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Digital game and technology addiction in early childhood

Year 2024, Volume: 1 Issue: 1, 30 - 44, 30.12.2024

Abstract

Digital addiction in early childhood refers to the excessive and compulsive use of digital devices such as smartphones, tablets, computers, and video games by young children, leading to negative consequences on their physical, cognitive, social, and emotional development. This phenomenon has become a growing concern due to the widespread availability and accessibility of digital technology. Children exposed to digital devices at a young age are susceptible to addiction as they may become engrossed in screens for extended periods, leading to a lack of engagement in other essential activities like physical play, social interactions, and educational pursuits. Excessive screen time can adversely impact a child's attention span, cognitive development, and learning abilities. Parents and caregivers play a crucial role in mitigating digital addiction by setting limits on screen time, providing alternative activities, and establishing healthy technology use habits. Educational institutions and policymakers also have a responsibility to promote digital literacy and create guidelines for appropriate technology use in early childhood settings.

References

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Year 2024, Volume: 1 Issue: 1, 30 - 44, 30.12.2024

Abstract

References

  • Aguilar-Farias, N., Toledo-Vargas, M., Miranda-Marquez, S., Cortinez-O’ryan, A., Cristi- Montero, C., Rodriguez-Rodriguez, F., Martino-Fuentealba, P., Okely, A. D., & Cruz, B. D. P. (2021). Sociodemographic predictors of changes in physical activity, screen time, and sleep among toddlers and preschoolers in Chile during the covid-19 pandemic. International Journal of Environmental Research and Public Health, 18(1), 111-117. https://doi.org/10.3390/ijerph18010176
  • Akaroğlu, G. (2022). Parental attitudes and social emotional well-being predict digital game addiction in Turkish children. The American Journal of Family Therapy, 1-19. https://doi.org/10.1080/01926187.2022.2117249
  • Alper, M. (2011). Developmentally appropriate new media literacies: Supporting cultural competencies and social skills in early childhood education. Journal of Childhood Literacy, 13(2), 175-196. https://doi.org/10.1177/146879841143010
  • Alter, A. (2017). Irresistible: The rise of addictive technology and the business of keeping us hooked. Penguin Press.
  • American Psychiatric Association (APA) (2019). Digital guidelines: Promoting healthy technology use for children. Retrieved from https://www.apa.org/topics/social-media-internet/technology-use-children
  • Armstrong, A., & Casement, C. (2000). The child and the machine. Beltsville, MD: Robins Lane Press.
  • Barr, R., Lauricella, R.A., Zack, R., & Calvert, R. (2010). Infant and early childhood exposure to adplt-directed and child-directed television programming: relations with cognitive skills at age four. Merrill-Palmer Quarterly, 56, 21 - 48. http://www.jstor.org/stable/23098082
  • Blackwell, C. (2013). Teacher practices with mobile technology integrating tablet computers into the early childhood classroom. Journal of Education Research, 7(4), 231-255. http://cmhd.northwestern.edu/wp-content/uploads/2014/07/Blackwell-JEDR-Final.pdf
  • Blackwell, C. K., Lauricella, A. R., & Wartella, E. (2014). Factors influencing digital technology use in early childhood education. Computers & Education, 77, 82-90. https://doi.org/10.1016/j.compedu.2014.04.013
  • Byrne, R., Terranova, C. O., & Trost, S. G. (2021). Measurement of screen time among young children aged 0-6 years: A systematic review. Obesity Reviews, 22(8), 1-28.x" https://doi.org/10.1111/obr.13260
  • Budak, K. S. (2020). Development of digital game addiction tendency scale and digital game parental mediation scale for preschool children, ınvestigation of their relationship with problem behaviors. Institute of Educational Sciences, Pamukkale University, Denizli.
  • Budak, K. S., & Işıkoğlu, N. (2023). Digital play addiction tendencies in early childhood: Effects of child and parent characteristics. Mehmet Akif Ersoy University Journal of Education Faculty, 66, 1-25. https://doi.org/10.21764/maeuefd.1081497
  • Budak, K. S., & Işıkoğlu, N. (2022). Development of children's digital play addiction tendency and parental mediation scales. Journal of Faculty of Educational Sciences, 55(3).
  • Bustamante, J. C., Fernández-Castilla, B., & Alcaraz-Iborra, M. (2023). Relation between executive functions and screen time exposure in under 6 year-olds: A meta-analysis. Computers in Human Behavior, 145, 1-10. https://doi.org/10.1016/j.chb.2023.107739
  • Celebi, E. (2023). Teachers' and parents' views on the psychosocial effects of children's technology addiction. Current Perspectives in Social Sciences, 27(1), 53-60. https://doi.org/10.5152/JSSI.2023.2275208
  • Cespedes, E. M., Gillman, M. W., Kleinman, K., Rifas-Shiman, S. L., Redline, S., & Taveras, E. M. (2014). Television viewing, bedroom television, and sleep duration from infancy to mid-childhood. Journal of the American Academy of Pediatrics, 133(5), 1163-1171. https://doi.org/10.1542/peds.2013-3998
  • Chang, E., & Kim, B. (2020). School and individual factors on game addiction: A multilevel analysis. International Journal of Psychology, 55(5), 822-831. https://doi.org/10.1002/ijop.12645
  • Choo, H., Sim, T., Liau, A. K., Gentile, D. A., & Khoo, A. (2015). Parental influences on pathological symptoms of video-gaming among children and adolescents: A prospective study. Journal of Child and Family Studies, 24(5), 1429-1441. https://doi.org/10.1007/s10826-014-9949-9
  • Cordes, C., & Miller, E. (2000). Developmental risks: The hazards of computers in childhood. Fool's Gold: A Critical Look at Computers in Childhood, 19-44.
  • Cox, R., Skouteris, H., Rutherford, L., Fuller-Tyszkiewicz, M., & Hardy, L. L. (2012). Television viewing, television content, food intake, physical activity and body mass index: A cross-sectional study of preschool children aged 2-6 years. Health Promotion Journal of Australia, 23(1), 58-62. https://doi.org/10.1071/HE12058
  • Çelik, İ., & Bektaş, M. (2023). Effects of digital game addiction on cardiovascular health behavior on secondary school students during the COVID-19 pandemic. Journal of Pediatric Nursing, 70, 117-125. https://doi.org/10.1016/j.pedn.2023.03.001
  • Durmaz, Ö. (2023). Investigation of the effect of digital addiction levels of primary school 4th grade students on their social skill levels. Institute of Educational Sciences, Mersin University.
  • Endert, T. S. V. (2021). Addictive use of digital devices in young children: Associations with delay discounting, self-control and academic performance. PloS one, 16(6), e0253058. https://doi.org/10.1371/journal.pone.0253058
  • Erikson Institute's Technology in Early Childhood Center (EI) (2016). Technology and young children in the digital age. Retrieved from https://www.erikson.edu/wp-content/uploads/2018/07/Erikson-Institute-Technology-and-Young-Children-Survey.pdf
  • Fang, F., Liu, S., Basak, A., Zhu, Q., Kiekintveld, C. D., & Kamhoua, C. A. (2021). Introduction to game theory. Game Theory and Machine Learning for Cyber Security, 2, 21-46. https://doi.org/10.1002/9781119723950.ch2
  • Fleer, M. (2018). Digital animation: New conditions for children's development in play-based setting. British Journal of Educational Technology, 49(5), 943-958. https://doi.org/10.1111/bjet.12637
  • Fullerton, S., Taylor, A.W., Grande, E.D. et al., (2014) Measuring physical inactivity: Do current measures provide an accurate view of ''sedentary'' video game time? J Obes 2014, 287013. https://doi.org/10.1155/2014/287013
  • Genç, Z. (2014). Parents' perceptions about the mobile technology use of preschool aged children. Procedia-Social and Behavioral Sciences, 146, 55-60. https://doi.org/10.1016/j.sbspro.2014.08.086
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There are 84 citations in total.

Details

Primary Language English
Subjects Information Systems (Other)
Journal Section Reviews
Authors

Selahattin Semiz 0000-0001-9347-8721

Publication Date December 30, 2024
Submission Date November 22, 2023
Acceptance Date January 7, 2024
Published in Issue Year 2024 Volume: 1 Issue: 1

Cite

APA Semiz, S. (2024). Digital game and technology addiction in early childhood. Digital Security and Media, 1(1), 30-44.