Recent developments
in information and communication technologies have ensured us to take a step
into a digital world. The digital world is transforming into a digital economy
and this transformation directly affects the added value of digital products.
Digital games are now taking the place of Hollywood movies, digital gaming
sector has become a sector with high added value and high employment and its
revenue has exceeded twice of the film industry. Digital industry is at the
forefront of sectors that grow unaffected even in times of crisis. The digital
gaming industry has found the appropriate platform in the most technologically
strong countries and the design and sale of the most revenue-generating games
and by-products were also carried out in these countries. Besides employment
and other activities in the social area, digital gaming industry is a field
that contains many artistic elements, such as cinema and social message.
Therefore, it is inevitable for Turkey to have enough say in the value added
digital gaming industry in order to introduce and express itself correctly to
the world. In this study, it has been attempted to do economic analysis of the
digital gaming industry in general comparatively and proposals have been made
for Turkey to evaluate this opportunity in the best possible way.
Primary Language | Turkish |
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Subjects | Business Administration |
Journal Section | Research Papers |
Authors | |
Publication Date | December 30, 2017 |
Published in Issue | Year 2017 Volume: 1 Issue: 2 |