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            <front>

                <journal-meta>
                                                                <journal-id>tojdac</journal-id>
            <journal-title-group>
                                                                                    <journal-title>The Turkish Online Journal of Design Art and Communication</journal-title>
            </journal-title-group>
                                        <issn pub-type="epub">2146-5193</issn>
                                                                                            <publisher>
                    <publisher-name>Deniz YENGİN</publisher-name>
                </publisher>
                    </journal-meta>
                <article-meta>
                                        <article-id pub-id-type="doi">10.7456//11301100/002</article-id>
                                                                                                                                                                                            <title-group>
                                                                                                                        <article-title>SANAT VE TASARIM ALANINDA YARDIMCI BİR ÖĞRETİM ARACI OLARAK ARTIRILMIŞ GERÇEKLİK</article-title>
                                                                                                                                                                                                <trans-title-group xml:lang="en">
                                    <trans-title>AUGMENTED REALITY AS AN AUXILIARY LEARNING TOOL IN ART AND DESIGN</trans-title>
                                </trans-title-group>
                                                                                                    </title-group>
            
                                                    <contrib-group content-type="authors">
                                                                        <contrib contrib-type="author">
                                                                    <contrib-id contrib-id-type="orcid">
                                        https://orcid.org/0000-0001-5958-0300</contrib-id>
                                                                <name>
                                    <surname>Coşkun</surname>
                                    <given-names>Cumhur</given-names>
                                </name>
                                                                    <aff>BÜLENT ECEVİT ÜNİVERSİTESİ</aff>
                                                            </contrib>
                                                                                </contrib-group>
                        
                                        <pub-date pub-type="pub" iso-8601-date="20230101">
                    <day>01</day>
                    <month>01</month>
                    <year>2023</year>
                </pub-date>
                                        <volume>13</volume>
                                        <issue>1</issue>
                                        <fpage>13</fpage>
                                        <lpage>21</lpage>
                        
                        <history>
                                    <date date-type="received" iso-8601-date="20221119">
                        <day>11</day>
                        <month>19</month>
                        <year>2022</year>
                    </date>
                                                    <date date-type="accepted" iso-8601-date="20221220">
                        <day>12</day>
                        <month>20</month>
                        <year>2022</year>
                    </date>
                            </history>
                                        <permissions>
                    <copyright-statement>Copyright © 2011, The Turkish Online Journal of Design Art and Communication</copyright-statement>
                    <copyright-year>2011</copyright-year>
                    <copyright-holder>The Turkish Online Journal of Design Art and Communication</copyright-holder>
                </permissions>
            
                                                                                                <abstract><p>Birçok farklı alanda kullanılan Artırılmış Gerçeklik uygulamaları sanat ve tasarım alanında motive edici bir eğitim aracına dönüşebilmektedir. Mobil tabanlı öğrenme sunabilmesi, farklı öğrenme fırsatları yaratması ve aktif öğrenmeyi teşvik etmesi gibi nedenlerle uygun ve anlamlı bir şekilde kullanıldığı sürece Artırılmış Gerçeklik teknolojisinin öğrenmeye genişlik ve derinlik katma yeteneği vardır. Bu makalede, Artırılmış Gerçekliğin sanat ve tasarım eğitiminde kullanılmasının avantajlarını, kullanıcı indirme sayılarına, beğenilere ve popülerliğine göre değerlendirilip seçilen örnekler üzerinden açıklanmıştır. Seçilen uygulamalar örgün eğitimin her kademesini destekler nitelikte içerikler barındırmaktadır. Eğitimin birçok alanı için Artırılmış Gerçeklik kullanımı üzerine yapılan çalışmalar bulunurken, sanat ve tasarım alanı içerisinde mobil uygulamalar üzerinden yapılan bir Artırılmış Gerçeklik araştırmasının öğrenme ve öğretme deneyimi üzerine farklı bir bakış açısı getireceği düşünülmektedir. Yapılan araştırma, Artırılmış Gerçeklik yoluyla oluşturulan yöntemlerin literatür analizini ve ilgili alanda kullanılan AG uygulamalarının öğretim aracı olarak yeni yollarını göstermektedir.</p></abstract>
                                                                                                                                    <trans-abstract xml:lang="en">
                            <p>Augmented Reality applications, which are used in many different fields, can be turned into a motivating educational tool in the field of art and design. Augmented Reality technology has the ability to add breadth and depth to the learning, as long as it is used appropriately and meaningfully as it can offer mobile-based learning, create different learning opportunities, and encourage an active learning. In this article, the advantages of using Augmented Reality in art and design education are explained through examples that are evaluated as per popularity according to user download numbers and likes. The selected applications include the contents that support all levels of formal education. While there are studies on the use of Augmented Reality for many fields of education, it is considered that an Augmented Reality research conducted over mobile applications in the field of art and design will bring a different perspective on learning and teaching experience. The research shows the literature analysis of the methods created through Augmented Reality and new ways of AR applications used in the related field as a teaching tool.</p></trans-abstract>
                                                            
            
                                                            <kwd-group>
                                                    <kwd>Artırılmış Gerçeklik</kwd>
                                                    <kwd>  Mobil Uygulamalar</kwd>
                                                    <kwd>  Sanat ve Tasarım</kwd>
                                                    <kwd>  Eğitim</kwd>
                                                    <kwd>  Yardımcı Öğretim Araçları.</kwd>
                                                    <kwd>  Augmented Reality</kwd>
                                                    <kwd>  Mobile Applications</kwd>
                                                    <kwd>  Art and Design</kwd>
                                                    <kwd>  Education</kwd>
                                                    <kwd>  Auxiliary Learning Tools.</kwd>
                                            </kwd-group>
                                                        
                                                                            <kwd-group xml:lang="en">
                                                    <kwd>Augmented Reality</kwd>
                                                    <kwd>  Mobile Applications</kwd>
                                                    <kwd>  Art and Design</kwd>
                                                    <kwd>  Education</kwd>
                                                    <kwd>  Auxiliary Learning Tools.</kwd>
                                            </kwd-group>
                                                                                                            </article-meta>
    </front>
    <back>
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