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DESIGN EVALUATION OF A FORKLIFT SERIOUS GAME

Year 2016, Volume: 8 Issue: 2, 1 - 17, 01.12.2016

Abstract

Forklift training is one of many training programmes which involve heavy
machinery or industrial equipment. During such sessions, it is not only the
equipment, but also the trainer, trainees and others who may be at risk.
Theoretical aspects can be presented without any risk, but practical aspects are
dangerous, especially where novices are involved. Novice trainees not familiar
with forklift controls, could easily err as they do not always contemplate the
outcomes of their driving. It would be ideal if they could undergo training in a risk
free virtual environment where they could have the opportunity to learn from their
mistakes. Due to advanced technologies in the world we live in, the younger
generation find the use of technology interesting while they perceive learning as
boring. Serious games provide Technology Enhanced Learning (TEL) which is
also fun when learning and gaming are combined. The authors previously
investigated how a digital forklift training in a virtual environment would benefit
trainees. They consequently embarked on developing a digital-based forklift
training game, OcuLift™, which could be used in existing forklift training. This
paper discusses the multimodal methodology used during this phase of the project for the development of a prototype pertaining to the selection of input/output devices, game construction, as well as the rationale for the use of certain gaming elements. The authors tested the game with a local safety training company with sixteen forklift operators who played the game and shared their perceptions

Year 2016, Volume: 8 Issue: 2, 1 - 17, 01.12.2016

Abstract

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Details

Other ID JA94HN78AY
Journal Section Articles
Authors

Pieter Theunis De Villiers This is me

A. Seugnet Blignaut This is me

Publication Date December 1, 2016
Published in Issue Year 2016 Volume: 8 Issue: 2

Cite

APA Villiers, P. T. D., & Blignaut, A. S. (2016). DESIGN EVALUATION OF A FORKLIFT SERIOUS GAME. International Journal of Social Sciences and Humanity Studies, 8(2), 1-17.
AMA Villiers PTD, Blignaut AS. DESIGN EVALUATION OF A FORKLIFT SERIOUS GAME. IJ-SSHS. December 2016;8(2):1-17.
Chicago Villiers, Pieter Theunis De, and A. Seugnet Blignaut. “DESIGN EVALUATION OF A FORKLIFT SERIOUS GAME”. International Journal of Social Sciences and Humanity Studies 8, no. 2 (December 2016): 1-17.
EndNote Villiers PTD, Blignaut AS (December 1, 2016) DESIGN EVALUATION OF A FORKLIFT SERIOUS GAME. International Journal of Social Sciences and Humanity Studies 8 2 1–17.
IEEE P. T. D. Villiers and A. S. Blignaut, “DESIGN EVALUATION OF A FORKLIFT SERIOUS GAME”, IJ-SSHS, vol. 8, no. 2, pp. 1–17, 2016.
ISNAD Villiers, Pieter Theunis De - Blignaut, A. Seugnet. “DESIGN EVALUATION OF A FORKLIFT SERIOUS GAME”. International Journal of Social Sciences and Humanity Studies 8/2 (December 2016), 1-17.
JAMA Villiers PTD, Blignaut AS. DESIGN EVALUATION OF A FORKLIFT SERIOUS GAME. IJ-SSHS. 2016;8:1–17.
MLA Villiers, Pieter Theunis De and A. Seugnet Blignaut. “DESIGN EVALUATION OF A FORKLIFT SERIOUS GAME”. International Journal of Social Sciences and Humanity Studies, vol. 8, no. 2, 2016, pp. 1-17.
Vancouver Villiers PTD, Blignaut AS. DESIGN EVALUATION OF A FORKLIFT SERIOUS GAME. IJ-SSHS. 2016;8(2):1-17.