Research Article

EDUCATIONAL COMPUTER GAMES IN THE DETERMINATION OF VOCATIONAL TENDENS

Volume: 4 Number: 1 June 30, 2019
EN

EDUCATIONAL COMPUTER GAMES IN THE DETERMINATION OF VOCATIONAL TENDENS

Abstract

The concept of game is one of the oldest concepts in the life of the human being. People have always used the concept of game in their lives in order to have fun and to relax. But over the past forty years, traditional games have begun to change platforms and games have evolved from traditional to digital. In this context, a significant development has been seen as a process of digital game development in personal computers, palm electronic devices and mobile phones. Although it is seen as one of the most important problems in today's world, we should use digital games in order to reach positive results. In this study, a study has been done to determine the professional tendencies of computer games and primary school children. This research was extracted from the MSc Thesis and prepared for evaluation purposes.

Keywords

References

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Details

Primary Language

English

Subjects

-

Journal Section

Research Article

Publication Date

June 30, 2019

Submission Date

April 13, 2019

Acceptance Date

April 29, 2019

Published in Issue

Year 2019 Volume: 4 Number: 1

APA
İlkay, E., & Sevindik, T. (2019). EDUCATIONAL COMPUTER GAMES IN THE DETERMINATION OF VOCATIONAL TENDENS. The Journal of Cognitive Systems, 4(1), 28-30. https://izlik.org/JA84FN77SC
AMA
1.İlkay E, Sevindik T. EDUCATIONAL COMPUTER GAMES IN THE DETERMINATION OF VOCATIONAL TENDENS. JCS. 2019;4(1):28-30. https://izlik.org/JA84FN77SC
Chicago
İlkay, Emre, and Tuncay Sevindik. 2019. “EDUCATIONAL COMPUTER GAMES IN THE DETERMINATION OF VOCATIONAL TENDENS”. The Journal of Cognitive Systems 4 (1): 28-30. https://izlik.org/JA84FN77SC.
EndNote
İlkay E, Sevindik T (June 1, 2019) EDUCATIONAL COMPUTER GAMES IN THE DETERMINATION OF VOCATIONAL TENDENS. The Journal of Cognitive Systems 4 1 28–30.
IEEE
[1]E. İlkay and T. Sevindik, “EDUCATIONAL COMPUTER GAMES IN THE DETERMINATION OF VOCATIONAL TENDENS”, JCS, vol. 4, no. 1, pp. 28–30, June 2019, [Online]. Available: https://izlik.org/JA84FN77SC
ISNAD
İlkay, Emre - Sevindik, Tuncay. “EDUCATIONAL COMPUTER GAMES IN THE DETERMINATION OF VOCATIONAL TENDENS”. The Journal of Cognitive Systems 4/1 (June 1, 2019): 28-30. https://izlik.org/JA84FN77SC.
JAMA
1.İlkay E, Sevindik T. EDUCATIONAL COMPUTER GAMES IN THE DETERMINATION OF VOCATIONAL TENDENS. JCS. 2019;4:28–30.
MLA
İlkay, Emre, and Tuncay Sevindik. “EDUCATIONAL COMPUTER GAMES IN THE DETERMINATION OF VOCATIONAL TENDENS”. The Journal of Cognitive Systems, vol. 4, no. 1, June 2019, pp. 28-30, https://izlik.org/JA84FN77SC.
Vancouver
1.Emre İlkay, Tuncay Sevindik. EDUCATIONAL COMPUTER GAMES IN THE DETERMINATION OF VOCATIONAL TENDENS. JCS [Internet]. 2019 Jun. 1;4(1):28-30. Available from: https://izlik.org/JA84FN77SC