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            <front>

                <journal-meta>
                                                                <journal-id>jep</journal-id>
            <journal-title-group>
                                                                                    <journal-title>Journal of Economics and Political Sciences(Türkiye)</journal-title>
            </journal-title-group>
                                        <issn pub-type="epub">2792-0410</issn>
                                                                                            <publisher>
                    <publisher-name>Düzce Üniversitesi</publisher-name>
                </publisher>
                    </journal-meta>
                <article-meta>
                                        <article-id/>
                                                                <article-categories>
                                            <subj-group  xml:lang="en">
                                                            <subject>Economics of Education</subject>
                                                    </subj-group>
                                            <subj-group  xml:lang="tr">
                                                            <subject>Eğitim Ekonomisi</subject>
                                                    </subj-group>
                                    </article-categories>
                                                                                                                                                        <title-group>
                                                                                                                        <trans-title-group xml:lang="en">
                                    <trans-title>Haptic Feedback in Virtual Reality Technologies: A Literature Review on its Use for Educational Purposes</trans-title>
                                </trans-title-group>
                                                                                                                                                                                                <article-title>Sanal Gerçeklik Teknolojilerinde Dokunsal Geri Bildirim: Eğitim Amaçlı Kullanımı Üzerine Yazın İncelemesi</article-title>
                                                                                                    </title-group>
            
                                                    <contrib-group content-type="authors">
                                                                        <contrib contrib-type="author">
                                                                    <contrib-id contrib-id-type="orcid">
                                        https://orcid.org/0009-0001-4929-6936</contrib-id>
                                                                <name>
                                    <surname>Özer</surname>
                                    <given-names>Şamil</given-names>
                                </name>
                                                                    <aff>BOLU ABANT İZZET BAYSAL ÜNİVERSİTESİ, LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İLETİŞİM BİLİMLERİ ANABİLİM DALI (DİSİPLİNLERARASI)</aff>
                                                            </contrib>
                                                                                </contrib-group>
                        
                                        <pub-date pub-type="pub" iso-8601-date="20231230">
                    <day>12</day>
                    <month>30</month>
                    <year>2023</year>
                </pub-date>
                                        <volume>3</volume>
                                        <issue>2</issue>
                                        <fpage>147</fpage>
                                        <lpage>156</lpage>
                        
                        <history>
                                    <date date-type="received" iso-8601-date="20231207">
                        <day>12</day>
                        <month>07</month>
                        <year>2023</year>
                    </date>
                                                    <date date-type="accepted" iso-8601-date="20231227">
                        <day>12</day>
                        <month>27</month>
                        <year>2023</year>
                    </date>
                            </history>
                                        <permissions>
                    <copyright-statement>Copyright © 2021, Journal of Economics and Political Sciences(Türkiye)</copyright-statement>
                    <copyright-year>2021</copyright-year>
                    <copyright-holder>Journal of Economics and Political Sciences(Türkiye)</copyright-holder>
                </permissions>
            
                                                                                                <trans-abstract xml:lang="en">
                            <p>Virtual reality is a technology that makes the user exist in a computer-generated environment and gives them a sense of reality. In virtual reality environments, users can receive haptic stimuli in addition to visual and auditory stimuli. Haptic feedback is a virtual reality feature that allows the user to touch or interact with objects in the virtual environment. In addition to enriching the virtual reality experience, this feature plays an important role in virtual reality applications for educational purposes. In this study, a literature review was conducted to measure the use and potential of haptic feedback in virtual reality technologies for educational purposes. First, the definition and characteristics of virtual reality and haptic feedback concepts were explained. Then, the level of benefit of haptic feedback integrated into virtual reality technologies in education is discussed. Finally, the results of research on educational virtual reality applications with haptic feedback were analyzed with the literature review method. As a result of the study, it was determined that haptic feedback has advantages such as increasing motivation in education, reinforcing learning, providing skills and providing realism.</p></trans-abstract>
                                                                                                                                    <abstract><p>Sanal gerçeklik, kullanıcıyı bilgisayar tarafından üretilen bir ortamda var eden ve ona gerçeklik hissi veren bir teknolojidir. Sanal gerçeklik ortamlarında kullanıcılar görsel ve işitsel uyaranlara ek olarak dokunsal uyaranlar da alabilmektedir. Dokunsal geri bildirim, kullanıcının sanal ortamda bulunan nesnelere dokunmasını veya onlarla etkileşim kurmasını sağlayan bir sanal gerçeklik özelliğidir. Bu özellik, sanal gerçeklik deneyimini zenginleştirmenin yanı sıra eğitim amaçlı sanal gerçeklik uygulamalarında da önemli bir rol oynamaktadır. Bu çalışmada, sanal gerçeklik teknolojilerinde dokunsal geri bildirimin eğitim amaçlı kullanımını ve potansiyelini ölçmek için literatür taraması ile yazın incelemesi yapılmıştır. Öncelikle sanal gerçeklik ve dokunsal geri bildirim kavramlarının tanımı ve özellikleri açıklanmıştır. Ardından sanal gerçeklik teknolojilerine entegre edilen dokunsal geri bildirimin eğitimdeki fayda seviyesi ele alınmıştır. Son olarak dokunsal geri bildirim içeren eğitim amaçlı sanal gerçeklik uygulama araştırma sonuçları yazın incelemesi yöntemi ile analiz edilmiştir. Çalışmanın sonucunda, dokunsal geri bildirimin eğitimde motivasyonu arttırma, öğrenmeyi pekiştirme, beceri kazandırma ve gerçekçilik sağlama gibi avantajları olduğu saptanmıştır.</p></abstract>
                                                            
            
                                                                                        <kwd-group>
                                                    <kwd>Sanal Gerçeklik</kwd>
                                                    <kwd>  Dokunsal Geri Bildirim</kwd>
                                                    <kwd>  Teknoloji</kwd>
                                                    <kwd>  Eğitim</kwd>
                                            </kwd-group>
                            
                                                <kwd-group xml:lang="en">
                                                    <kwd>Virtual Reality</kwd>
                                                    <kwd>  Haptic Feedback</kwd>
                                                    <kwd>  Technology</kwd>
                                                    <kwd>  Education</kwd>
                                            </kwd-group>
                                                                                                                                        </article-meta>
    </front>
    <back>
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    </article>
