Research Article
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Year 2020, Volume: 7 Issue: 2, 83 - 89, 15.08.2020

Abstract

References

  • Aisyah, R., Zakiyah, I. A., Farida, I., & Ramdhani, M. A. (2017). Learning Crude Oil by Using Scientific Literacy Comics. Journal of Physics: Conference Series, 1–7. https://doi.org/10.1088/1742-6596/895/1/012011
  • Anwari, A., Nahdi, M. S., & Sulistyowati, E. (2016). Biological science learning model based on Turgo’s local wisdom on managing biodiversity. AIP Conference Proceedings, 1708, 1–6. https://doi.org/10.1063/1.4941146
  • Creswell, J. W. (2016). Research Design Pendekatan Kualitatif, Kuantitatif, dan Mixed. Yogyakarta: Pustaka Pelajar.
  • Bitz, M., & Emejulu, O. (2016). Creating Comic Books in Nigeria: International Reflections on Literacy, Creativity, and Student Engagement. Journal of Adolescent and Adult Literacy, 59(4), 431–441. https://doi.org/10.1002/jaal.451
  • Fajarini, U. (2014). Peranan Kearifan Lokal Dalam Pendidikan Karakter. Sosio Didaktika: Social Science Education Journal, 1(2), 123–130. https://doi.org/10.15408/sd.v1i2.1225
  • Fuccia, D. di, Witteck, T., Markic, S., & Eilks, I. (2012). Trends in Practical Work in German Science Education. Eurasia Journal of Mathematics, Science and Technology Education, 8(1), 59–72. https://doi.org/10.12973/eurasia.2012.817a
  • Furuhata-Turner, H. (2013). Use of Comics Manga as a Learning Tool to Teach Translation of Japanese. The Journal of Language Teaching and Learning, 2, 72–83.
  • Honarvar, H., & Rahimi, A. (2011). Social and Surveying Techniques for Cultural Problems of Children Comic Strips Translation. Procedia Social and Behavioral Sciences, 28, 1076–1078. https://doi.org/10.1016/j.sbspro.2011.11.194
  • Iswinarti. (2017). Nilai-nilai Problem Solving Permainan Tradisional Engklek. Seminar Nasional Dan Gelar Produk, (October 2016), 1–9.
  • Kim, J., Chung, M. S., Jang, H. G., & Chung, B. S. (2017). The use of educational comics in learning anatomy among multiple student groups. Anatomical Sciences Education, 10(1), 1–8. https://doi.org/10.1002/ase.1619
  • Lestari, B., & Mustadi, A. (2020). Animated Video Media vs Comic on Storytelling Skills for Fifth-Grader : Which One is More Effective ? Journal for the Education of Gifted Young Scientists, 8(1), 167–182.
  • Lin, S. F., & Lin, H. S. (2016). Learning nanotechnology with texts and comics: the impacts on students of different achievement levels. International Journal of Science Education, 38(8), 1373–1391. https://doi.org/10.1080/09500693.2016.1191089
  • Lin, S.-F., Lin, H., Lee, L., & Yore, L. D. (2015). Are Science Comics a Good Medium for Science Communication? The Case for Public Learning of Nanotechnology. International Journal of Science Education, Part B, 5(3), 1–19. https://doi.org/10.1080/21548455.2014.941040
  • Listyani. (2019). The use of a visual image to promote narrative writing ability and creativity. Eurasioan Journal of Education Research, 80, 193–224. https://doi.org/10.14689/ejer.2019.80.10
  • Michael, A., Hamilton, M., & Kootsookos, A. (2020). Acta Astronautica Towards space science education : A study of students ’ perceptions of the role and value of a space science program. Acta Astronautica, 167, 351–359. https://doi.org/10.1016/j.actaastro.2019.11.025
  • Negrete, A. (2013). Constructing A Comic to Communicate Scientific Information About Sustainable Development and Natural Resources in Mexico. Procedia - Social and Behavioral Sciences, 103, 200–209. https://doi.org/10.1016/j.sbspro.2013.10.327
  • Nikmah, S., Sari, F. P., Kuswanto, H., & Wardani, R. (2018). Development of Android Physics Comics Based on Local Wisdom Pak-pak Dor for Sound Wave Material. 6th ICRIEMS Proceedings Published by Faculty of Mathematics and Natural Sciences, Yogyakarta State University, (978-602-74529-4-7), 18–28.
  • Putranta, H., & Jumadi. (2019). Physics Teacher Efforts of Islamic High School in Yogyakarta to Minimize Students ’ Anxiety When Facing the Assessment of Physics Learning Outcomes. Journal for the Education of Gifted Young Scientists, 7(2), 119–136.
  • Putranta, H., & Supahar. (2019). Synthesis of the Cognitive Aspects ’ Science Literacy and Higher Order Thinking Skills ( HOTS ) in Chapter Momentum and Impulse. Journal of Physics: Conference Series, 1397(012014). https://doi.org/10.1088/1742-6596/1397/1/012014
  • Ribeiro, J. L. P. (2016). A plane mirror experiment inspired by a comic strip. Physics Education, 51(1). https://doi.org/10.1088/0031-9120/51/1/015011
  • Sari, F. P., Nikmah, S., Kuswanto, H., & Wardani, R. (2020). Development of physics comic based on local wisdom : Hopscotch ( engklek ) game android-assisted to improve mathematical representation ability and creative thinking of high school students. Revista Mexicana de F´ısica E, 17(2), 255–262. https://doi.org/10.31349/RevMexFisE.17.255
  • Sari, F. P., Nikmah, S., Kuswanto, H., & Wardani, R. (2019). Developing Physics Comic Media a Local Wisdom : Sulamanda (Engklek) Traditional Game Chapter of Impulse and Momentum. Journal of Physics: Conference Series, 1397(012013), 0–9. https://doi.org/10.1088/1742-6596/1397/1/012013
  • Sari, F. P., Ratnaningtyas, L., Wilujeng, I., Jumadi, & Kuswanto, H. (2019). Development of Android Comics media on Thermodynamic Experiment to Map the Science Process Skill for Senior High School. Journal of Physics: Conference Series, 1233(012052), 0–9. https://doi.org/10.1088/1742-6596/1233/1/012052
  • Sheu, J. J., & Chu, K. T. (2017). Mining association rules between positive word-of-mouth on social network sites and consumer acceptance: A study for derivative product of animations, comics, and games. Telematics and Informatics, 34(4), 22–33. https://doi.org/10.1016/j.tele.2016.12.010
  • Tekle-Haimanot, R., Pierre-Marie, P., Daniel, G., Worku, D. K., Belay, H. D., & Gebrewold, M. A. (2016). Impact of an educational comic book on epilepsy-related knowledge, awareness, and attitudes among school children in Ethiopia. Epilepsy and Behavior, 61, 218–223. https://doi.org/10.1016/j.yebeh.2016.05.002
  • Tsai, C. (2006). Reinterpreting and reconstructing science : Teachers ’ view changes toward the nature of science by courses of science education. Teaching and Teacher Education, 22, 363–375. https://doi.org/10.1016/j.tate.2004.06.010
  • Widyastuti, P. D., Mardiyana, M., & Saputro, D. R. S. (2017). An Instructional Media using Comics on the Systems of Linear Equation. Journal of Physics: Conference Series, 895, 012039. https://doi.org/10.1088/1742-6596/895/1/012039
  • Wiegerová, A., & Navrátilová, H. (2017). Let’s Not Be Scared of Comics (Researching Possibilities of Using Conceptual Comics in Teaching Nature Study in Kindergarden). Procedia - Social and Behavioral Sciences, 237, 1576–1581. https://doi.org/10.1016/j.sbspro.2017.02.248

Physics comics learning media based on Engklek traditional games on parabolic motion topics to improve creativity

Year 2020, Volume: 7 Issue: 2, 83 - 89, 15.08.2020

Abstract

In the 21st century science education starts to need innovation and is considered to bring about science, technology, engineering, mathematics (STEM) to provide the context learned in learning. Comic strips have been around for more than one hundred years. Comics become an interesting medium in the learning process as a global phenomenon. Comics are not only as a medium of entertainment but can be utilized in the field of education in schools. The aim of this study is to examine the effect of the use of comic media on the development of students' creativity in teaching the subject of parabolic movement in physics lesson. This research method is the R & D Educational Development (Educational Research and Development) with the 4-D model consists of 3 stages, i.e.: define, design, and develop. The physics teachers and peer reviewers are to assess and review the product from the theory feasibility and presentation of the media. The media accepts assessments and inputs for use as media improvements. The trial uses assessment tests (question test) and non-tests (questionnaire) to students. The result this research is physics comics learning media based on Engklek traditional games in the parabola motion topics to improve creativity can disseminate to students for physics learning process outside and inside the school.

References

  • Aisyah, R., Zakiyah, I. A., Farida, I., & Ramdhani, M. A. (2017). Learning Crude Oil by Using Scientific Literacy Comics. Journal of Physics: Conference Series, 1–7. https://doi.org/10.1088/1742-6596/895/1/012011
  • Anwari, A., Nahdi, M. S., & Sulistyowati, E. (2016). Biological science learning model based on Turgo’s local wisdom on managing biodiversity. AIP Conference Proceedings, 1708, 1–6. https://doi.org/10.1063/1.4941146
  • Creswell, J. W. (2016). Research Design Pendekatan Kualitatif, Kuantitatif, dan Mixed. Yogyakarta: Pustaka Pelajar.
  • Bitz, M., & Emejulu, O. (2016). Creating Comic Books in Nigeria: International Reflections on Literacy, Creativity, and Student Engagement. Journal of Adolescent and Adult Literacy, 59(4), 431–441. https://doi.org/10.1002/jaal.451
  • Fajarini, U. (2014). Peranan Kearifan Lokal Dalam Pendidikan Karakter. Sosio Didaktika: Social Science Education Journal, 1(2), 123–130. https://doi.org/10.15408/sd.v1i2.1225
  • Fuccia, D. di, Witteck, T., Markic, S., & Eilks, I. (2012). Trends in Practical Work in German Science Education. Eurasia Journal of Mathematics, Science and Technology Education, 8(1), 59–72. https://doi.org/10.12973/eurasia.2012.817a
  • Furuhata-Turner, H. (2013). Use of Comics Manga as a Learning Tool to Teach Translation of Japanese. The Journal of Language Teaching and Learning, 2, 72–83.
  • Honarvar, H., & Rahimi, A. (2011). Social and Surveying Techniques for Cultural Problems of Children Comic Strips Translation. Procedia Social and Behavioral Sciences, 28, 1076–1078. https://doi.org/10.1016/j.sbspro.2011.11.194
  • Iswinarti. (2017). Nilai-nilai Problem Solving Permainan Tradisional Engklek. Seminar Nasional Dan Gelar Produk, (October 2016), 1–9.
  • Kim, J., Chung, M. S., Jang, H. G., & Chung, B. S. (2017). The use of educational comics in learning anatomy among multiple student groups. Anatomical Sciences Education, 10(1), 1–8. https://doi.org/10.1002/ase.1619
  • Lestari, B., & Mustadi, A. (2020). Animated Video Media vs Comic on Storytelling Skills for Fifth-Grader : Which One is More Effective ? Journal for the Education of Gifted Young Scientists, 8(1), 167–182.
  • Lin, S. F., & Lin, H. S. (2016). Learning nanotechnology with texts and comics: the impacts on students of different achievement levels. International Journal of Science Education, 38(8), 1373–1391. https://doi.org/10.1080/09500693.2016.1191089
  • Lin, S.-F., Lin, H., Lee, L., & Yore, L. D. (2015). Are Science Comics a Good Medium for Science Communication? The Case for Public Learning of Nanotechnology. International Journal of Science Education, Part B, 5(3), 1–19. https://doi.org/10.1080/21548455.2014.941040
  • Listyani. (2019). The use of a visual image to promote narrative writing ability and creativity. Eurasioan Journal of Education Research, 80, 193–224. https://doi.org/10.14689/ejer.2019.80.10
  • Michael, A., Hamilton, M., & Kootsookos, A. (2020). Acta Astronautica Towards space science education : A study of students ’ perceptions of the role and value of a space science program. Acta Astronautica, 167, 351–359. https://doi.org/10.1016/j.actaastro.2019.11.025
  • Negrete, A. (2013). Constructing A Comic to Communicate Scientific Information About Sustainable Development and Natural Resources in Mexico. Procedia - Social and Behavioral Sciences, 103, 200–209. https://doi.org/10.1016/j.sbspro.2013.10.327
  • Nikmah, S., Sari, F. P., Kuswanto, H., & Wardani, R. (2018). Development of Android Physics Comics Based on Local Wisdom Pak-pak Dor for Sound Wave Material. 6th ICRIEMS Proceedings Published by Faculty of Mathematics and Natural Sciences, Yogyakarta State University, (978-602-74529-4-7), 18–28.
  • Putranta, H., & Jumadi. (2019). Physics Teacher Efforts of Islamic High School in Yogyakarta to Minimize Students ’ Anxiety When Facing the Assessment of Physics Learning Outcomes. Journal for the Education of Gifted Young Scientists, 7(2), 119–136.
  • Putranta, H., & Supahar. (2019). Synthesis of the Cognitive Aspects ’ Science Literacy and Higher Order Thinking Skills ( HOTS ) in Chapter Momentum and Impulse. Journal of Physics: Conference Series, 1397(012014). https://doi.org/10.1088/1742-6596/1397/1/012014
  • Ribeiro, J. L. P. (2016). A plane mirror experiment inspired by a comic strip. Physics Education, 51(1). https://doi.org/10.1088/0031-9120/51/1/015011
  • Sari, F. P., Nikmah, S., Kuswanto, H., & Wardani, R. (2020). Development of physics comic based on local wisdom : Hopscotch ( engklek ) game android-assisted to improve mathematical representation ability and creative thinking of high school students. Revista Mexicana de F´ısica E, 17(2), 255–262. https://doi.org/10.31349/RevMexFisE.17.255
  • Sari, F. P., Nikmah, S., Kuswanto, H., & Wardani, R. (2019). Developing Physics Comic Media a Local Wisdom : Sulamanda (Engklek) Traditional Game Chapter of Impulse and Momentum. Journal of Physics: Conference Series, 1397(012013), 0–9. https://doi.org/10.1088/1742-6596/1397/1/012013
  • Sari, F. P., Ratnaningtyas, L., Wilujeng, I., Jumadi, & Kuswanto, H. (2019). Development of Android Comics media on Thermodynamic Experiment to Map the Science Process Skill for Senior High School. Journal of Physics: Conference Series, 1233(012052), 0–9. https://doi.org/10.1088/1742-6596/1233/1/012052
  • Sheu, J. J., & Chu, K. T. (2017). Mining association rules between positive word-of-mouth on social network sites and consumer acceptance: A study for derivative product of animations, comics, and games. Telematics and Informatics, 34(4), 22–33. https://doi.org/10.1016/j.tele.2016.12.010
  • Tekle-Haimanot, R., Pierre-Marie, P., Daniel, G., Worku, D. K., Belay, H. D., & Gebrewold, M. A. (2016). Impact of an educational comic book on epilepsy-related knowledge, awareness, and attitudes among school children in Ethiopia. Epilepsy and Behavior, 61, 218–223. https://doi.org/10.1016/j.yebeh.2016.05.002
  • Tsai, C. (2006). Reinterpreting and reconstructing science : Teachers ’ view changes toward the nature of science by courses of science education. Teaching and Teacher Education, 22, 363–375. https://doi.org/10.1016/j.tate.2004.06.010
  • Widyastuti, P. D., Mardiyana, M., & Saputro, D. R. S. (2017). An Instructional Media using Comics on the Systems of Linear Equation. Journal of Physics: Conference Series, 895, 012039. https://doi.org/10.1088/1742-6596/895/1/012039
  • Wiegerová, A., & Navrátilová, H. (2017). Let’s Not Be Scared of Comics (Researching Possibilities of Using Conceptual Comics in Teaching Nature Study in Kindergarden). Procedia - Social and Behavioral Sciences, 237, 1576–1581. https://doi.org/10.1016/j.sbspro.2017.02.248
There are 28 citations in total.

Details

Primary Language English
Subjects Other Fields of Education
Journal Section Creativity
Authors

Fita Permata Sari 0000-0002-4434-3326

Herry Prasetyo 0000-0002-8964-6902

Heru Kuswanto 0000-0002-2693-8078

Publication Date August 15, 2020
Published in Issue Year 2020 Volume: 7 Issue: 2

Cite

APA Sari, F. P., Prasetyo, H., & Kuswanto, H. (2020). Physics comics learning media based on Engklek traditional games on parabolic motion topics to improve creativity. Journal of Gifted Education and Creativity, 7(2), 83-89.

Türkiye'den makaleleri gönderen akademisyenlerin Türkçe olarak makalelerini yüklemeleri, tüm hakemlik süreçlerinden sonra kabul edilirse ingilizce çevirisinin yapılması önemle duyurulur.