Research Article

Mind-Focused Interaction: A Convergent Thinking Approach in a Story-Based Detective Game

Volume: 13 Number: 3 July 31, 2025
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Mind-Focused Interaction: A Convergent Thinking Approach in a Story-Based Detective Game

Abstract

This study explores how convergent thinking can be integrated into the game development process in story-driven mystery and thriller themed games. While creating the technical infrastructure, spatial cues, interactive objects and detailed environment designs that support convergent thinking were developed through tools such as Unity, Blender and Inkscape. Convergent thinking is an analytical and logical way of thinking that aims to reach the most appropriate solution from a large number of possibilities. In this context, various scenario possibilities were evaluated while creating the game fiction; elements such as consistency in the plot, cause-effect relationships and player guidance were focused on. In the game, the player's role as a detective directly triggers the convergent thinking process. The player has to collect clues, make connections between clues, extract the right information and make logical inferences in order to solve the case. The game is designed to encourage analytical thinking, logical sequencing and coherent problem-solving skills, not just memorization or reflexes. Each scene is structured to guide the player's mental processes; attention, memory and reasoning skills are emphasized by supporting visual and auditory data. The goal of “reaching the right answer”, which is the basis of convergent thinking, was used as the primary guide in the progression of the game. The player's analysis directly affects the outcome. Thus, the player was encouraged to think strategically and analytically. This approach, which has not been addressed in a similar way in the literature, is an original and innovative contribution and aims to provide a guiding resource for developers who want to develop a 3D story-based game on the Unity platform by addressing all stages of a convergent thinking-based game design in detail.

Keywords

Game development, convergent thinking, serious game, game design

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APA
Işık, F. N., Karakoç, E., & Demiray, F. (2025). Mind-Focused Interaction: A Convergent Thinking Approach in a Story-Based Detective Game. Duzce University Journal of Science and Technology, 13(3), 1406-1421. https://doi.org/10.29130/dubited.1694468
AMA
1.Işık FN, Karakoç E, Demiray F. Mind-Focused Interaction: A Convergent Thinking Approach in a Story-Based Detective Game. DUBİTED. 2025;13(3):1406-1421. doi:10.29130/dubited.1694468
Chicago
Işık, Fatma Nur, Ece Karakoç, and Ferhat Demiray. 2025. “Mind-Focused Interaction: A Convergent Thinking Approach in a Story-Based Detective Game”. Duzce University Journal of Science and Technology 13 (3): 1406-21. https://doi.org/10.29130/dubited.1694468.
EndNote
Işık FN, Karakoç E, Demiray F (July 1, 2025) Mind-Focused Interaction: A Convergent Thinking Approach in a Story-Based Detective Game. Duzce University Journal of Science and Technology 13 3 1406–1421.
IEEE
[1]F. N. Işık, E. Karakoç, and F. Demiray, “Mind-Focused Interaction: A Convergent Thinking Approach in a Story-Based Detective Game”, DUBİTED, vol. 13, no. 3, pp. 1406–1421, July 2025, doi: 10.29130/dubited.1694468.
ISNAD
Işık, Fatma Nur - Karakoç, Ece - Demiray, Ferhat. “Mind-Focused Interaction: A Convergent Thinking Approach in a Story-Based Detective Game”. Duzce University Journal of Science and Technology 13/3 (July 1, 2025): 1406-1421. https://doi.org/10.29130/dubited.1694468.
JAMA
1.Işık FN, Karakoç E, Demiray F. Mind-Focused Interaction: A Convergent Thinking Approach in a Story-Based Detective Game. DUBİTED. 2025;13:1406–1421.
MLA
Işık, Fatma Nur, et al. “Mind-Focused Interaction: A Convergent Thinking Approach in a Story-Based Detective Game”. Duzce University Journal of Science and Technology, vol. 13, no. 3, July 2025, pp. 1406-21, doi:10.29130/dubited.1694468.
Vancouver
1.Fatma Nur Işık, Ece Karakoç, Ferhat Demiray. Mind-Focused Interaction: A Convergent Thinking Approach in a Story-Based Detective Game. DUBİTED. 2025 Jul. 1;13(3):1406-21. doi:10.29130/dubited.1694468