BibTex RIS Kaynak Göster

Haptic Interaction with Deformable Objects Designed Using a Hand-drawn Sketch

Yıl 2014, Cilt: 2 Sayı: 4, 64 - 69, 27.10.2014
https://doi.org/10.18100/ijamec.32926

Öz

Deformable objects are used in a wide range of fields including medicine and food processing. Deformable objects simulations can be used to investigate many different kinds of objects that that have genuine relevance to the real world. The problem, however, is that for inexperienced novices in computer graphics it can be difficult to represent complex shapes. In this study, we propose a method of handling deformable objects through which a user can easily create such objects using hand-drawn sketches, and that also incorporates haptic interaction.

Kaynakça

  • Masafumi Kimura, Yuuta Sugiyama, Seiji Tomokuni, and Shinichi Hirai, "Constructing Rheologically Deformable Virtual Objects", Proc. IEEE Int. Conf. on Robotics and Automation, pp.3737-3743, Taipei, September, 2003.
  • Huynh Quang Huy Viet, Yoshinori Tsujino, Hironori Yamashita, Yasufumi Takama and Hiromi T.Tanaka, "A Real-time Dynamic Deformable Model for Soft Tissue Simulation using Adaptive Mesh Refinement", In Proc. of Game-on Asia, 2007.
  • Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka, "Teddy: a sketching interface for 3D freeform design", Proceedings of the 26th annual conference on Computer graphics and interactive techniques, pp.409-416, July, 1999.
  • C.J.Hilditch, "Linear skeletons from square cupboards", in B. Meltzer and D.Michie eds., Machine Intelligence Vol.4, pp.403-420, 1969.
  • Makoto Sato, "Development of String-based Force Display: SPIDAR", VSMM2002 (The Eighth International Conference on Virtual Systems and Multi Media), pp.1034-1039, 2002 9.
  • Ryo Nogami, Hiroshi Noborio, Seiji Tomokuni, and Shinichi Hirai, "A Comparative Study of Rheology MSD Models whose Structures are Lattice and Truss", Proc. IEEE/RSJ Int. Conf. on Intelligent Robots and Systems, pp.3809-3616, Sendai, September, 2004.
  • M. Teschner, B. Heidelberger, M. Mueller, M. Gross, "A Versatile and Robust Model for Geometrically Complex Deformable Solids", Proceedings of CGI’04, Crete, Greece, pp.312-319, June, 16-19, 2004.
Yıl 2014, Cilt: 2 Sayı: 4, 64 - 69, 27.10.2014
https://doi.org/10.18100/ijamec.32926

Öz

Kaynakça

  • Masafumi Kimura, Yuuta Sugiyama, Seiji Tomokuni, and Shinichi Hirai, "Constructing Rheologically Deformable Virtual Objects", Proc. IEEE Int. Conf. on Robotics and Automation, pp.3737-3743, Taipei, September, 2003.
  • Huynh Quang Huy Viet, Yoshinori Tsujino, Hironori Yamashita, Yasufumi Takama and Hiromi T.Tanaka, "A Real-time Dynamic Deformable Model for Soft Tissue Simulation using Adaptive Mesh Refinement", In Proc. of Game-on Asia, 2007.
  • Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka, "Teddy: a sketching interface for 3D freeform design", Proceedings of the 26th annual conference on Computer graphics and interactive techniques, pp.409-416, July, 1999.
  • C.J.Hilditch, "Linear skeletons from square cupboards", in B. Meltzer and D.Michie eds., Machine Intelligence Vol.4, pp.403-420, 1969.
  • Makoto Sato, "Development of String-based Force Display: SPIDAR", VSMM2002 (The Eighth International Conference on Virtual Systems and Multi Media), pp.1034-1039, 2002 9.
  • Ryo Nogami, Hiroshi Noborio, Seiji Tomokuni, and Shinichi Hirai, "A Comparative Study of Rheology MSD Models whose Structures are Lattice and Truss", Proc. IEEE/RSJ Int. Conf. on Intelligent Robots and Systems, pp.3809-3616, Sendai, September, 2004.
  • M. Teschner, B. Heidelberger, M. Mueller, M. Gross, "A Versatile and Robust Model for Geometrically Complex Deformable Solids", Proceedings of CGI’04, Crete, Greece, pp.312-319, June, 16-19, 2004.
Toplam 7 adet kaynakça vardır.

Ayrıntılar

Birincil Dil İngilizce
Bölüm Research Article
Yazarlar

Masakazu Yamaoka

Shun Ido Bu kişi benim

Yayımlanma Tarihi 27 Ekim 2014
Yayımlandığı Sayı Yıl 2014 Cilt: 2 Sayı: 4

Kaynak Göster

APA Yamaoka, M., & Ido, S. (2014). Haptic Interaction with Deformable Objects Designed Using a Hand-drawn Sketch. International Journal of Applied Mathematics Electronics and Computers, 2(4), 64-69. https://doi.org/10.18100/ijamec.32926
AMA Yamaoka M, Ido S. Haptic Interaction with Deformable Objects Designed Using a Hand-drawn Sketch. International Journal of Applied Mathematics Electronics and Computers. Aralık 2014;2(4):64-69. doi:10.18100/ijamec.32926
Chicago Yamaoka, Masakazu, ve Shun Ido. “Haptic Interaction With Deformable Objects Designed Using a Hand-Drawn Sketch”. International Journal of Applied Mathematics Electronics and Computers 2, sy. 4 (Aralık 2014): 64-69. https://doi.org/10.18100/ijamec.32926.
EndNote Yamaoka M, Ido S (01 Aralık 2014) Haptic Interaction with Deformable Objects Designed Using a Hand-drawn Sketch. International Journal of Applied Mathematics Electronics and Computers 2 4 64–69.
IEEE M. Yamaoka ve S. Ido, “Haptic Interaction with Deformable Objects Designed Using a Hand-drawn Sketch”, International Journal of Applied Mathematics Electronics and Computers, c. 2, sy. 4, ss. 64–69, 2014, doi: 10.18100/ijamec.32926.
ISNAD Yamaoka, Masakazu - Ido, Shun. “Haptic Interaction With Deformable Objects Designed Using a Hand-Drawn Sketch”. International Journal of Applied Mathematics Electronics and Computers 2/4 (Aralık 2014), 64-69. https://doi.org/10.18100/ijamec.32926.
JAMA Yamaoka M, Ido S. Haptic Interaction with Deformable Objects Designed Using a Hand-drawn Sketch. International Journal of Applied Mathematics Electronics and Computers. 2014;2:64–69.
MLA Yamaoka, Masakazu ve Shun Ido. “Haptic Interaction With Deformable Objects Designed Using a Hand-Drawn Sketch”. International Journal of Applied Mathematics Electronics and Computers, c. 2, sy. 4, 2014, ss. 64-69, doi:10.18100/ijamec.32926.
Vancouver Yamaoka M, Ido S. Haptic Interaction with Deformable Objects Designed Using a Hand-drawn Sketch. International Journal of Applied Mathematics Electronics and Computers. 2014;2(4):64-9.