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Examining the Interface of Lego Mindstorms Ev3 Robot Programming
Abstract
Nowadays, the value of programming education is increasing and the
starting age of education has decreased to primary schools. Parallel to this,
programming tools have also been diversified. Classical programming seems
difficult for beginners and especially young children. So block programming
languages have been developed. Block programming is easier for beginners to
adapt. With the spread of programming education, block programming has been
developed, many languages and materials have been developed for programming robots
with blocks. One of the most widely used among these robots is the Lego
Mindstorms EV3 robot. In this context, the aim this study is to introduce Lego
EV3, to examine the programming interface and to provide information on how to
use it.
Keywords
References
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- Yükseltürk, E. ve Altıok, S. (2016). Bilişim Teknolojileri Öğretmen Adaylarının Programlama Öğretiminde Scratch Aracının Kullanımına İlişkin Algıları. Mersin Üniversitesi Eğitim Fakültesi Dergisi, 12 (1).
Details
Primary Language
English
Subjects
Studies on Education
Journal Section
Review
Authors
Publication Date
January 31, 2018
Submission Date
December 24, 2017
Acceptance Date
January 18, 2018
Published in Issue
Year 2018 Volume: 1 Number: 1
APA
Kunduracıoğlu, İ. (2018). Examining the Interface of Lego Mindstorms Ev3 Robot Programming. Journal of Educational Technology and Online Learning, 1(1), 28-46. https://doi.org/10.31681/jetol.372826
AMA
1.Kunduracıoğlu İ. Examining the Interface of Lego Mindstorms Ev3 Robot Programming. JETOL. 2018;1(1):28-46. doi:10.31681/jetol.372826
Chicago
Kunduracıoğlu, İsmail. 2018. “Examining the Interface of Lego Mindstorms Ev3 Robot Programming”. Journal of Educational Technology and Online Learning 1 (1): 28-46. https://doi.org/10.31681/jetol.372826.
EndNote
Kunduracıoğlu İ (January 1, 2018) Examining the Interface of Lego Mindstorms Ev3 Robot Programming. Journal of Educational Technology and Online Learning 1 1 28–46.
IEEE
[1]İ. Kunduracıoğlu, “Examining the Interface of Lego Mindstorms Ev3 Robot Programming”, JETOL, vol. 1, no. 1, pp. 28–46, Jan. 2018, doi: 10.31681/jetol.372826.
ISNAD
Kunduracıoğlu, İsmail. “Examining the Interface of Lego Mindstorms Ev3 Robot Programming”. Journal of Educational Technology and Online Learning 1/1 (January 1, 2018): 28-46. https://doi.org/10.31681/jetol.372826.
JAMA
1.Kunduracıoğlu İ. Examining the Interface of Lego Mindstorms Ev3 Robot Programming. JETOL. 2018;1:28–46.
MLA
Kunduracıoğlu, İsmail. “Examining the Interface of Lego Mindstorms Ev3 Robot Programming”. Journal of Educational Technology and Online Learning, vol. 1, no. 1, Jan. 2018, pp. 28-46, doi:10.31681/jetol.372826.
Vancouver
1.İsmail Kunduracıoğlu. Examining the Interface of Lego Mindstorms Ev3 Robot Programming. JETOL. 2018 Jan. 1;1(1):28-46. doi:10.31681/jetol.372826
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