Research Article

Teaching Game and Simulation Based Probability

Volume: 6 Number: 2 July 15, 2019
TR EN

Teaching Game and Simulation Based Probability

Abstract

Technology and games are the areas where learners are most interested in today's world. If these two can be brought together within the framework of learning objectives, they can be an advantage for teachers and students. This study aims to investigate the learning environment supported by game and simulation. The games were used to evaluate the basic probability knowledge of the prospective teachers, to demonstrate the role of problem solving in the formation of the mathematical knowledge, and to enable discussing mathematical ideas in a worksheet. Simulations were used for visualization and a large number of experiments. The sampling of the study, by which case study research is adopted, is comprised of 40 prospective teachers at a state university in Turkey. The data were collected by introducing nine open-ended questions by means of games, worksheets and simulation activities. The questions asked relevant to the games include making predictions about the fairness of the games, playing the games in small numbers and in big numbers and the observation of the scores, calculation of the winning probabilities of the gamers both experimentally and theoretically, and their comparisons. The process of finding out the probability information underlying the games by the prospective teachers was analyzed qualitatively by means of worksheets, simulations and in-class observation, and the ways of thinking, intuitions, estimations, strategies, and opinions about the learning situation of the participants were tried to be determined. The results obtained put forward that the learning situation that was set up simultaneously contributed to the knowledge of probability and probability teaching of the prospective teachers; and that the candidates’ opinions about the learning situation are positive.

Keywords

References

  1. Ahmad, W., Shafie, A., & Latif M. (2010). Role-playing game-based learning in mathematics. Electronic Journal of Mathematics & Technology, 4(2), 184-196.
  2. Akpınar, E. (2014). The Use of Interactive Computer Animations Based on POE as a Presentation Tool in Primary Science Teaching. Journal of Science Education and Technology, 23(4), 527-537.
  3. Batanero, C., Henry, M., & Parzysz, B. (2005). The nature of chance and probability. In G. A. Jones (Eds.), Exploring probability in school: Challenges for teaching and learning, (pp. 15-37). Netherlands: Kluwer.
  4. Batanero, C., Contreras, J. M. Fernándes, J. A. & Ojeda, M. M. (2010). Paradoxical games as a didactic tool to train teachers in probability. Publicación en C, Reading (Eds.), Proceedings of the Eight International Conference on Teaching Statistics [CD-ROM]. Lubjana: International Association for Statistical Education. ISBN: 978-90-77713-54-9. Tipo de contribución: Trabajo referido. 4 -6 Julio 2010. Begg, A. (1995). Statistics and the mathematical processes. Teaching Statistics, 17(2), 40–45.
  5. Ben-Zvi, D., & Garfield, J. (2004). The Challenge of developing statistical literacy, reasoning, and thinking, Kluwer Academic Publishers.
  6. Borovcnik, M., & Kapadia, R (2009). Research and developments in probability education. International Electronic Journal of Mathematics, 4(3), 111-130.
  7. Bragg, L. (2007). Students’ conflicting attitudes towards games as a vehicle for learning mathematics: A methodological dilemma. Mathematics Education Research Journal, 19(1), 29–44.
  8. Bulut, S., Yetkin İ. E., & Kazak S. (2002). Investigation of prospective mathematics teachers'probability Achievement, Attitudes Toward Probability and Mathematics with Respect to Gender. Hacettepe University Journal of Education. 22, 21-28.

Details

Primary Language

English

Subjects

Studies on Education

Journal Section

Research Article

Publication Date

July 15, 2019

Submission Date

November 13, 2018

Acceptance Date

May 4, 2019

Published in Issue

Year 2019 Volume: 6 Number: 2

APA
Koparan, T. (2019). Teaching Game and Simulation Based Probability. International Journal of Assessment Tools in Education, 6(2), 235-258. https://doi.org/10.21449/ijate.566563

Cited By

23823             23825             23824