Towards a Barrier-free Virtual World and Metaverse: Fairverse
Abstract
An estimated 1.3 billion people worldwide (roughly 16% of the global population) are affected by various forms of disability. As highlighted by the World Health Organization, many face mobility-related challenges that significantly restrict their ability to participate fully in social and communal life. These restrictions hinder communication and reduce opportunities for linguistic and social enrichment. This study addresses these challenges by proposing Fairverse, an accessible metaverse designed to enhance socialization and inclusivity for people with physical disabilities. Using virtual reality (VR), blockchain and game technologies, Fairverse initially operates as a VR environment but also supports web-based access to ensure broader usability without specialized hardware. As a proof of concept, a customizable virtual room was developed that integrates Ready Player Me avatars and barrier-free avatars that can be controlled by voice commands. To ensure sustainable governance, a Decentralized Autonomous Organization (DAO) is proposed underpinned by a token economy, facilitating sponsorships and donations to incentivize content creators and virtual-world developers. By fostering an inclusive digital ecosystem, Fairverse aims to remove accessibility barriers in the virtual world, empowering users with disabilities to participate fully in the metaverse.
Keywords
Supporting Institution
T3 Foundation
Ethical Statement
During the preparation of this work, the author(s) used Deepseek in order to enhance the quality of English. After using this tool/service, the author(s) reviewed and edited the content as needed and take(s) full responsibility for the content of the publication.
Thanks
T3 Foundation
References
- Tiyek, R., Eryiğit, B. H., & Baş, E. (2016). Engellilerin erişilebilirlik sorunu ve tse standartlari çerçevesinde bir araştirma. Kastamonu Üniversitesi İktisadi ve İdari Bilimler Fakültesi Dergisi, 12(2), 225-261.
- Çağlar, S. (2012). Engellilerin erişebilirlik hakkı ve Türkiye’de erişebilirlikleri. Ankara Üniversitesi Hukuk Fakültesi Dergisi, 61(2), 541-598.
- Mokmin, N. A. M., & Rassy, R. P. (2025). Exploring the impact of virtual reality coaching on students with learning disabilities in physical education: A pilot mixed-methods study. Journal of Technology in Behavioral Science, 1-15.
- Meşhur, H. F. A. (2011). Ortopedik engellilerin istihdamında tele çalışmaya ilişkin tutumlar açısından bir uygulama. Akdeniz İİBF Dergisi, 11(22), 72-118.
- Godineau, C. (2018). The new Xbox adaptive controller, another step towards digital inclusion. Masters of Media.
- Daberdini, A., Basholli, F., & Metaj, N. (2023). Simulation with the Mirone application for the construction of marine mechanical waves generated by possible seismic events in the territory of the Adriatic and Ionian seas. Advanced Engineering Science, 3, 46-54.
- Basholli, F., Mema, B., & Basholli, A. (2024). Training of information technology personnel through simulations for protection against cyber-attacks. Engineering Applications, 3(1), 45-58.
- Mema, B., & Basholli, F. (2023). Internet of things in the development of future businesses in Albania. Advanced Engineering Science, 3, 196-205.
Details
Primary Language
English
Subjects
Information Systems User Experience Design and Development, Information Systems For Sustainable Development and The Public Good, Information Systems (Other)
Journal Section
Research Article
Publication Date
October 8, 2025
Submission Date
July 27, 2025
Acceptance Date
October 3, 2025
Published in Issue
Year 2025 Volume: 9 Number: 4
APA
Duygu, R., & Karaarslan, E. (2025). Towards a Barrier-free Virtual World and Metaverse: Fairverse. Turkish Journal of Engineering, 9(4), 811-822. https://doi.org/10.31127/tuje.1752298
AMA
1.Duygu R, Karaarslan E. Towards a Barrier-free Virtual World and Metaverse: Fairverse. TUJE. 2025;9(4):811-822. doi:10.31127/tuje.1752298
Chicago
Duygu, Reyhan, and Enis Karaarslan. 2025. “Towards a Barrier-Free Virtual World and Metaverse: Fairverse”. Turkish Journal of Engineering 9 (4): 811-22. https://doi.org/10.31127/tuje.1752298.
EndNote
Duygu R, Karaarslan E (October 1, 2025) Towards a Barrier-free Virtual World and Metaverse: Fairverse. Turkish Journal of Engineering 9 4 811–822.
IEEE
[1]R. Duygu and E. Karaarslan, “Towards a Barrier-free Virtual World and Metaverse: Fairverse”, TUJE, vol. 9, no. 4, pp. 811–822, Oct. 2025, doi: 10.31127/tuje.1752298.
ISNAD
Duygu, Reyhan - Karaarslan, Enis. “Towards a Barrier-Free Virtual World and Metaverse: Fairverse”. Turkish Journal of Engineering 9/4 (October 1, 2025): 811-822. https://doi.org/10.31127/tuje.1752298.
JAMA
1.Duygu R, Karaarslan E. Towards a Barrier-free Virtual World and Metaverse: Fairverse. TUJE. 2025;9:811–822.
MLA
Duygu, Reyhan, and Enis Karaarslan. “Towards a Barrier-Free Virtual World and Metaverse: Fairverse”. Turkish Journal of Engineering, vol. 9, no. 4, Oct. 2025, pp. 811-22, doi:10.31127/tuje.1752298.
Vancouver
1.Reyhan Duygu, Enis Karaarslan. Towards a Barrier-free Virtual World and Metaverse: Fairverse. TUJE. 2025 Oct. 1;9(4):811-22. doi:10.31127/tuje.1752298