Research Article

Digital Learning Experience in Museums: Cultural Readings in a Virtual Environment

Volume: 7 Number: 2 December 30, 2020
EN

Digital Learning Experience in Museums: Cultural Readings in a Virtual Environment

Abstract

This study revolves around primary and secondary school visual arts teachers’ cultural and critical readings on their VR museum experience through object and representation. As part of the in-service training and research project, the study was carried out in the provinces of Çanakkale, Erzincan, Kayseri, Diyarbakır, Giresun, Mersin, Denizli, which were selected from seven regions of Turkey within a seven-month period. 508 primary and secondary school visual arts teachers participated in the study. The study is a case study and teachers’ readings related to the object and representation in the virtual museum and their VR museum experiences formed the units of analysis in the study. The data of the study was collected through worksheets, pre-evaluation forms, participant diaries and focus group interviews with voluntary teachers and content analysis method was employed to analyse the data. In the study, teachers were motivated to incorporate social and personal contexts into their readings of the object-space-representation. The results denoted that the activity enhanced teachers’ learning experiences in terms of personal and professional contexts. Although teachers highlighted that VR museum experiences could not offer much more rich experiences than the actual museum visits, they believed that it could be effective for visual arts classes and be blended with various learning activities given that the virtual museum experience offers the possibility of exploring a museum without a barrier of distance and incite enthusiasm and learning interest through digital technologies (e.g., sound, motion, immersive experience).

Keywords

Supporting Institution

TÜBİTAK

Project Number

118B030

Thanks

This study was produced from a research project (118B030) granted by the Scientific and Technological Research Council of Turkey (TUBİTAK).

References

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  2. Anderson, T. (2003). Art education for life. Journal of Art and Design Education, 22 (1), 58-66.
  3. Barlas Bozkuş, Ş. (2014). Kültür ve sanat iletişimi çerçevesinde Türkiye'de sanal müzelerin gelişimi [The development of virtual museums in Turkey: As perspective of culture and art communication]. The Journal of Academic Social Science Studies, 26, 329-344.
  4. Burnham, R. & Kai-Kee, E. (2015). Müze dersleri: Yorum ve deneyim [Teaching in the art museum: Interpretation as experience]. (Çev./Trans. Aylin Onacak), İstanbul: Koç Üniversitesi Yayınları.
  5. Bülbül, H. (2017). Müze eğitiminde bir seçenek olarak “Second Life” müzeleri [Using second life museums as an option ın education via museum]. Milli Eğitimi Dergisi, 214, 167-180.
  6. Clutterbuck, R. (2008). Müzeleri anlamak, eğitim ve müze seminerleri [Understanding museums, education and museum seminars]. In İnci San (Ed.), Eğitim ve Müze Seminerleri [Education and Museum Seminars] (pp. 63-83) Ankara: Kök Yayıncılık.
  7. Creswell, J.W. (2012). Educational research: Planning, conducting, and evaluating quantitative and qualitative research. 4th ed. Boston: Pearson Education.
  8. Dierking, L.D. (2002). The role of the context in children’s learning from objects and experiences. In Paris, S.G. Perspectives on object-centered learning in museums (pp. 3-18). New Jersey: Lawrence Erlbaum Ass.

Details

Primary Language

English

Subjects

-

Journal Section

Research Article

Publication Date

December 30, 2020

Submission Date

September 24, 2020

Acceptance Date

December 24, 2020

Published in Issue

Year 2020 Volume: 7 Number: 2

APA
Mamur, N., Özsoy, V., & Karagöz, İ. (2020). Digital Learning Experience in Museums: Cultural Readings in a Virtual Environment. International Journal of Contemporary Educational Research, 7(2), 335-350. https://doi.org/10.33200/ijcer.799643
AMA
1.Mamur N, Özsoy V, Karagöz İ. Digital Learning Experience in Museums: Cultural Readings in a Virtual Environment. International Journal of Contemporary Educational Research. 2020;7(2):335-350. doi:10.33200/ijcer.799643
Chicago
Mamur, Nuray, Vedat Özsoy, and İbrahim Karagöz. 2020. “Digital Learning Experience in Museums: Cultural Readings in a Virtual Environment”. International Journal of Contemporary Educational Research 7 (2): 335-50. https://doi.org/10.33200/ijcer.799643.
EndNote
Mamur N, Özsoy V, Karagöz İ (December 1, 2020) Digital Learning Experience in Museums: Cultural Readings in a Virtual Environment. International Journal of Contemporary Educational Research 7 2 335–350.
IEEE
[1]N. Mamur, V. Özsoy, and İ. Karagöz, “Digital Learning Experience in Museums: Cultural Readings in a Virtual Environment”, International Journal of Contemporary Educational Research, vol. 7, no. 2, pp. 335–350, Dec. 2020, doi: 10.33200/ijcer.799643.
ISNAD
Mamur, Nuray - Özsoy, Vedat - Karagöz, İbrahim. “Digital Learning Experience in Museums: Cultural Readings in a Virtual Environment”. International Journal of Contemporary Educational Research 7/2 (December 1, 2020): 335-350. https://doi.org/10.33200/ijcer.799643.
JAMA
1.Mamur N, Özsoy V, Karagöz İ. Digital Learning Experience in Museums: Cultural Readings in a Virtual Environment. International Journal of Contemporary Educational Research. 2020;7:335–350.
MLA
Mamur, Nuray, et al. “Digital Learning Experience in Museums: Cultural Readings in a Virtual Environment”. International Journal of Contemporary Educational Research, vol. 7, no. 2, Dec. 2020, pp. 335-50, doi:10.33200/ijcer.799643.
Vancouver
1.Nuray Mamur, Vedat Özsoy, İbrahim Karagöz. Digital Learning Experience in Museums: Cultural Readings in a Virtual Environment. International Journal of Contemporary Educational Research. 2020 Dec. 1;7(2):335-50. doi:10.33200/ijcer.799643

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IJCER (International Journal of Contemporary Educational Research) ISSN: 2148-3868