Review

The Effect of Digital Gaming Duration on Musculoskeletal System Symptoms: A Systematic Study

Volume: 6 Number: 3 October 25, 2023
EN

The Effect of Digital Gaming Duration on Musculoskeletal System Symptoms: A Systematic Study

Abstract

The aim of this study is to review the existing literature on the musculoskeletal system symptoms associated with digital gaming. Literature related to the subject was searched in Web of Knowledge, PubMed, Medline, PsycINFO, Proquest, Google Scholar, and Sport Discuss databases. Articles published from 2010 to 2022 were scanned using keywords describing digital gaming-related postural disturbances, and musculoskeletal system exposure (pain, muscle activity). The articles were independently scanned by three authors, the relevant data were extracted, and the methodological quality of the included studies was evaluated. A total of 1252 articles were scanned for eligibility. Eleven articles are included in the study. Systematic reviews and meta-analysis studies were not included in our study. A wide range of prevalence rates of musculoskeletal complaints in different body regions has been reported, with the highest prevalence commonly found in neck complaints. This review has only found some evidence showing that a neck flexion posture as well as the frequency of digital gaming are associated with musculoskeletal disorders and pain, postural disorders among users of digital devices. The findings were presented and discussed in relation to the effects of digital games on posture and the musculoskeletal system. There is limited evidence that digital gaming and its various aspects (occupancy and properties) are associated with musculoskeletal system symptoms and exposures. Therefore, it is considered that evidence-based guidelines should be presented by experts for the wise use of digital games.

Keywords

Digital Gaming, Posture, Musculoskeletal System, Health.

Supporting Institution

yok

Project Number

yok

References

  1. Alfaitouri, S., & Altaboli, A. (2019, November). The effect of posture and duration of smartphone usage on neck flexion angle. In Proceedings of the Human Factors and Ergonomics Society Annual Meeting (Vol. 63, No. 1, pp. 962-966). Sage CA: Los Angeles, CA: SAGE Publications.
  2. Anna CD’, Varrecchia T, Bibbo D, Orsini F, Schmid M, Conforto S. (2018). Effect of different smartphone uses on posture while seating and standing; Effect of different smartphone uses on posture while seating and standing. 2018 IEEE International Symposium on Medical Measurements and Applications (MeMeA).
  3. Armijo‐Olivo, S., Stiles, C. R., Hagen, N. A., Biondo, P. D., & Cummings, G. G. (2012). Assessment of study quality for systematic reviews: a comparison of the Cochrane Collaboration Risk of Bias Tool and the Effective Public Health Practice Project Quality Assessment Tool: methodological research. Journal of evaluation in clinical practice, 18(1), 12-18.
  4. Ashok, K., Purushothaman, V. K., & Muniandy, Y. (2020). Prevalence of forward head posture in electronic gamers and associated factors. International Journal of Aging Health and Movement, 2(2), 19-27.
  5. Brandt, L. P. A., Andersen, J. H., Lassen, C. F., Kryger, A., Overgaard, E., Vilstrup, I., & Mikkelsen, S. (2004). Neck and shoulder symptoms and disorders among Danish computer workers. Scandinavian journal of work, environment & health, 399-409.
  6. Cankurtaran, F., Menevşe, Ö., Namlı, A., Kızıltoprak, H. Ş., Altay, S., Duran, M., ... & Ekşi, C. (2022). The impact of digital game addiction on musculoskeletal system of secondary school children. Nigerian Journal of Clinical Practice, 25(2), 153-159.
  7. Cochrane, M. E., Tshabalala, M. D., Hlatswayo, N. C., Modipana, R. M., Makibelo, P. P., Mashale, E. P., & Pete, L. C. (2019). The short-term effect of smartphone usage on the upper-back postures of university students. Cogent Engineering, 6(1), 1627752.
  8. Domoff SE, Borgen AL, Foley RP, Maffett A, Sarah Domoff CE. Excessive use of mobile devices and children’s physical health. 2019.
  9. Eitivipart, A. C., Viriyarojanakul, S., & Redhead, L. (2018). Musculoskeletal disorder and pain associated with smartphone use: A systematic review of biomechanical evidence. Hong Kong Physiotherapy Journal, 38(02), 77-90.
  10. Hakala, P. T., Rimpelä, A. H., Saarni, L. A., & Salminen, J. J. (2006). Frequent computer-related activities increase the risk of neck–shoulder and low back pain in adolescents. The European Journal of Public Health, 16(5), 536-541. Hanphitakphong, P., Thawinchai, N., & Poomsalood, S. (2021). Effect of prolonged continuous smartphone gaming on upper body postures and fatigue of the neck muscles in school students aged between 10-18 years. Cogent Engineering, 8(1), 1890368.
APA
Sarıkaya, M., Avcı, P., Satılmış, N., Kılınçarslan, G., Bayraktar, I., & Bayrakdar, A. (2023). The Effect of Digital Gaming Duration on Musculoskeletal System Symptoms: A Systematic Study. International Journal of Disabilities Sports and Health Sciences, 6(3), 564-573. https://doi.org/10.33438/ijdshs.1332626
AMA
1.Sarıkaya M, Avcı P, Satılmış N, Kılınçarslan G, Bayraktar I, Bayrakdar A. The Effect of Digital Gaming Duration on Musculoskeletal System Symptoms: A Systematic Study. International Journal of Disabilities Sports &Health Sciences. 2023;6(3):564-573. doi:10.33438/ijdshs.1332626
Chicago
Sarıkaya, Mehmet, Pelin Avcı, Nuray Satılmış, Gökmen Kılınçarslan, Işık Bayraktar, and Akan Bayrakdar. 2023. “The Effect of Digital Gaming Duration on Musculoskeletal System Symptoms: A Systematic Study”. International Journal of Disabilities Sports and Health Sciences 6 (3): 564-73. https://doi.org/10.33438/ijdshs.1332626.
EndNote
Sarıkaya M, Avcı P, Satılmış N, Kılınçarslan G, Bayraktar I, Bayrakdar A (October 1, 2023) The Effect of Digital Gaming Duration on Musculoskeletal System Symptoms: A Systematic Study. International Journal of Disabilities Sports and Health Sciences 6 3 564–573.
IEEE
[1]M. Sarıkaya, P. Avcı, N. Satılmış, G. Kılınçarslan, I. Bayraktar, and A. Bayrakdar, “The Effect of Digital Gaming Duration on Musculoskeletal System Symptoms: A Systematic Study”, International Journal of Disabilities Sports &Health Sciences, vol. 6, no. 3, pp. 564–573, Oct. 2023, doi: 10.33438/ijdshs.1332626.
ISNAD
Sarıkaya, Mehmet - Avcı, Pelin - Satılmış, Nuray - Kılınçarslan, Gökmen - Bayraktar, Işık - Bayrakdar, Akan. “The Effect of Digital Gaming Duration on Musculoskeletal System Symptoms: A Systematic Study”. International Journal of Disabilities Sports and Health Sciences 6/3 (October 1, 2023): 564-573. https://doi.org/10.33438/ijdshs.1332626.
JAMA
1.Sarıkaya M, Avcı P, Satılmış N, Kılınçarslan G, Bayraktar I, Bayrakdar A. The Effect of Digital Gaming Duration on Musculoskeletal System Symptoms: A Systematic Study. International Journal of Disabilities Sports &Health Sciences. 2023;6:564–573.
MLA
Sarıkaya, Mehmet, et al. “The Effect of Digital Gaming Duration on Musculoskeletal System Symptoms: A Systematic Study”. International Journal of Disabilities Sports and Health Sciences, vol. 6, no. 3, Oct. 2023, pp. 564-73, doi:10.33438/ijdshs.1332626.
Vancouver
1.Mehmet Sarıkaya, Pelin Avcı, Nuray Satılmış, Gökmen Kılınçarslan, Işık Bayraktar, Akan Bayrakdar. The Effect of Digital Gaming Duration on Musculoskeletal System Symptoms: A Systematic Study. International Journal of Disabilities Sports &Health Sciences. 2023 Oct. 1;6(3):564-73. doi:10.33438/ijdshs.1332626