Abstract
This study aims to reveal the link between the interface and poster designs of popular and successful video games. Interfaces are very important because they enable the game to be played and to connect with the player. Poster designs are the visual output of the game and are used as a communication tool that affects the target audience. Interface and poster designs have common purposes as they characterize the visual design identity of the game. They both design the visual communication of the video game that they characterize, and therefore there is a design connection between them. Revealing this connection in visual communication design is important both for understanding the design potential of the video game industry and for understanding how interface and poster design are handled together. In this context, it is also significant how form and function are dealt with together. In order to reveal this connection, five video games with at least fifty thousand comments on the Steam platform were selected through purposive sampling. The interface and poster designs of the selected games were analyzed. The games were examined under the elements of approach, typography, color, image and layout with the content analysis technique. Within the scope of the research, the potential of video games to design visual communication was revealed. As a result of the research, it was concluded that there is a relational and visual connection between the interface and poster designs of video games, and that successful and aesthetic visual communication designs have become standardized.