The study was a quasi – experimental research conducted to investigate the effect of game-based
design activities on students’ achievement scores in Algebra. The participants of the study were the
two sections of the junior high school students at Misamis Oriental General Comprehensive High
School ,Cagayan de Oro City, Philippines. One section was assigned as control group who was
exposed to traditional approach with usual motivation and varied activities given to them such as
board works , seat works, assignments and weekly quiz while the other one was experimental group
which was exposed to game activities locally called as “A Line For Win” and “Slide A Picture”.
Primary Language | English |
---|---|
Journal Section | Makaleler |
Authors | |
Publication Date | January 1, 2019 |
Submission Date | September 10, 2018 |
Acceptance Date | November 17, 2018 |
Published in Issue | Year 2019 Volume: 9 Issue: 1 |