. (2018). Zekâ oyunlarının (strateji ve geometri) ortaokul düzeyindeki öğrencilerde matematiksel muhakeme yeteneğine ve matematik dersinde gösterilen çabaya etkisi (The effect of intelligence games (strategy and geometry) on mathematical reasoning ability and effort in mathematics course in middle school students) [Master thesis]. Kırıkkale University.
Year 2024, Volume: 11 Issue: 4, 753 - 766, 31.12.2024
https://doi.org/10.30900/kafkasegt.1328591

Abstract

References

  • Baki, N. (2018). Zekâ oyunları dersinde uygulanan geometrik-mekanik oyunların öğrencilerin akademik öz yeterlik ve problem çözme becerilerine etkisi (The effect of geometric-mechanical games applied in intelligence games course on students' academic self-efficacy and problem-solving skills) [Master thesis]. Kırıkkale University.
  • Bottino, R.M., & Ott, M. (2006). Mind games, reasoning skills, and the primary school curriculum: hints from a field experiment. Learning Media & Technology, 31(4), 359-375.
  • Bottino, R. M., Ott, M., & Benigno, V. (2009). Digital mind games: experience based reflections on design and interface features supporting the development of reasoning skills. In Proceedings of the 3rd European Conference on game based learning (pp. 53-61).
  • Bottino, R. M., Ott, M., Tavella, M., & Benigno, V. (2010). Can digital mind games be used to investigate students’ reasoning abilities. In Proceedings of the 4th ECGBL Conference on Games Based Learning Copenhagen, Denmark, Academic, Conferences, 31(10), 31-39
  • Bottino, R. M., Ott, M., & Tavella, M. (2013). Investigating the relationship between school performance and the abilities to play mind games. In Proceedings of the European conference on games based learning (pp. 6271).
  • Bottino, R. M., Ferlino, L., Ott, M., & Tavella, M. (2007). Developing strategic and reasoning abilities with computer games at primary school level. Computers and Education, 49(4), 1272-1286.
  • Büyüköztürk, Ş., Kılıç Çakmak, E., Akgün, Ö. E., Karadeniz, Ş. & Demirel, F. (2019). Eğitimde bilimsel araştırma yöntemleri. Pegem Akademi.
  • Can, Ş. & Kaymakçı, G. (2015). Öğretmen adaylarının eleştirel düşünme eğilimleri (Critical thinking tendencies of teacher candidates). Education Sciences, 10(2), 66-83. http://dx.doi.org/10.12739/NWSA.2015.10.2.1C0633
  • Çalışkan, S. H. (2019). Ortaokul zeka oyunları dersi öğretim programına ilişkin öğretmen ve öğrenci görüşleri (Teachers' and students' opinions on the middle school intelligence games course curriculum) [Master thesis]. Hacettepe University.
  • Davidson, H. A. (1949). A short history of chess. David Mckay Company.
  • Demirel, T. (2015). Zekâ oyunlarının Türkçe ve matematik derslerinde kullanılmasının ortaokul öğrencileri üzerindeki bilişsel ve duyuşsal etkilerinin değerlendirilmesi (Evaluation of the cognitive and sensual effects of using intelligence games in Turkish and mathematics lessons on middle school students). Ph.D. Thesis, Atatürk University.
  • Devecioğlu, Y. & Karadağ, Z. (2016). Amaç, beklenti ve öneriler bağlamında zeka oyunları dersinin değerlendirilmesi (Evaluation of intelligence games course in the context of aims, expectations and suggestions). Journal of Bayburt Faculty of Education, 9(1), 41-61.
  • Education Reform Initiative (ERG), (2008). Critical Thinking [ERG reports]. http://www.egitimreformugirisimi.org/wp-content/uploads/2017/03/Elestireldusunme_0.pdf
  • Eğmir, E. & Ocak, G. (2016). Eleştirel düşünme becerisini ölçmeye yönelik bir başarı testi geliştirme (Developing an achievement test to measure critical thinking skills). Electronic Turkish Studies, 11(19). http://dx.doi.org/10.7827/TurkishStudies.9961
  • Ekinci, Ö. & Aybek, B. (2010). Öğretmen adaylarının empatik ve eleştirel düşünme eğilimlerinin incelenmesi (Investigation of empathic and critical thinking tendencies of pre-service teachers). İlköğretim Online (elektronik), 9(2), 816-827.
  • Eryılmaz, S. & Uluyol, Ç. (2015). 21. yüzyıl becerileri ışığında FATİH projesi değerlendirmesi (FATIH project evaluation in the light of 21st century skills). GEFAD/ GUJGE, 35(2), 209-229.
  • Fıske, J. (1996). İletişim çalışmalarına giriş. (S. İrvan, Çev.). Ankara: Bilim ve Sanat Yayınları.
  • Güven, M. & Kürüm, D. (2004, July). Öğrenme stilleri ve eleştirel düşünme arasındaki ilişkiye genel bir bakış (An overview of the relationship between learning styles and critical thinking). III. National Educational Sciences Congress, Malatya, Türkiye.
  • Kurnaz, A. (2019). Eleştirel Düşünme Öğretimi Etkinlikleri Planlama-Uygulama ve Değerlendirme (Planning, Implementation and Evaluation of Critical Thinking Teaching Activities). Eğitim Publishing.
  • Metin, O. & Ünal, Ş. (2022). İçerik analizi tekniği: İletişim bilimlerinde ve sosyolojide doktora tezlerinde kullanımı. Anadolu Üniversitesi Sosyal Bilimler Dergisi, 22(Özel Sayı 2), 273-294.
  • Miles, M. B. & Huberman, A. M. (1994). Qualitative data analysis: An expanded sourcebook. Sage Publicatios.
  • Ministry of National Education (2013). Ortaokul ve imam hatip ortaokulu zekâ oyunları dersi öğretim program (Middle school and imam hatip middle school intelligence games course curriculum). Ministry of National Education (MEB) Publications.
  • Ministry of National Education (2016).Ortaokul ve imam hatip ortaokulu zeka oyunları 5, 6, 7 ve 8. sınıflar öğretmenler için öğretim materyali (Middle school and imam hatip middle school intelligence games 5th, 6th, 7th and 8th grades teaching material for teachers). Ministry of National Education (MEB) Publications. Ministry of National Education, (2018). Fen bilimleri dersi öğretim programı (ilkokul ve ortaokul 3, 4, 5, 6, 7 ve 8. sınıflar)( Science curriculum (primary and secondary school grades 3, 4, 5, 6, 7 and 8). Ministry of National Education (MEB) Publications.
  • Ott, M., & Pozzi, F. (2012). Digital games as creativity enablers for children. Behaviour and Information Technology, 31(10). 111-119.
  • Öner, K. & Dindar, S. (2018, 15 November). Mangala oyunu belgesel (Mangala game documentary)[Video].Youtube. https://www.youtube.com/watch?v=iVE6KCToQ88&ab_channel=HTSt%C3%BCdyo
  • Reiter, H. B., Thornton, J., & Vennebush, G. P. (2014). Using KenKen to build reasoning skills. Mathematics Teacher, 107(5), 341-347.
  • Savaş, M. A. (2019). Zeka oyunları eğitiminin fen bilimleri öğretmen adaylarının eleştirel düşünme becerileri üzerine etkisi (Determination of intelligence games effect on critical thinking skills of science teacher candidates) [Master thesis]. Bartın University.
  • Şenşekerci, E. & Bilgin, A. (2008). Eleştirel düşünme ve öğretimi (Critical thinking and its teaching). U.U. Faculty of Arts and Sciences Journal of Social Sciences, 9(14), 15-43.
  • Tümkaya, S. & Aybek, B. (2008). Üniversite öğrencilerinin eleştirel düşünme eğilimlerinin sosyo-demografik özellikleri açısından incelenmesi (Investigation of critical thinking tendencies of university students in terms of socio-demographic characteristics). Ç.U. Journal of Social Sciences Institute. 17(2), 387-402.
  • Yıldırım, A. & Şimşek, H. (2016). Sosyal bilimlerde nitel araştırma yöntemleri. Seçkin Yayınları.
  • Yöndemli, E. N. (2018). Zekâ oyunlarının (strateji ve geometri) ortaokul düzeyindeki öğrencilerde matematiksel muhakeme yeteneğine ve matematik dersinde gösterilen çabaya etkisi (The effect of intelligence games (strategy and geometry) on mathematical reasoning ability and effort in mathematics course in middle school students) [Master thesis]. Kırıkkale University.
There are 31 citations in total.

Details

Primary Language English
Subjects Biology Education
Journal Section Articles
Authors

Aslı Vural 0000-0002-7458-9589

Arzu Önel 0000-0003-4205-3939

Early Pub Date December 26, 2024
Publication Date December 31, 2024
Submission Date July 17, 2023
Published in Issue Year 2024 Volume: 11 Issue: 4

Cite

APA Vural, A., & Önel, A. (2024). The Effect of Intelligence Games on 6th and 7th Grade Students’ Critical Thinking Skills, and Student Opinions on Their Science Course Achievement. E-Kafkas Journal of Educational Research, 11(4), 753-766. https://doi.org/10.30900/kafkasegt.1328591

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