Yıl 2021, Cilt 6 , Sayı 1, Sayfalar 58 - 71 2021-01-04

Design Considerations for 3-D Exergames

Bahattin Selim PAMUKCU [1] , Hasan ÇAKIR [2]


To increase the benefıts of three-dimensional exercise games, the steps to develop these games need to be effective and efficient. The purpose of this study is to determine the game development model used in the design of three-dimensional games for exercise to create effective, efficient, usable, and safe games for users. In this article, studies on exercise programs and game development models in the literature were examined. According to the results from the literature, the considerations which should be taken into account when designing the three-dimensional exercise games are: creating userspecific exercise training programs, having game and gamification elements, providing expert support in determining an exercise program, having rich tools for measuring and evaluating physical activities, providing feedback about short and long term user performance, and that it can be used independently in the home environment.
Game development models, 3-D games for exercises, Exercises in home distance learning
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Birincil Dil en
Konular Eğitim, Eğitim Araştırmaları
Bölüm Research Article
Yazarlar

Orcid: 0000-0002-4209-7109
Yazar: Bahattin Selim PAMUKCU (Sorumlu Yazar)
Kurum: Gazı University
Ülke: Turkey


Yazar: Hasan ÇAKIR
Kurum: Gazı University
Ülke: Turkey


Tarihler

Başvuru Tarihi : 1 Ağustos 2020
Kabul Tarihi : 18 Aralık 2020
Yayımlanma Tarihi : 4 Ocak 2021

APA Pamukcu, B , Çakır, H . (2021). Design Considerations for 3-D Exergames . Journal of Learning and Teaching in Digital Age , 6 (1) , 58-71 . Retrieved from https://dergipark.org.tr/tr/pub/joltida/issue/59433/854192