Postmodern Spatiality and the Impossible City in Tim Powers’s Last Call
Abstract
This essay explores the status of urban spatiality in Tim Powers’s Last Call (1992) within the framework of postmodernism. Drawing on Edward Soja’s Thirdspace concept, this paper argues for an impossible posturban space that defies representation. Neither imaginary nor real, it remains unattainable and meaningless, drawing the characters into a relentless quest. Focus will be placed on the way Powers reimagines Las Vegas not as a center of power but as a fluid, liminal zone where mental, physical, real, and unreal dimensions overlap; hence, the enactment of the impossible space. This reconceptualization aligns with fractal and chaos theories, presenting the city as a fragmented, ever-shifting landscape never giving a sense of stability or conclusiveness. The ambition of this paper is to focus on the postmodernist suspension of a sense of locality and geography and the foregrounding of the impervious nature of urban spatiality. The paradoxical creative-destructive aspect of the city, in Powers’s hands, becomes a mirror reflecting the characters’ shifting identities, or better, confused subjectivities in a posturban world where boundaries are arbitrarily and constantly blurred.
Keywords
Tim Powers, Last Call, Postmodernism, impossible city, chaos theory, fractals
Ethical Statement
References
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