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Trends of Augmented Reality Applications and Research Throughout the World: Meta-analysis of Theses, Articles and Papers

Year 2019, Volume: 1 Issue: 1, 30 - 56, 30.06.2019

Abstract

Our aim in this
research was to analyze studies in the area of
Augmented
Reality applications and research throughout the world using meta-analysis
methods in order to determine trends in the area. For the purpose of the study,
a total of 277 pieces of research, published between 2001 and 2016 and selected
by purposeful sampling method were analyzed. Trends of Augmented Reality
applications and research throughout the world were examined under 13
criteria.
These
criteria were; index, year
of publication, number of authors, country of research, area of research,
method, education grade, sample group, sample number, data collection method,
bibliography number, analysis techniques, purpose of research, and research
trends.
These data were interpreted based on percentage and
frequency.
In Augmented Reality, technologies are
integrated in many fields such as education technology, engineering arts,
visual arts education and special education.

References

  • Azuma, R., T. (1997). A Survey of augmented reality in presence: Tele operators and virtual environment, 355-385. Bacca, J., Baldiris, S., Fabregat, R., Graf, S., & Kinshuk. (2014). Augmented reality trends in education: A systematic review. Educational of Research and Applications. Educational Technology & Society, 17 (4), 133–149. Büyüköztürk, Ş., Çakmak, E. Kılıç, A., Özcan, E.,Karadeniz, Ş. and Demirel, F. (2011). Scientific research methods. Ankara: PegemAkademi Publications. Cohen, J. (1988). Statistical power analysis for the behavioral sciences (2nd ed.). Hillsdale, NJ: Lawrence Earlbaum Associates. Çakal, M.A. and Eymirli, E.B. (2012). Augmented reality technologies. Northeast Anatolia Development Agency. Gonzato, J.-C., Arcila, T. and Crespin, B. (2008). Virtual objects on real oceans. GRAPHICON’2008, Moscow, Russia 49–54. Kerawalla, L., Luckin, R., Seljeflot, S., & Woolard, A. (2006). “Making it real”: exploring the potential of augmented reality for teaching primary school science. Virtual Reality, 10(3-4), 163-174. doi: 10.1007/s10055-006-0036-4. Madden, L. (2011). Professional augmented reality browsers for smartphones: Programming for Junaio, Layar & Wikitude. Wiley Publishing, Inc. Martin, S., Diaz, G., Sancristobal, E., Gil, R., Castro, M., & Peire, J. (2011). New technology trends in education: Seven years of forecasts and convergence. Computer & Education, 57, 1893-1906. Milgram, P., Takemura, H., Utsumi, A. and Kishino, F. (1994). Augmented reality: a class of displays on the reality-virtuality continuum. In Proceedings of Tele manipulator and Telepresence Technologies (SPIE), 282-292. Saidin, N., F., Halim, N., D. and Yahaya, N. (2015). A review of research on augmented reality in education: Advantages and applications. International Education Studies; Vol. 8, No. 13; 2015 ISSN 1913-9020 EISSN 1913-9039. Published by Canadian Center of Science and Education. The NMC Horizon Project Reaches 195 Countries!. Accessed from: http://www.nmc.org/nmc-horizon/ on 25.12.2016. Tekedere, H. and Göker, H. (2016). Examining the effectiveness of augmented reality applications in education: A Meta-Analysis. International Journal of Environmental & Science Education, VOL. 11, NO. 16, 9469-9481. Vaughan-Nichols, S. J. (2009). Augmented reality. No longer a novelty. Computer, 42(12), 19-22.

Artırılmış Gerçeklik Uygulamaları ve Dünya Çapında Araştırma Eğilimleri: Tezin, Makalelerin ve Bildirilerin Meta-analizi

Year 2019, Volume: 1 Issue: 1, 30 - 56, 30.06.2019

Abstract

Bu araştırmanın amacı; Dünya’da ve Türkiye’de Arttırılmış Gerçeklik Uygulama ve Araştırmaları alanında yapılan çalışmalarının meta-analiz yöntemi kullanılarak analiz edilmesi ve alanda nasıl bir eğilime gidildiğinin ortaya konulmasıdır. Çalışmada amaca yönelik olarak, 2001-2016 yılları arasında yayınlanmış olan ve amaçlı örneklem yöntemiyle seçilen toplam 277 araştırma analiz edilmiştir. Dünya’da ve Türkiye’de Arttırılmış Gerçeklik Uygulamaları ve Araştırmalarındaki Eğilimler 13 kriter altında incelenmiştir. Bu kriterler; indeks, yayın yılı, yazar sayısı, araştırmanın ülkesi, araştırma alanı, yöntem, eğitim kademesi, örneklem grubu, örneklem sayısı, veri toplama yöntemi, kaynakça adeti, analiz teknikleri, araştırmanın amacı ve araştırma eğilimleridir. Veriler yüzdelik ve frekansa dayalı olarak yorumlanmış ve tablolar kullanılarak gösterimi sağlanmıştır. Sonuç olarak; Arttırılmış Gerçeklik Uygulama ve Araştırmaları alanında yapılan çalışmaların araştırma alanlarına göre dağılımları incelendiğinde çok çeşitli bir yapı olduğu görülmüş ve bugün Eğitim Teknolojileri’nden Mühendislik Bilimine, Mobil Uygulamalardan, Görsel Sanatlar Eğitimine kadar hemen hemen çoğu alana yayılıp entegresinin sağlandığı tespit edilmiştir. 

References

  • Azuma, R., T. (1997). A Survey of augmented reality in presence: Tele operators and virtual environment, 355-385. Bacca, J., Baldiris, S., Fabregat, R., Graf, S., & Kinshuk. (2014). Augmented reality trends in education: A systematic review. Educational of Research and Applications. Educational Technology & Society, 17 (4), 133–149. Büyüköztürk, Ş., Çakmak, E. Kılıç, A., Özcan, E.,Karadeniz, Ş. and Demirel, F. (2011). Scientific research methods. Ankara: PegemAkademi Publications. Cohen, J. (1988). Statistical power analysis for the behavioral sciences (2nd ed.). Hillsdale, NJ: Lawrence Earlbaum Associates. Çakal, M.A. and Eymirli, E.B. (2012). Augmented reality technologies. Northeast Anatolia Development Agency. Gonzato, J.-C., Arcila, T. and Crespin, B. (2008). Virtual objects on real oceans. GRAPHICON’2008, Moscow, Russia 49–54. Kerawalla, L., Luckin, R., Seljeflot, S., & Woolard, A. (2006). “Making it real”: exploring the potential of augmented reality for teaching primary school science. Virtual Reality, 10(3-4), 163-174. doi: 10.1007/s10055-006-0036-4. Madden, L. (2011). Professional augmented reality browsers for smartphones: Programming for Junaio, Layar & Wikitude. Wiley Publishing, Inc. Martin, S., Diaz, G., Sancristobal, E., Gil, R., Castro, M., & Peire, J. (2011). New technology trends in education: Seven years of forecasts and convergence. Computer & Education, 57, 1893-1906. Milgram, P., Takemura, H., Utsumi, A. and Kishino, F. (1994). Augmented reality: a class of displays on the reality-virtuality continuum. In Proceedings of Tele manipulator and Telepresence Technologies (SPIE), 282-292. Saidin, N., F., Halim, N., D. and Yahaya, N. (2015). A review of research on augmented reality in education: Advantages and applications. International Education Studies; Vol. 8, No. 13; 2015 ISSN 1913-9020 EISSN 1913-9039. Published by Canadian Center of Science and Education. The NMC Horizon Project Reaches 195 Countries!. Accessed from: http://www.nmc.org/nmc-horizon/ on 25.12.2016. Tekedere, H. and Göker, H. (2016). Examining the effectiveness of augmented reality applications in education: A Meta-Analysis. International Journal of Environmental & Science Education, VOL. 11, NO. 16, 9469-9481. Vaughan-Nichols, S. J. (2009). Augmented reality. No longer a novelty. Computer, 42(12), 19-22.
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Details

Primary Language English
Subjects Studies on Education
Journal Section Articles
Authors

Ezgi Pelin Yıldız 0000-0002-9987-9857

Publication Date June 30, 2019
Acceptance Date May 28, 2019
Published in Issue Year 2019 Volume: 1 Issue: 1

Cite

APA Yıldız, E. P. (2019). Trends of Augmented Reality Applications and Research Throughout the World: Meta-analysis of Theses, Articles and Papers. Eğitim Ve Teknoloji, 1(1), 30-56.