SALIENCY BASED ILLUMINATION CONTROL FOR GUIDING USER ATTENTION IN 3D SCENES
Öz
Anahtar Kelimeler
Teşekkür
Kaynakça
- Bulbul, A., Capin, T., Gudukbay, U. and Koca, C., “Saliency for animated meshes with material properties”, Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization, pp. 81–88, 2010
- Itti, L., Koch, C. and Niebur, E., “A model of saliency-based visual attention for rapid scene analysis”, IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 20, no. 11, pp. 1254–1259, 1998.
- Jonker, P. P. and Rudinac, M., “Saliency detection and object localization in indoor environments”, 2010 20th International Conference on Pattern Recognition, 2010, pp. 404–407.
- Niebur, E. and Ramenahalli, S., “Computing 3d saliency from a 2d image”, 2013 47th Annual Conference on Information Sciences and Systems (CISS). IEEE, pp. 1–5, 2013.
- Li, J., “Visual attention is beyond one single saliency map”, ArXiv, vol. abs/1811.02650, 2018.
- Bruce, N. D. B. and Tsotsos, J. K., “Saliency, attention, and visual search: an information theoretic approach”, Journal of vision, vol. 9 3, pp. 5.1–24, 2009.
- Kruger, A., Tunnermann, J. and Scharlau, I., “Measuring and modeling ¨ salience with the theory of visual attention”, Attention, Perception, & Psychophysics, vol. 79, no. 6, pp. 1593–1614, 2017.
- Kim, Y. and Varshney, A., “Persuading visual attention through geometry”, IEEE Transactions on Visualization and Computer Graphics, vol. 14, no. 4, pp. 772–782, 2008.
Ayrıntılar
Birincil Dil
İngilizce
Konular
Mühendislik
Bölüm
Araştırma Makalesi
Yazarlar
Semihanur Aktay
*
0000-0002-8832-0644
Türkiye
Yayımlanma Tarihi
16 Ekim 2021
Gönderilme Tarihi
29 Mart 2021
Kabul Tarihi
14 Ekim 2021
Yayımlandığı Sayı
Yıl 2021 Cilt: 7 Sayı: 0
Cited By
Perceptual Control of Difficulty for Visual‐Search‐Based Games in 3D Virtual Environments
Computer Animation and Virtual Worlds
https://doi.org/10.1002/cav.70108