Research Article

WHAT IS ADVERGAMING AND WHAT IT IS NOT? RECAPPING BEHAVIOURAL THEORIES TO UNDERSTAND ADVERGAMING

Number: 20 October 23, 2020
TR EN

WHAT IS ADVERGAMING AND WHAT IT IS NOT? RECAPPING BEHAVIOURAL THEORIES TO UNDERSTAND ADVERGAMING

Abstract

Owing to the latest technological advancements, alternative ads based on digital technology have been increasing exponentially compared to traditional ads such as TV and newspaper ads. Advergaming utilizing online video games was recently becoming popular as a new form of advertisement. Although the marketing and communication industries make more use of advergaming every day and despite being a growing marketing platform, there is a lack of research in the marketing literature that examines the underpinning behavioural theories for advergaming implications. Accordingly, this article aims to identify fundamental consumer behaviour theories such as Social Cognitive Theory, Limited Capacity Model, Elaboration Likelihood Model etc. to understand whether advergames can positively influence players toward a particular brand. This study suggests that eight major theories from the consumer behaviour field are relevant to elaborate players' behaviour in advergames as well as providing a holistic understanding of this new media.

Keywords

References

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  4. ANDERSON, J. R. (1983). A spreading activation theory of memory. Journal of Verbal Learning and Verbal Behavior, 22(3), 261–295.
  5. BANDURA, A. (1977), Social Learning Theory. Prentice-Hall, Englewood Cliffs, NJ.
  6. BREHM, S.S. & Brehm, J.W. (1981). Psychological Reactance: A Theory of Freedom and Control. Academic Press, New York, NY.
  7. BUCHHOLZ, L.M. & Smith, R.E. (1991). The role of consumer involvement in determining cognitive response to broadcast advertising. Journal of Advertising, 20(1), 4-17.
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Details

Primary Language

English

Subjects

Business Administration

Journal Section

Research Article

Publication Date

October 23, 2020

Submission Date

May 15, 2020

Acceptance Date

August 11, 2020

Published in Issue

Year 2020 Number: 20

APA
Aktan, M., & Koçak, A. (2020). WHAT IS ADVERGAMING AND WHAT IT IS NOT? RECAPPING BEHAVIOURAL THEORIES TO UNDERSTAND ADVERGAMING. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi, 20, 229-248. https://doi.org/10.29029/busbed.738050
AMA
1.Aktan M, Koçak A. WHAT IS ADVERGAMING AND WHAT IT IS NOT? RECAPPING BEHAVIOURAL THEORIES TO UNDERSTAND ADVERGAMING. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi. 2020;(20):229-248. doi:10.29029/busbed.738050
Chicago
Aktan, Murat, and Ahmet Koçak. 2020. “WHAT IS ADVERGAMING AND WHAT IT IS NOT? RECAPPING BEHAVIOURAL THEORIES TO UNDERSTAND ADVERGAMING”. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi, nos. 20: 229-48. https://doi.org/10.29029/busbed.738050.
EndNote
Aktan M, Koçak A (October 1, 2020) WHAT IS ADVERGAMING AND WHAT IT IS NOT? RECAPPING BEHAVIOURAL THEORIES TO UNDERSTAND ADVERGAMING. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi 20 229–248.
IEEE
[1]M. Aktan and A. Koçak, “WHAT IS ADVERGAMING AND WHAT IT IS NOT? RECAPPING BEHAVIOURAL THEORIES TO UNDERSTAND ADVERGAMING”, Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi, no. 20, pp. 229–248, Oct. 2020, doi: 10.29029/busbed.738050.
ISNAD
Aktan, Murat - Koçak, Ahmet. “WHAT IS ADVERGAMING AND WHAT IT IS NOT? RECAPPING BEHAVIOURAL THEORIES TO UNDERSTAND ADVERGAMING”. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi. 20 (October 1, 2020): 229-248. https://doi.org/10.29029/busbed.738050.
JAMA
1.Aktan M, Koçak A. WHAT IS ADVERGAMING AND WHAT IT IS NOT? RECAPPING BEHAVIOURAL THEORIES TO UNDERSTAND ADVERGAMING. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi. 2020;:229–248.
MLA
Aktan, Murat, and Ahmet Koçak. “WHAT IS ADVERGAMING AND WHAT IT IS NOT? RECAPPING BEHAVIOURAL THEORIES TO UNDERSTAND ADVERGAMING”. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi, no. 20, Oct. 2020, pp. 229-48, doi:10.29029/busbed.738050.
Vancouver
1.Murat Aktan, Ahmet Koçak. WHAT IS ADVERGAMING AND WHAT IT IS NOT? RECAPPING BEHAVIOURAL THEORIES TO UNDERSTAND ADVERGAMING. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi. 2020 Oct. 1;(20):229-48. doi:10.29029/busbed.738050

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