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Customer Lifetime Value Prediction in Mobile Gaming Industry: Fuzzy Logic Approach
Abstract
The Customer Lifetime Value (CLV) is an essential metric in customer relationship management (CRM), allowing companies to identify valuable customers and refine their advertising strategies. Traditional customer lifetime value prediction methods, including regression and machine learning techniques, frequently depend on accurate and predictable input data, making them less effective at capturing the inherent uncertainty and unpredictability in customer behavior. This research presents a fuzzy logic-based Customer Lifetime Value prediction model that integrates Recency, Frequency, and Monetary Value (RFM) as essential input factors. The proposed approach utilizes fuzzy membership functions and fuzzy inference systems (FIS), enabling consumers to possess partial membership in different CLV categories, hence offering a more adaptable and comprehensible framework for CLV calculation. A rule-based IF-THEN fuzzy system is established to categorize clients into various CLV segments, and defuzzification methods are employed to derive a precise CLV score. Experimental results indicate that the fuzzy logic model adeptly manages uncertainty and imprecision, outperforming traditional hard-segmentation methods by providing a continuous and adaptable strategy for CLV prediction. This research underscores the benefits of fuzzy logic in customer analytics, offering enterprises an easy and flexible instrument for customer segmentation, retention strategies, and revenue optimization.
Keywords
Ethical Statement
Ethics committee approval was not required for this study because of there was no study on animals or humans.
References
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Details
Primary Language
English
Subjects
Industrial Engineering
Journal Section
Research Article
Authors
Early Pub Date
September 10, 2025
Publication Date
September 15, 2025
Submission Date
March 10, 2025
Acceptance Date
August 6, 2025
Published in Issue
Year 2025 Volume: 8 Number: 5
APA
Tekin, A. T. (2025). Customer Lifetime Value Prediction in Mobile Gaming Industry: Fuzzy Logic Approach. Black Sea Journal of Engineering and Science, 8(5), 1460-1467. https://doi.org/10.34248/bsengineering.1654579
AMA
1.Tekin AT. Customer Lifetime Value Prediction in Mobile Gaming Industry: Fuzzy Logic Approach. BSJ Eng. Sci. 2025;8(5):1460-1467. doi:10.34248/bsengineering.1654579
Chicago
Tekin, Ahmet Tezcan. 2025. “Customer Lifetime Value Prediction in Mobile Gaming Industry: Fuzzy Logic Approach”. Black Sea Journal of Engineering and Science 8 (5): 1460-67. https://doi.org/10.34248/bsengineering.1654579.
EndNote
Tekin AT (September 1, 2025) Customer Lifetime Value Prediction in Mobile Gaming Industry: Fuzzy Logic Approach. Black Sea Journal of Engineering and Science 8 5 1460–1467.
IEEE
[1]A. T. Tekin, “Customer Lifetime Value Prediction in Mobile Gaming Industry: Fuzzy Logic Approach”, BSJ Eng. Sci., vol. 8, no. 5, pp. 1460–1467, Sept. 2025, doi: 10.34248/bsengineering.1654579.
ISNAD
Tekin, Ahmet Tezcan. “Customer Lifetime Value Prediction in Mobile Gaming Industry: Fuzzy Logic Approach”. Black Sea Journal of Engineering and Science 8/5 (September 1, 2025): 1460-1467. https://doi.org/10.34248/bsengineering.1654579.
JAMA
1.Tekin AT. Customer Lifetime Value Prediction in Mobile Gaming Industry: Fuzzy Logic Approach. BSJ Eng. Sci. 2025;8:1460–1467.
MLA
Tekin, Ahmet Tezcan. “Customer Lifetime Value Prediction in Mobile Gaming Industry: Fuzzy Logic Approach”. Black Sea Journal of Engineering and Science, vol. 8, no. 5, Sept. 2025, pp. 1460-7, doi:10.34248/bsengineering.1654579.
Vancouver
1.Ahmet Tezcan Tekin. Customer Lifetime Value Prediction in Mobile Gaming Industry: Fuzzy Logic Approach. BSJ Eng. Sci. 2025 Sep. 1;8(5):1460-7. doi:10.34248/bsengineering.1654579