It is anticipated that the factors shaping individuals' digital leisure activities may vary in the context of gender, age, academic achievement, and religious belief variables. Therefore, the aim of this study is to examine how university students' digital leisure activities differ according to these variables. Designed as a quantitative study, the research employs a relational screening method. The sample of the study consists of 502 students enrolled in various departments at Karabük University. As data collection tools, a personal information form and the "Digital Leisure Time Tendency Scale" were utilized. The analysis revealed that participants' digital leisure activities showed significant differences based on gender, age, and academic achievement variables. It was found that males scored higher in application usage, and as age and academic achievement increased, significant differences emerged in the communication, social interaction, and psychological tendency dimensions of digital leisure activities. However, it was observed that the belief variable did not have a significant effect on digital leisure tendencies. In conclusion, it can be stated that digital leisure activities are related to individuals' demographic characteristics, whereas religious belief is not a determining factor in these activities. This study is considered to contribute to the literature for future researchers.
Primary Language | English |
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Subjects | Sports and Recreation |
Journal Section | Research Articles |
Authors | |
Publication Date | September 30, 2025 |
Submission Date | May 12, 2025 |
Acceptance Date | August 7, 2025 |
Published in Issue | Year 2025 Volume: 7 Issue: 3 |
Articles published by Journal Sports for All and Recreation is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) License.