TY - JOUR T1 - Sustainable educational virtual reality environments: Development, integration, and pedagogical alignment TT - Sürdürülebilir eğitsel sanal gerçeklik ortamları: Geliştirme, entegrasyon ve pedagojik uyum AU - Geriş, Ali AU - Çukurbaşı, Barış AU - Tunga, Yeliz AU - Engin, Gizem PY - 2025 DA - June Y2 - 2024 DO - 10.48146/odusobiad.1544365 JF - Ordu Üniversitesi Sosyal Bilimler Enstitüsü Sosyal Bilimler Araştırmaları Dergisi JO - ODÜSOBİAD PB - Ordu Üniversitesi WT - DergiPark SN - 1309-9302 SP - 1212 EP - 1229 VL - 15 IS - 2 LA - en AB - This study comprehensively addresses the sustainable integration of Virtual Reality (VR) technologies in education, as well as the development and enhancement process of the Educational Virtual Reality Campus (EVRECA) platform. The research first examines the potential benefits and technical challenges associated with the use of VR technologies in educational environments, focusing on how these technologies can be effectively integrated into educational processes. The EVRECA platform was developed based on a solid technical infrastructure and principles of sustainability, designed to support diverse educational content. In particular, the study delves into the development process of interactive VR modules that enable students to explore complex concepts in immersive virtual environments. During this process, extensive pilot testing was conducted to optimize the user experience, and improvements were made based on user feedback. The study also discusses the access challenges encountered during the broader implementation of VR technologies in education and offers solutions to these issues. Scalable solutions were developed to ensure the EVRECA platform’s accessibility to a wider audience, and the findings from this effort provide valuable insights for future educational technology projects. Ultimately, the study presents recommendations for the widespread adoption and effective integration of sustainable VR applications in educational technologies. KW - Virtual reality KW - educational technology KW - sustainable educational platforms KW - immersive learning N2 - Bu çalışma, sanal gerçeklik (VR) teknolojilerinin eğitimde sürdürülebilir entegrasyonunu ve Eğitsel Sanal Gerçeklik Kampüsü (EVRECA) platformunun geliştirilme ve iyileştirilme sürecini kapsamlı bir şekilde ele almaktadır. Araştırmada, ilk olarak VR teknolojilerinin eğitim ortamlarında kullanımının potansiyel faydaları ve teknik zorlukları incelenmiş, ilgili teknolojilerin eğitim süreçlerine nasıl entegre edilebileceği üzerinde durulmuştur. EVRECA platformu, sağlam bir teknik altyapı ve sürdürülebilirlik ilkelerine dayalı bir yapı oluşturularak geliştirilmiş, farklı eğitim içeriklerini destekleyecek şekilde tasarlanmıştır. Özellikle, karmaşık kavramların sanal ortamlarda etkileşimli olarak keşfedilmesine olanak tanıyan VR modüllerinin geliştirilmesi süreci ayrıntılı olarak ele alınmıştır. Bu süreçte, platformun kullanıcı deneyimini optimize etmek amacıyla kapsamlı pilot uygulamalar yapılmış ve kullanıcı geri bildirimlerine dayalı iyileştirmeler gerçekleştirilmiştir. Çalışma ayrıca, VR teknolojilerinin eğitimde yaygınlaştırılması sırasında karşılaşılan erişim zorlukları ve bu sorunlara yönelik çözüm önerilerini tartışmaktadır. EVRECA platformunun geniş kitlelere hitap edebilmesi için geliştirilen ölçeklenebilir çözümler ve bu çözümler ışığında elde edilen bulgular, gelecekteki eğitim teknolojileri projelerine önemli katkılar sunmaktadır. 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