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Real Time Virtual Mirror Using Kinect

Year 2014, Volume: 2 Issue: 2, 75 - 78, 01.06.2014

Abstract

— This paper proposes a real time image processing approach to enable users to try virtual garments on in front of a virtual mirror. The user’s hand motions select the clothes from a list on screen. Afterwards a virtual representation of the user wearing the selected virtual clothes appears in the virtual mirror. To create a more realistic effect, the system takes into account different images of the clothes according to different human poses and movements. Additionally, we developed an algorithm for matching up all motions between the virtual clothes and the human being. In this study, we benefit from the Microsoft Kinect SDK in order to follow the user’s movements, coordinate the suitable clothe try-ons and provide depth sort effect to the human body and the clothes

References

  • [1] X. Casas, G. Herrara, I.Coma,M.Fernandez, “A Kinect-based Augmented Reality system for individuals with autism spectrum disorders ,” international Conference on Computer Graphics Theory and Applications, Rome, 2012, pp.440-446
  • [2] K. Murata, M. Hattori, Y. Shibuya, “Effect of unresponsive time for user's touch action of selecting an icon on the video mirror interface,” HCI International 2013, vol. 8007, pp. 462-468, July, 2013
  • [3] Z. Zhou, B. Shu, S. Zhuo, X .Deng, P. Tan, D. Lin ”Image-based clothes animation for virtual fitting,” SIGGRAPH Asia 2012 Technical Briefs,2012,doi: 10.1145/2407746.2407779
  • [4] S. Giovanni, Y.C. Choi, J. Huang, E.T. Khoo, K. Yin, “Virtual try-on using kinect and HD camera , ” MIG 2012,vol. 7660, pp. 55-65, November, 2012
  • [5] S. Hauswiesner, M. Straka, G .Reitmayr, “Virtual Try-On through Image-Based Rendering,” IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, vol. 19, no. 9, pp. 1552-1565,Sept.,2013.
  • [6] L. Wang, R.Villamil, S. Samarasekera and R. Kumar, “Magic mirror: A virtual handbag shopping system,” 2012 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops, 2012© IEEE.doi: 10.1109/CVPRW.2012.6239181
  • [7] H. Cho, N. Schwarz “I like those glasses on you, but not in the mirror:Fluency, preference, and virtual ,“ Journal of Consumer Psychology 20, pp. 471-475, August, 2010
  • [8] T. Blum, V. Kleeberger, C. Bichlmeier, N. Navab, “Mirracle: An augmented reality magic mirror system for anatomy education,” 19th IEEE Virtual Reality Conference, VR 2012, 2012©IEEE, doi: 10.1109/VR.2012.61 80909
  • [9] Microsoft, “Natural User Interface for Kinect for Windows,” Available: http://msdn.microsoft.com/en-us/library/hh855352.aspx
Year 2014, Volume: 2 Issue: 2, 75 - 78, 01.06.2014

Abstract

References

  • [1] X. Casas, G. Herrara, I.Coma,M.Fernandez, “A Kinect-based Augmented Reality system for individuals with autism spectrum disorders ,” international Conference on Computer Graphics Theory and Applications, Rome, 2012, pp.440-446
  • [2] K. Murata, M. Hattori, Y. Shibuya, “Effect of unresponsive time for user's touch action of selecting an icon on the video mirror interface,” HCI International 2013, vol. 8007, pp. 462-468, July, 2013
  • [3] Z. Zhou, B. Shu, S. Zhuo, X .Deng, P. Tan, D. Lin ”Image-based clothes animation for virtual fitting,” SIGGRAPH Asia 2012 Technical Briefs,2012,doi: 10.1145/2407746.2407779
  • [4] S. Giovanni, Y.C. Choi, J. Huang, E.T. Khoo, K. Yin, “Virtual try-on using kinect and HD camera , ” MIG 2012,vol. 7660, pp. 55-65, November, 2012
  • [5] S. Hauswiesner, M. Straka, G .Reitmayr, “Virtual Try-On through Image-Based Rendering,” IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, vol. 19, no. 9, pp. 1552-1565,Sept.,2013.
  • [6] L. Wang, R.Villamil, S. Samarasekera and R. Kumar, “Magic mirror: A virtual handbag shopping system,” 2012 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops, 2012© IEEE.doi: 10.1109/CVPRW.2012.6239181
  • [7] H. Cho, N. Schwarz “I like those glasses on you, but not in the mirror:Fluency, preference, and virtual ,“ Journal of Consumer Psychology 20, pp. 471-475, August, 2010
  • [8] T. Blum, V. Kleeberger, C. Bichlmeier, N. Navab, “Mirracle: An augmented reality magic mirror system for anatomy education,” 19th IEEE Virtual Reality Conference, VR 2012, 2012©IEEE, doi: 10.1109/VR.2012.61 80909
  • [9] Microsoft, “Natural User Interface for Kinect for Windows,” Available: http://msdn.microsoft.com/en-us/library/hh855352.aspx
There are 9 citations in total.

Details

Primary Language English
Journal Section Reviews
Authors

G. Yolcu This is me

S. Kazan This is me

C. Oz This is me

Publication Date June 1, 2014
Published in Issue Year 2014 Volume: 2 Issue: 2

Cite

APA Yolcu, G., Kazan, S., & Oz, C. (2014). Real Time Virtual Mirror Using Kinect. Balkan Journal of Electrical and Computer Engineering, 2(2), 75-78.

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