The aim of this study is to review the existing literature on the musculoskeletal system symptoms associated with digital gaming. Literature related to the subject was searched in Web of Knowledge, PubMed, Medline, PsycINFO, Proquest, Google Scholar, and Sport Discuss databases. Articles published from 2010 to 2022 were scanned using keywords describing digital gaming-related postural disturbances, and musculoskeletal system exposure (pain, muscle activity). The articles were independently scanned by three authors, the relevant data were extracted, and the methodological quality of the included studies was evaluated. A total of 1252 articles were scanned for eligibility. Eleven articles are included in the study. Systematic reviews and meta-analysis studies were not included in our study. A wide range of prevalence rates of musculoskeletal complaints in different body regions has been reported, with the highest prevalence commonly found in neck complaints. This review has only found some evidence showing that a neck flexion posture as well as the frequency of digital gaming are associated with musculoskeletal disorders and pain, postural disorders among users of digital devices. The findings were presented and discussed in relation to the effects of digital games on posture and the musculoskeletal system. There is limited evidence that digital gaming and its various aspects (occupancy and properties) are associated with musculoskeletal system symptoms and exposures. Therefore, it is considered that evidence-based guidelines should be presented by experts for the wise use of digital games.
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Birincil Dil | İngilizce |
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Konular | Antrenman, Beden Eğitimi ve Oyun |
Bölüm | Derleme |
Yazarlar | |
Proje Numarası | yok |
Erken Görünüm Tarihi | 29 Eylül 2023 |
Yayımlanma Tarihi | 25 Ekim 2023 |
Yayımlandığı Sayı | Yıl 2023 Cilt: 6 Sayı: 3 |