TY - JOUR T1 - Investigating the Impact of Toy Design on 6th Grade Students’ Analogical Reasoning, Problem-Solving, and Engineering Design Skills: The Case of Support and Movement Systems TT - Oyuncak Tasarımlarının 6. Sınıf Öğrencilerinin Analojik Akıl Yürütme, Problem Çözme ve Mühendislik Tasarım Becerileri Üzerine Etkisinin İncelenmesi: Destek ve Hareket Sistemi AU - Göktuna, Ecem AU - Şahin, Fatma PY - 2025 DA - August Y2 - 2025 DO - 10.21733/ibad.1661500 JF - IBAD Sosyal Bilimler Dergisi JO - IBAD PB - Hayrullah KAHYA WT - DergiPark SN - 2687-2811 SP - 237 EP - 266 IS - 18 LA - en AB - Toys are commonly used as educational tools for children. Beyond supporting their pedagogical development, children also explore and make sense of their environment through play and toys. The use of toys in education has become increasingly widespread over time, as they help foster skills such as exploration, inquiry, collaboration, and understanding cause-and-effect relationships. Activities like toy-making further contribute to the development of engineering-related skills in children, which are integral to the widely adopted STEM (Science, Technology, Engineering, and Mathematics) approach. The purpose of this study is to examine the impact of a STEM-based instructional approach supported by toy design on 6th-grade students’ analogical reasoning, problem-solving, and engineering design skills within the context of support and movement systems. The study group consisted of 28 6th-grade middle school students. The topic was selected based on the 2018 Turkish Science Curriculum. A mixed-methods research design was employed. The quantitative phase utilized a one-group pre-test/post-test experimental design, while the qualitative phase involved content analysis of students’ design products. Data were collected using the Analogical Reasoning Test, the Problem-Solving Skills Questionnaire, and the Engineering Design Rubric. Both quantitative and qualitative data analysis methods were applied. The findings showed that toy design activities related to support and movement systems significantly improved students’ analogical reasoning, problem-solving abilities, and engineering design skills. KW - STEM KW - Analogical Reasoning Skills KW - Problem Solving Skills KW - Engineering Design Skills N2 - Oyuncaklar, çocuklar için bir öğrenme aracı olarak kullanılmaktadır. Pedagojik gelişimlerinin yanı sıra, çocuklar oyun ve oyuncaklar aracılığıyla çevrelerini keşfederler. Eğitimde oyuncak kullanımının geçmişten günümüze giderek daha yaygın hale gelmesi, oyuncakların çocukların keşif, sorgulama, işbirliği yapma ve neden-sonuç ilişkilerini anlama gibi becerilerini geliştirmelerine yardımcı olduğunu göstermektedir. Oyuncak yapımı gibi etkinlikler de çocuklarda mühendislik becerilerinin gelişimine katkı sağlamaktadır. Mühendislik becerileri, günümüzde yaygın olarak benimsenmiş STEM (Bilim, Teknoloji, Mühendislik ve Matematik) yaklaşımının bir parçasıdır. Bu çalışmanın amacı, oyuncak tasarımı destekli STEM uygulamalarının 6. sınıf öğrencilerinin destek ve hareket sistemleri konusundaki analojik akıl yürütme, problem çözme ve mühendislik tasarımı becerileri üzerindeki etkisini incelemektir. Çalışma grubunu 6. sınıf 28 ortaokul öğrencisi oluşturmuştur. Çalışmanın konusunun belirlenmesinde Türk eğitim müfredatının 2018 yılı fen bilgisi öğretim programı dikkate alınmıştır. Çalışmada araştırma yöntem ve tekniklerinden karma yöntem kullanılmıştır. Karma desenin nicel boyutu tek grup ön-test son-test deneysel tasarım yöntemiyle gerçekleştirilmiştir. Araştırmanın nitel boyutunda öğrenci tasarım ürünleri içerik analizi ile değerlendirilmiştir. Veri toplamak için Analojik Akıl Yürütme Testi, Problem Çözme Becerileri Anketi ve Mühendislik Tasarımı Rubriği kullanılmıştır. 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