The Effect of Socioscientific Topics on Discourse within an Online Game Designed to Engage Middle School Students in Scientific Argumentation
Abstract
The purpose of this study was to investigate the types of argumentation
discourse displayed by students when they engaged in chat as part of an online
multiplayer game about both socioscientific and scientific topics. Specifically,
this study analyzed discourse episodes created by middle school students as
they discussed scientific and socioscientific topics within an online,
multiplayer game. Using a Discourse Analysis Scoring Guide, student discussions
were coded based on the type of interaction or statements made. Analysis
included a comparison between the types of topics (scientific vs.
socioscientific) and the student author’s justification for their decision to
accept, reject or withhold judgement about the claim; teammate comments related
to the author’s justification; an overall rating of the discourse episode
interaction; and frequency of argumentation vocabulary use throughout the
discourse episode. Results indicated that socioscientific topics produced
collaborative discourse episodes that were positive, supportive, and civil
within an argumentation framework.
Keywords
References
- Craig-Hare, J., Ault, M., & Rowland, A. (2017). The effect of socioscientific topics on discourse within an online game designed to engage middle school students in scientific argumentation. Journal of Education in Science, Environment and Health (JESEH), 3(2), 110-125.
Details
Primary Language
English
Subjects
-
Journal Section
Research Article
Publication Date
July 31, 2017
Submission Date
July 3, 2017
Acceptance Date
April 21, 2017
Published in Issue
Year 2017 Volume: 3 Number: 2
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