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Privacy Screening of Online Game Platforms: A Case Study of “Gamecell”

Year 2020, Issue: 69, 181 - 225, 31.12.2020

Abstract

Online games and the usage of the Internet are now ubiquitous in the lives of children. From widespread engagement with the Internet through ever changing technologies, children and parents are now faced with a plethora of risks for which they need protection. Despite strong legal instruments in most countries on data protection and privacy, there is still a need to see child privacy on the ground. To that extent, this paper looks into Gamecell - a popular online game platform - by addressing “accountability” of the platforms based on their data protection and privacy obligations under the relevant laws and draw attention to the company’s current practices, aiming to show the gaps existing between theory and practice. By urging all the stakeholders of the online gaming ecosystem to take the necessary steps for accountability reasons, and to truly understand the rules set out in the applicable legal framework, we argue that users’ rights and freedoms are non-negotiable. Finally, we emphasize that stakeholders of the online gaming ecosystem should acquire a true understanding of the importance of “fairness” and online gaming companies should remember that it should be central to all your processing of children’s personal data.

Supporting Institution

The authors declared that this study has received no financial support.

References

  • ‘2019 Year In Review — SuperData, a Nielsen Company’ <https://www.superdataresearch.com/2019-year-in-review> accessed 24 February 2020
  • ‘AÇIK RIZA’ <https://www.kvkk.gov.tr/SharedFolderServer/CMSFiles/66b2e9c4-223a-4230-b745-568f096fd7de.pdf> accessed 26 February 2020
  • Bird&Bird, ‘Principles | Children’ <https://www.twobirds.com/~/media/pdfs/gdpr-pdfs/24--guide-to-the-gdpr--children.pdf?la=en> accessed 24 February 2020
  • ‘Children | ICO’ <https://ico.org.uk/for-organisations/guide-to-data-protection/key-data-protection-themes/children/> accessed 24 February 2020
  • ‘Consent on the Internet Means “Opting-in” in Europe’ (2019) <www.hoganlovells.com> accessed 26 February 2020
  • ‘Cookies, the GDPR, and the EPrivacy Directive - GDPR.Eu’ <https://gdpr.eu/cookies/> accessed 26 February 2020
  • ‘Creating a Better Internet for Kids | Shaping Europe’s Digital Future’ <https://ec.europa.eu/digital-single-market/en/policies/better-internet-kids> accessed 24 February 2020
  • ‘ELEKTRONİK HABERLEŞME KANUNU 5809’ (2008) <https://www.mevzuat.gov.tr/MevzuatMetin/1.5.5809.pdf> accessed 26 February 2020
  • ‘Gamecell - Oyunlar. Arkadaşlar. Eğlence.’ <https://www.gamecell.com/tr/userAgreement.html> accessed 26 February 2020
  • —— <https://www.gamecell.com/tr/privacyPolicy.html> accessed 26 February 2020
  • ‘Gaming the System | Children’s Commissioner for England’ <https://www.childrenscommissioner.gov.uk/publication/gaming-the-system/> accessed 26 February 2020
  • ‘ICO Endorses Use of “Just-in-Time” Notices’ <https://iapp.org/news/a/ico-endorses-use-of-just-in-time-notices/> accessed 26 February 2020
  • ‘ISFE Response to the ICO Public Consultation On Children and the GDPR’ (2018) <www.isfe.eu> accessed 24 February 2020
  • ‘OHCHR | Convention on the Rights of the Child’ <https://ohchr.org/EN/ProfessionalInterest/Pages/CRC.aspx> accessed 2 March 2020
  • ‘Online Games | NSPCC’ <https://www.nspcc.org.uk/keeping-children-safe/online-safety/online-games/> accessed 26 February 2020
  • ‘Online Gaming | Childline’ <https://www.childline.org.uk/info-advice/bullying-abuse-safety/online-mobile-safety/online-gaming/> accessed 26 February 2020
  • ‘Parental Control Tools | Pegi Public Site’ <https://pegi.info/index.php/parental-controls> accessed 2 March 2020
  • ‘Pegi Age Ratings | Gaming Nerds’ <https://www.gamingnerds.co.uk/pegi-age-ratings> accessed 2 March 2020
  • ‘PEGI Age Ratings | Pegi Public Site’ <https://pegi.info/page/pegi-age-ratings> accessed 2 March 2020
  • ‘PRIVACY, PROTECTION OF PERSONAL INFORMATION AND REPUTATION’
  • ‘Privacy and Electronic Communications Regulations Guidance on the Rules on Use of Cookies and Similar Technologies Contents’
  • ‘The PEGI Code of Conduct | Pegi Public Site’ <https://pegi.info/pegi-code-of-conduct> accessed 26 February 2020
  • ‘Upcoming Changes to Kids Content on YouTube.Com - YouTube Help’ <https://support.google.com/youtube/answer/9383587?hl=en> accessed 26 February 2020
  • ‘What Do the Labels Mean? | Pegi Public Site’ <https://pegi.info/what-do-the-labels-mean> accessed 26 February 2020

Çevrim içi Oyun Platformlarının Gizlilik Taraması: “Gamecell” Analizi

Year 2020, Issue: 69, 181 - 225, 31.12.2020

Abstract

Çevrim içi oyunlar çocukların hayatında önemli bir yere sahiptir. Çocuklar, yaygın internet kullanımı ve sürekli değişen teknolojilerin yarattığı riskler nedeniyle korunmaya ihtiyaç duymaktadır. Birçok ülkede mahremetiyet ve veri koruması ile ilgili güçlü yasalar olmasına rağmen, çocuk mahremiyeti konusunda yeterli hasassiyet gösterilmemektedir. Bu makale, bilinen bir çevrim içi oyun platformu olan Gamecell'in uygulamalarını ilgili yasalar ile düzenlenen “hesap verilebilirlik” ilkesi kapsamında incelemekte ve uygulamadaki aksaklıklara dikkat çekmektedir. Bu makale, aynı zamanda, çevrim içi oyun ekosisteminin tüm paydaşlarının hesap verebilirlik ilkesini özümsemeye teşvik etmeyi ve kullanıcılara karşı yükümlülüklerini hatırlatmayı amaçlamaktadır. Son olarak, çevrim içi oyun ekosisteminde yer alan tüm paydaşların veri işleme faaliyetleri kapsamında dürüstlük ilkesini içselleştirmeleri gerektiği savunulmaktadır.

References

  • ‘2019 Year In Review — SuperData, a Nielsen Company’ <https://www.superdataresearch.com/2019-year-in-review> accessed 24 February 2020
  • ‘AÇIK RIZA’ <https://www.kvkk.gov.tr/SharedFolderServer/CMSFiles/66b2e9c4-223a-4230-b745-568f096fd7de.pdf> accessed 26 February 2020
  • Bird&Bird, ‘Principles | Children’ <https://www.twobirds.com/~/media/pdfs/gdpr-pdfs/24--guide-to-the-gdpr--children.pdf?la=en> accessed 24 February 2020
  • ‘Children | ICO’ <https://ico.org.uk/for-organisations/guide-to-data-protection/key-data-protection-themes/children/> accessed 24 February 2020
  • ‘Consent on the Internet Means “Opting-in” in Europe’ (2019) <www.hoganlovells.com> accessed 26 February 2020
  • ‘Cookies, the GDPR, and the EPrivacy Directive - GDPR.Eu’ <https://gdpr.eu/cookies/> accessed 26 February 2020
  • ‘Creating a Better Internet for Kids | Shaping Europe’s Digital Future’ <https://ec.europa.eu/digital-single-market/en/policies/better-internet-kids> accessed 24 February 2020
  • ‘ELEKTRONİK HABERLEŞME KANUNU 5809’ (2008) <https://www.mevzuat.gov.tr/MevzuatMetin/1.5.5809.pdf> accessed 26 February 2020
  • ‘Gamecell - Oyunlar. Arkadaşlar. Eğlence.’ <https://www.gamecell.com/tr/userAgreement.html> accessed 26 February 2020
  • —— <https://www.gamecell.com/tr/privacyPolicy.html> accessed 26 February 2020
  • ‘Gaming the System | Children’s Commissioner for England’ <https://www.childrenscommissioner.gov.uk/publication/gaming-the-system/> accessed 26 February 2020
  • ‘ICO Endorses Use of “Just-in-Time” Notices’ <https://iapp.org/news/a/ico-endorses-use-of-just-in-time-notices/> accessed 26 February 2020
  • ‘ISFE Response to the ICO Public Consultation On Children and the GDPR’ (2018) <www.isfe.eu> accessed 24 February 2020
  • ‘OHCHR | Convention on the Rights of the Child’ <https://ohchr.org/EN/ProfessionalInterest/Pages/CRC.aspx> accessed 2 March 2020
  • ‘Online Games | NSPCC’ <https://www.nspcc.org.uk/keeping-children-safe/online-safety/online-games/> accessed 26 February 2020
  • ‘Online Gaming | Childline’ <https://www.childline.org.uk/info-advice/bullying-abuse-safety/online-mobile-safety/online-gaming/> accessed 26 February 2020
  • ‘Parental Control Tools | Pegi Public Site’ <https://pegi.info/index.php/parental-controls> accessed 2 March 2020
  • ‘Pegi Age Ratings | Gaming Nerds’ <https://www.gamingnerds.co.uk/pegi-age-ratings> accessed 2 March 2020
  • ‘PEGI Age Ratings | Pegi Public Site’ <https://pegi.info/page/pegi-age-ratings> accessed 2 March 2020
  • ‘PRIVACY, PROTECTION OF PERSONAL INFORMATION AND REPUTATION’
  • ‘Privacy and Electronic Communications Regulations Guidance on the Rules on Use of Cookies and Similar Technologies Contents’
  • ‘The PEGI Code of Conduct | Pegi Public Site’ <https://pegi.info/pegi-code-of-conduct> accessed 26 February 2020
  • ‘Upcoming Changes to Kids Content on YouTube.Com - YouTube Help’ <https://support.google.com/youtube/answer/9383587?hl=en> accessed 26 February 2020
  • ‘What Do the Labels Mean? | Pegi Public Site’ <https://pegi.info/what-do-the-labels-mean> accessed 26 February 2020
There are 24 citations in total.

Details

Primary Language English
Subjects Law in Context
Journal Section Makaleler
Authors

Leyla Keser Berber This is me 0000-0002-2438-768X

Ayça Atabey 0000-0003-3165-6750

Publication Date December 31, 2020
Submission Date April 13, 2020
Published in Issue Year 2020 Issue: 69

Cite

APA Keser Berber, L., & Atabey, A. (2020). Privacy Screening of Online Game Platforms: A Case Study of “Gamecell”. Annales De La Faculté De Droit d’Istanbul(69), 181-225.
AMA Keser Berber L, Atabey A.Privacy Screening of Online Game Platforms: A Case Study of “Gamecell.” Annales de la Faculté de Droit d’Istanbul. December 2020;(69):181-225.
Chicago Keser Berber, Leyla, and Ayça Atabey. “Privacy Screening of Online Game Platforms: A Case Study of ‘Gamecell’”. Annales De La Faculté De Droit d’Istanbul, no. 69 (December 2020): 181-225.
EndNote Keser Berber L, Atabey A (December 1, 2020) Privacy Screening of Online Game Platforms: A Case Study of “Gamecell”. Annales de la Faculté de Droit d’Istanbul 69 181–225.
IEEE L. Keser Berber and A. Atabey, “Privacy Screening of Online Game Platforms: A Case Study of ‘Gamecell’”, Annales de la Faculté de Droit d’Istanbul, no. 69, pp. 181–225, December 2020.
ISNAD Keser Berber, Leyla - Atabey, Ayça. “Privacy Screening of Online Game Platforms: A Case Study of ‘Gamecell’”. Annales de la Faculté de Droit d’Istanbul 69 (December 2020), 181-225.
JAMA Keser Berber L, Atabey A. Privacy Screening of Online Game Platforms: A Case Study of “Gamecell”. Annales de la Faculté de Droit d’Istanbul. 2020;:181–225.
MLA Keser Berber, Leyla and Ayça Atabey. “Privacy Screening of Online Game Platforms: A Case Study of ‘Gamecell’”. Annales De La Faculté De Droit d’Istanbul, no. 69, 2020, pp. 181-25.
Vancouver Keser Berber L, Atabey A. Privacy Screening of Online Game Platforms: A Case Study of “Gamecell”. Annales de la Faculté de Droit d’Istanbul. 2020(69):181-225.