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VİDEO OYUN BAĞIMLILIĞININ ÇOCUKLUK TRAVMALARI VE DUYGU DÜZENLEME PROBLEMLERİ İLE İLİŞKİSİ

Year 2024, , 14 - 20, 28.03.2024
https://doi.org/10.35365/ctjpp.24.1.02

Abstract

Amaç: Bu çalışma, video oyun bağımlılığının çocukluk yaşantıları ve duygu düzenleme bozukluğu ile ilişkisini inceleyerek video oyun bağımlılığına neden olan faktörlerle ilgili literatüre katkıda bulunmayı amaçlamıştır.
Yöntem: Araştırma evrenini 18-35 yaş arası üniversite öğrencileri oluşturmaktadır. Veriler, üniversite kayıt sisteminden alınan ve gönüllü olmayı kabul eden üniversite öğrencilerinin akıllı telefonlarına gönderilen Google Forms üzerinde geliştirilen anketler aracılığıyla elde edilmiştir. Katılımcılar Oyun Bağımlılığı Ölçeği (GAS), Çocukluk Travma Anketi (CTQ) ve Duygu Düzenleme Güçlükleri Ölçeği'ni (DERS) yanıtlamışlardır.
Bulgular: Araştırmada 269 üniversite öğrencisinden elde edilen veriler incelenmiştir. Ölçekler arasındaki korelasyona bakıldığında, video oyun bağımlılığı alt ölçeklerinden arızalar ve anlaşılırlık (r: 0.206) arasında pozitif yönde anlamlı bir ilişki gözlenmiştir. Ayrıca, başarı, toplam DERS (r: 0,211) ve CTQ puanları (r: 0,207) ile anlamlı ve pozitif korelasyona sahipti ve ekonomik kârlar, DERS (r: 0,211) ve toplam CTQ puanları (r:0,207) ile anlamlı ve pozitif bir korelasyona sahiptir. Video oyun bağımlılığı puanları için oluşturulan çocukluk çağı travmaları ve duygu düzenleme güçlüğü ile ilgili doğrusal regresyon modelinde, cinsel istismar (β: 0,731) ve açıklık (β: 1,019) alt ölçek puanlarının olumlu katkıları olduğu görülmüştür.
Sonuç: Bilgisayar oyunu bağımlılığı başta olmak üzere pek çok bağımlılık türü, olumsuz çocukluk yaşantılarının önlenmesi, çocuğa fiziksel ve duygusal destek sağlanması ve duygu düzenleme becerilerinin etkin bir şekilde kullanılmasının sağlanması ile önlenebilir. Duygu düzenleme güçlüğünün bu iki faktör arasında değişen karakteristiği göz önünde bulundurulduğunda olumsuz çocukluk deneyimleri yaşayan bireylerin duygu düzenleme becerilerinin geliştirilmesi video oyunlarına ilişkin bağımlılık riskini azaltabilir.

References

  • Aldao A, Nolen-Hoeksema S, Schweizer S. (2010). Emotion-regulation strategies across psychopathology: A meta-analytic review. Clin Psychol Rev. 30(2), 217-37.
  • Barut B. (2019). Ergenlerde dijital oyun bağımlılık düzeyi ile algılanan sosyal destek ve duygu düzenleme arasındaki ilişkinin incelenmesi: Hasan Kalyoncu Üniversitesi.
  • Chiu SI, Lee JZ, Huang DH. (2004). Video game addiction in children and teenagers in Taiwan. Cyberpsychol Behav.7(5), 571-81.
  • De Pasquale C, Dinaro C, Sciacca F. (2018). Relationship of Internet gaming disorder with dissociative experience in Italian university students. Ann Gen Psychiatry.17:28.
  • Elmas HG, Cesur G, Oral ET. (2016). Aleksitimi ve patolojik kumar: Duygu düzenleme güçlüğünün aracı rolü. Türk Psikiyatri Dergisi, 27(1), 17-24.
  • Enoch MA. (2011). The role of early life stress as a predictor for alcohol and drug dependence. Psychopharmacology (Berl). 214(1), 17-31.
  • Estevez A, Jauregui P, Sanchez-Marcos I, Lopez-Gonzalez H, Griffiths MD. (2017). Attachment and emotion regulation in substance addictions and behavioral addictions. J Behav Addict. 6(4), 534-44.
  • Evren, C, Evren, B, Dalbudak, E, Topcu, M, Kutlu, N, andamp; Elhai, JD. (2019). Severity of dissociative experiences and emotion dysregulation mediate the relationship between childhood trauma and Internet addiction symptom severity among young adults. Düşünen Adam: Journal of Psychiatry and Neurological Sciences, 32(4), 334–344.
  • Feng Y, Yan X, Guo X. (2003). Behavior Problem and Family Environment of Children with Video Games Dependence. Chinese Mental Health Journal. 17(6), 367-8.
  • Gerson R, Rappaport N. (2013). Traumatic stress and posttraumatic stress disorder in youth: recent research findings on clinical impact, assessment, and treatment. J Adolesc Health. 52(2), 137-43.
  • Gratz KL, Roemer L. (2004). Multidimensional assessment of emotion regulation and dysregulation: Development, factor structure, and initial validation of the difficulties in emotion regulation scale. Journal of Psychopathology and Behavioral Assessment. 26(1), 41-54.
  • Gratz KL, Roemer L. (2004). Multidimensional assessment of emotion regulation and dysregulation: Development, factor structure, and initial validation of the difficulties in emotion regulation scale. Journal of psychopathology and behavioral assessment. 26, 41-54.
  • Hollett KB, Harris N. (2020). Dimensions of emotion dysregulation associated with problem video gaming. Addiction Research and Theory. 28(1), 38-45.
  • Hussain Z, Williams GA, Griffiths MD. (2015). An exploratory study of the association between online gaming addiction and enjoyment motivations for playing massively multiplayer online role-playing games. Computers in Human Behavior. 50, 221-30.
  • Karakuş, M. , Balcı, E. V. & Tiryaki, S. (2023). Online Oyun Bağımlılığı: Sorunlar ve Çözümler Üzerine Bir Literatür Taraması. Kıbrıs Türk Psikiyatri ve Psikoloji Dergisi , 5(3), 274-279 .
  • Kaya AB. Çevrimiçi oyun bağımlılığı ölçeğinin geliştirilmesi: Geçerlik ve güvenirlik çalışması: Gaziosmanpaşa Üniversitesi Eğitim Bilimleri Enstitüsü; 2013.
  • Keskin AD, Aral N. (2021). Oyun Bağımlılığı: Güncel Bir Gözden Geçirme. Bağımlılık Dergisi. 22(3), 327-39.
  • Khoury L, Tang YL, Bradley B, Cubells JF, Ressler KJ. (2010). Substance use, childhood traumatic experience, and Posttraumatic Stress Disorder in an urban civilian population. Depress Anxiety. 27(12), 1077-86.
  • Kim HS, Vieira JL, Parmar PK, Hodgins DC, Will Shead N, Keough MT. (2023). Emotion dysregulation mediates the relationship between adverse childhood experiences and problematic gaming. Addict Behav. 136, 107473.
  • Kuss DJ, Griffiths MD. (2012). Internet gaming addiction: A systematic review of empirical research. International journal of mental health and addiction.10, 278-96.
  • Liu C, Ma JL. (2019). Adult Attachment Style, Emotion Regulation, and Social Networking Sites Addiction. Front Psychol. 10, 2352.
  • Ng BD, Wiemer-Hastings P. (2005). Addiction to the internet and online gaming. Cyberpsychol Behav. 8(2), 110-3.
  • Popow C, Ohmann S, von Gontard A, Paulus F. (2019). Computer gaming disorder in children and youths—an overview. Monatsschrift Kinderheilkunde.167, 124-30.
  • Roberts A, Sharman S, Coid J, Murphy R, Bowden-Jones H, Cowlishaw S, et al. (2017). Gambling and negative life events in a nationally representative sample of UK men. Addict Behav.75, 95-102.
  • Ruganci RN, Gencoz T. (2010). Psychometric properties of a Turkish version of the Difficulties in Emotion Regulation Scale. J Clin Psychol. 66(4):442-55.
  • Sar V, Ozturk E, Ikikardes E. (2012). Validity and reliability of the Turkish version of Childhood Trauma Questionnaire. Turkiye Klinikleri Tip Bilimleri Dergisi. 32(4).
  • Saraiya T, Walsh K. (2015). A review of Laboratory-Based Emotion Regulation Tasks. Handbook on Emotion Regulation Processes, Cognitive Effects and Social Consequences United States of America: Nova Science Publishers.1-35.
  • Sertbaş K, Çutuk S, Soyer F, Akkuş ÇZ, Aydoğan R. (2020). Mediating role of emotion regulation difficulties in the relationship between social anxiety and problematic internet use. Psihologija. 53(3), 291-305.
  • Taner Y, Gökler B. (2004). Çocuk istismarı ve ihmali: Psikiyatrik yönleri. Acta Medica. 35(2):82-6.
  • Yee N. (2006). Motivations for play in online games. Cyberpsychol Behav. 9(6), 772-5.
  • Yen J-Y, Yeh Y-C, Wang P-W, Liu T-L, Chen Y-Y, Ko C-H. (2018). Emotional regulation in young adults with internet gaming disorder. International Journal Of Environmental Research And Public Health. 15(1), 30.

THE RELATIONSHIP OF VIDEO GAME ADDICTION WITH CHILDHOOD TRAUMAS AND EMOTIONAL DYSREGULATION PROBLEMS

Year 2024, , 14 - 20, 28.03.2024
https://doi.org/10.35365/ctjpp.24.1.02

Abstract

Background: This study aimed to contribute to the literature on the factors causing video game addiction through examination of the relationship of video game addiction with childhood experiences and emotion dysregulation.
Methods: The study population consisted of university students between 18 and 35 years of age. The data were obtained through surveys developed on Google Forms, which were sent to the smartphones of the university students, who were obtained from the university registration system and who agreed to volunteer. Participants responded to the Game Addiction Scale (GAS), the Childhood Trauma Questionnaire (CTQ), and the Difficulties in Emotion Regulation Scale (DERS).
Results: Data obtained from 269 university students were examined in the study. Looking at the correlation between the scales, a significant positive correlation was observed between malfunctions and clarity (r: 0.206) among the video game addiction subscales. In addition, success was significantly and positively correlated with total DERS (r: 0.211) and CTQ scores (r: 0.207), and economic profits had a significant positive correlation with DERS (r: 0.211) and total CTQ scores (r:0.207). In the linear regression model concerning childhood traumas and difficulties in emotional regulation constructed for video game addiction scores, sexual abuse (β: 0,731) and clarity (β: 1,019) subscale scores were observed to have positive contributions.
Conclusion: Many types of addictions, especially video game addiction, can be prevented by preventing adverse childhood experiences, providing physical and emotional support to the child, and ensuring that emotion regulation skills are used effectively. Considering the changing characteristic of difficulties in emotional regulation among these two factors, improving the emotion regulation skills of individuals with adverse childhood experiences can reduce the addiction risk concerning video games.

References

  • Aldao A, Nolen-Hoeksema S, Schweizer S. (2010). Emotion-regulation strategies across psychopathology: A meta-analytic review. Clin Psychol Rev. 30(2), 217-37.
  • Barut B. (2019). Ergenlerde dijital oyun bağımlılık düzeyi ile algılanan sosyal destek ve duygu düzenleme arasındaki ilişkinin incelenmesi: Hasan Kalyoncu Üniversitesi.
  • Chiu SI, Lee JZ, Huang DH. (2004). Video game addiction in children and teenagers in Taiwan. Cyberpsychol Behav.7(5), 571-81.
  • De Pasquale C, Dinaro C, Sciacca F. (2018). Relationship of Internet gaming disorder with dissociative experience in Italian university students. Ann Gen Psychiatry.17:28.
  • Elmas HG, Cesur G, Oral ET. (2016). Aleksitimi ve patolojik kumar: Duygu düzenleme güçlüğünün aracı rolü. Türk Psikiyatri Dergisi, 27(1), 17-24.
  • Enoch MA. (2011). The role of early life stress as a predictor for alcohol and drug dependence. Psychopharmacology (Berl). 214(1), 17-31.
  • Estevez A, Jauregui P, Sanchez-Marcos I, Lopez-Gonzalez H, Griffiths MD. (2017). Attachment and emotion regulation in substance addictions and behavioral addictions. J Behav Addict. 6(4), 534-44.
  • Evren, C, Evren, B, Dalbudak, E, Topcu, M, Kutlu, N, andamp; Elhai, JD. (2019). Severity of dissociative experiences and emotion dysregulation mediate the relationship between childhood trauma and Internet addiction symptom severity among young adults. Düşünen Adam: Journal of Psychiatry and Neurological Sciences, 32(4), 334–344.
  • Feng Y, Yan X, Guo X. (2003). Behavior Problem and Family Environment of Children with Video Games Dependence. Chinese Mental Health Journal. 17(6), 367-8.
  • Gerson R, Rappaport N. (2013). Traumatic stress and posttraumatic stress disorder in youth: recent research findings on clinical impact, assessment, and treatment. J Adolesc Health. 52(2), 137-43.
  • Gratz KL, Roemer L. (2004). Multidimensional assessment of emotion regulation and dysregulation: Development, factor structure, and initial validation of the difficulties in emotion regulation scale. Journal of Psychopathology and Behavioral Assessment. 26(1), 41-54.
  • Gratz KL, Roemer L. (2004). Multidimensional assessment of emotion regulation and dysregulation: Development, factor structure, and initial validation of the difficulties in emotion regulation scale. Journal of psychopathology and behavioral assessment. 26, 41-54.
  • Hollett KB, Harris N. (2020). Dimensions of emotion dysregulation associated with problem video gaming. Addiction Research and Theory. 28(1), 38-45.
  • Hussain Z, Williams GA, Griffiths MD. (2015). An exploratory study of the association between online gaming addiction and enjoyment motivations for playing massively multiplayer online role-playing games. Computers in Human Behavior. 50, 221-30.
  • Karakuş, M. , Balcı, E. V. & Tiryaki, S. (2023). Online Oyun Bağımlılığı: Sorunlar ve Çözümler Üzerine Bir Literatür Taraması. Kıbrıs Türk Psikiyatri ve Psikoloji Dergisi , 5(3), 274-279 .
  • Kaya AB. Çevrimiçi oyun bağımlılığı ölçeğinin geliştirilmesi: Geçerlik ve güvenirlik çalışması: Gaziosmanpaşa Üniversitesi Eğitim Bilimleri Enstitüsü; 2013.
  • Keskin AD, Aral N. (2021). Oyun Bağımlılığı: Güncel Bir Gözden Geçirme. Bağımlılık Dergisi. 22(3), 327-39.
  • Khoury L, Tang YL, Bradley B, Cubells JF, Ressler KJ. (2010). Substance use, childhood traumatic experience, and Posttraumatic Stress Disorder in an urban civilian population. Depress Anxiety. 27(12), 1077-86.
  • Kim HS, Vieira JL, Parmar PK, Hodgins DC, Will Shead N, Keough MT. (2023). Emotion dysregulation mediates the relationship between adverse childhood experiences and problematic gaming. Addict Behav. 136, 107473.
  • Kuss DJ, Griffiths MD. (2012). Internet gaming addiction: A systematic review of empirical research. International journal of mental health and addiction.10, 278-96.
  • Liu C, Ma JL. (2019). Adult Attachment Style, Emotion Regulation, and Social Networking Sites Addiction. Front Psychol. 10, 2352.
  • Ng BD, Wiemer-Hastings P. (2005). Addiction to the internet and online gaming. Cyberpsychol Behav. 8(2), 110-3.
  • Popow C, Ohmann S, von Gontard A, Paulus F. (2019). Computer gaming disorder in children and youths—an overview. Monatsschrift Kinderheilkunde.167, 124-30.
  • Roberts A, Sharman S, Coid J, Murphy R, Bowden-Jones H, Cowlishaw S, et al. (2017). Gambling and negative life events in a nationally representative sample of UK men. Addict Behav.75, 95-102.
  • Ruganci RN, Gencoz T. (2010). Psychometric properties of a Turkish version of the Difficulties in Emotion Regulation Scale. J Clin Psychol. 66(4):442-55.
  • Sar V, Ozturk E, Ikikardes E. (2012). Validity and reliability of the Turkish version of Childhood Trauma Questionnaire. Turkiye Klinikleri Tip Bilimleri Dergisi. 32(4).
  • Saraiya T, Walsh K. (2015). A review of Laboratory-Based Emotion Regulation Tasks. Handbook on Emotion Regulation Processes, Cognitive Effects and Social Consequences United States of America: Nova Science Publishers.1-35.
  • Sertbaş K, Çutuk S, Soyer F, Akkuş ÇZ, Aydoğan R. (2020). Mediating role of emotion regulation difficulties in the relationship between social anxiety and problematic internet use. Psihologija. 53(3), 291-305.
  • Taner Y, Gökler B. (2004). Çocuk istismarı ve ihmali: Psikiyatrik yönleri. Acta Medica. 35(2):82-6.
  • Yee N. (2006). Motivations for play in online games. Cyberpsychol Behav. 9(6), 772-5.
  • Yen J-Y, Yeh Y-C, Wang P-W, Liu T-L, Chen Y-Y, Ko C-H. (2018). Emotional regulation in young adults with internet gaming disorder. International Journal Of Environmental Research And Public Health. 15(1), 30.
There are 31 citations in total.

Details

Primary Language Turkish
Subjects Emotional Development, Developmental Psychology (Other)
Journal Section Research Articles
Authors

Nurten Elkin 0000-0002-9470-2702

Oğuzhan Kılınçel 0000-0003-2988-4631

Publication Date March 28, 2024
Acceptance Date February 23, 2024
Published in Issue Year 2024

Cite

APA Elkin, N., & Kılınçel, O. (2024). VİDEO OYUN BAĞIMLILIĞININ ÇOCUKLUK TRAVMALARI VE DUYGU DÜZENLEME PROBLEMLERİ İLE İLİŞKİSİ. Kıbrıs Türk Psikiyatri Ve Psikoloji Dergisi, 6(1), 14-20. https://doi.org/10.35365/ctjpp.24.1.02