Research Article

A Game Development Process: From Design Stages to Playability and Usability Analysis

Volume: 13 Number: 3 September 30, 2025
EN TR

A Game Development Process: From Design Stages to Playability and Usability Analysis

Abstract

With the advancement of emerging technologies, digital gaming has garnered increasing scholarly and practical interest. The processes of designing and evaluating the games remain a significant area of inquiry. This study focuses on two main aspects: formulating a novel game design and assessing its functionality in terms of playability and usability features. In the initial phase, the study introduces the design process of a newly developed real-time strategy puzzle game, giving the game’s core components such as purposes, characters, interface, rules, and winning criteria structured within a design document. Additional elements, such as physics, audio, AI behaviour, narrative flow, level structuring, difficulty tuning, and balance mechanisms, are also addressed. Techniques for troubleshooting and conducting prototype tests are proposed. In the second phase, the assessments of seven participants are conducted using the Heuristic Evaluation for Playability (HEP) method. Various game dimensions are examined, including gameplay, story, mechanics and usability. The outcomes are analyzed, offering insights into how design decisions influence playability, user experience and engagement. Based on these findings, recommendations are made to guide future development efforts in similar digital playing experiences.

Keywords

References

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Details

Primary Language

English

Subjects

Industrial Product Design, Interaction and Experience Design, Design Instruments and Technology, Design Practice and Methods

Journal Section

Research Article

Publication Date

September 30, 2025

Submission Date

July 3, 2025

Acceptance Date

September 16, 2025

Published in Issue

Year 2025 Volume: 13 Number: 3

APA
Ilhan, E. (2025). A Game Development Process: From Design Stages to Playability and Usability Analysis. Gazi University Journal of Science Part B: Art Humanities Design and Planning, 13(3), 431-452. https://izlik.org/JA76MZ36SD
AMA
1.Ilhan E. A Game Development Process: From Design Stages to Playability and Usability Analysis. GUJSPB. 2025;13(3):431-452. https://izlik.org/JA76MZ36SD
Chicago
Ilhan, Ezgi. 2025. “A Game Development Process: From Design Stages to Playability and Usability Analysis”. Gazi University Journal of Science Part B: Art Humanities Design and Planning 13 (3): 431-52. https://izlik.org/JA76MZ36SD.
EndNote
Ilhan E (September 1, 2025) A Game Development Process: From Design Stages to Playability and Usability Analysis. Gazi University Journal of Science Part B: Art Humanities Design and Planning 13 3 431–452.
IEEE
[1]E. Ilhan, “A Game Development Process: From Design Stages to Playability and Usability Analysis”, GUJSPB, vol. 13, no. 3, pp. 431–452, Sept. 2025, [Online]. Available: https://izlik.org/JA76MZ36SD
ISNAD
Ilhan, Ezgi. “A Game Development Process: From Design Stages to Playability and Usability Analysis”. Gazi University Journal of Science Part B: Art Humanities Design and Planning 13/3 (September 1, 2025): 431-452. https://izlik.org/JA76MZ36SD.
JAMA
1.Ilhan E. A Game Development Process: From Design Stages to Playability and Usability Analysis. GUJSPB. 2025;13:431–452.
MLA
Ilhan, Ezgi. “A Game Development Process: From Design Stages to Playability and Usability Analysis”. Gazi University Journal of Science Part B: Art Humanities Design and Planning, vol. 13, no. 3, Sept. 2025, pp. 431-52, https://izlik.org/JA76MZ36SD.
Vancouver
1.Ezgi Ilhan. A Game Development Process: From Design Stages to Playability and Usability Analysis. GUJSPB [Internet]. 2025 Sep. 1;13(3):431-52. Available from: https://izlik.org/JA76MZ36SD