DİJİTAL OYUNLARDA GÖRSEL KİMLİK: FALLOUT SERİSİNDE VAULT-TEC MARKASININ MEKANSAL VE GÖRSEL TEMSİLİ
Öz
Anahtar Kelimeler
Dijital Oyun, Oyun Tasarımı, Görsel Kimlik, Grafik Tasarımı, Mekân
Kaynakça
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- Butcher, L., Tang, Y., & Phau, I. (2017). Pawning n00bs: Insights into perceptions of brand extensions of the video game industry. Australasian Marketing Journal, 25(3), 215–224. https://doi.org/10.1016/j.ausmj.2016.11.008
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