Research Article

The Effect of Gamified Adaptive Intelligent Tutoring System Artibos on Problem-Solving Skills

Volume: 10 Number: 1 January 30, 2023
EN

The Effect of Gamified Adaptive Intelligent Tutoring System Artibos on Problem-Solving Skills

Abstract

This study aims to examine the contribution of ArtiBos, which is designed as a Gamified Adaptive Intelligent Tutoring System for students' problem-solving skills. In the study, first of all, the system’s design features to improve problem-solving skills were examined, and then the effect of the system on problem-solving skills was evaluated. The study was carried out with 12 students studying in the ninth class of a High School in Türkiye and 6 mathematics teachers with different experiences working in the same school. A case study, one of the qualitative research methods were applied in this study through which ArtiBos system logs, student interviews, and teacher interviews were evaluated. Data pertaining to the number of solved problems, the number of problems created, the number of problems solved correctly, the duration of being online in the system, the rate of correct problem-solving, and the average solving time were examined to evaluate system logs. Interview questions have been prepared so that the contribution of system features to problem-solving skills can be evaluated. The data from the interview were analyzed and some codes for problem-solving skills were created. And then, sub-themes were created by combining the codes. The results show that ArtiBos affects students' problem-solving skills positively.

Keywords

problem solving skill, gamified tutoring system, adaptive intelligent tutoring system

Supporting Institution

TÜBİTAK

Project Number

215K029

Thanks

This study was funded by TÜBİTAK 215K029 Projects. This study is a part of unpublished doctoral thesis of first author.

References

  1. Alan, S. (2017). Problem genişletme etkinliklerinin problem çözme ve üstbilişe etkisi (Unpublished master’s thesis). Ordu University, Social Sciences Institue.
  2. Almasri, A., Ahmed, A., Almasri, N., Abu Sultan, Y. S., Mahmoud, A. Y., Zaqout, I. S., ... & Abu-Naser, S. S. (2019). Intelligent Tutoring Systems Survey for the Period 2000-2018, 3(5), 21-37.
  3. Aleven, V., Sewall, J., Andres, J. M., Popescu, O., Sottilare, R., Long, R., & Baker, R. (2019). Towards Deeper Integration of Intelligent Tutoring Systems: One-way Student Model Sharing between GIFT and CTAT. Paper presented at the 7th Annual Generalized Intelligent Framework for Tutoring (GIFT) Users Symposium (GIFTSym7). US Combat Capability Development Command–Soldier Center, Orlando, FL.
  4. Altun., M., & Arslan, Ç. (2006). İlköğretim öğrencilerinin problem çözme stratejilerini öğrenmeleri üzerine bir çalışma. Journal of Uludağ University Education Faculty, 19(1), 1-21.
  5. Altun, M. (2018). İlkokullarda Matematik Öğretimi. Bursa, Aktuel Publications.
  6. Annetta, L. A. (2008). Video games in education: Why they should be used and how they are being used. Theory into Practice, 47(3), 229–239. https://doi.org/10.1080/00405840802153940
  7. Arıkan, E. E., & Ünal, H. (2015). An investigation of eighth grade students' problem posing skills (Turkey sample). Online Submission, 1(1), 23-30.
  8. Baki, A. (2006). Kuramdan uygulamaya matematik eğitimi. Derya Bookstore: Trabzon, Turkey.
  9. Balım, A. G. (2009). The effects of discovery learning on students' success and inquiry learning skills. Eurasian Journal of Educational Research (EJER), 35, 1-20.
  10. Baumanns, L., & Rott, B. (2019). Is problem posing about posing “problems“? A terminological framework for research into problem posing and problem solving. In A. Kuzle, I. Gebel, & B. Rott (Eds.), 2018 Joint Conference of ProMath and the GDM Working Group on Problem Solving (pp. 21–31). Munster, Germany: WTM-Verlag.
APA
Çetin, İ., Erümit, A. K., Nabiyev, V., Karal, H., Kösa, T., & Kokoç, M. (2023). The Effect of Gamified Adaptive Intelligent Tutoring System Artibos on Problem-Solving Skills. Participatory Educational Research, 10(1), 344-374. https://doi.org/10.17275/per.23.19.10.1
AMA
1.Çetin İ, Erümit AK, Nabiyev V, Karal H, Kösa T, Kokoç M. The Effect of Gamified Adaptive Intelligent Tutoring System Artibos on Problem-Solving Skills. PER. 2023;10(1):344-374. doi:10.17275/per.23.19.10.1
Chicago
Çetin, İsmail, Ali Kürşat Erümit, Vasif Nabiyev, Hasan Karal, Temel Kösa, and Mehmet Kokoç. 2023. “The Effect of Gamified Adaptive Intelligent Tutoring System Artibos on Problem-Solving Skills”. Participatory Educational Research 10 (1): 344-74. https://doi.org/10.17275/per.23.19.10.1.
EndNote
Çetin İ, Erümit AK, Nabiyev V, Karal H, Kösa T, Kokoç M (January 1, 2023) The Effect of Gamified Adaptive Intelligent Tutoring System Artibos on Problem-Solving Skills. Participatory Educational Research 10 1 344–374.
IEEE
[1]İ. Çetin, A. K. Erümit, V. Nabiyev, H. Karal, T. Kösa, and M. Kokoç, “The Effect of Gamified Adaptive Intelligent Tutoring System Artibos on Problem-Solving Skills”, PER, vol. 10, no. 1, pp. 344–374, Jan. 2023, doi: 10.17275/per.23.19.10.1.
ISNAD
Çetin, İsmail - Erümit, Ali Kürşat - Nabiyev, Vasif - Karal, Hasan - Kösa, Temel - Kokoç, Mehmet. “The Effect of Gamified Adaptive Intelligent Tutoring System Artibos on Problem-Solving Skills”. Participatory Educational Research 10/1 (January 1, 2023): 344-374. https://doi.org/10.17275/per.23.19.10.1.
JAMA
1.Çetin İ, Erümit AK, Nabiyev V, Karal H, Kösa T, Kokoç M. The Effect of Gamified Adaptive Intelligent Tutoring System Artibos on Problem-Solving Skills. PER. 2023;10:344–374.
MLA
Çetin, İsmail, et al. “The Effect of Gamified Adaptive Intelligent Tutoring System Artibos on Problem-Solving Skills”. Participatory Educational Research, vol. 10, no. 1, Jan. 2023, pp. 344-7, doi:10.17275/per.23.19.10.1.
Vancouver
1.İsmail Çetin, Ali Kürşat Erümit, Vasif Nabiyev, Hasan Karal, Temel Kösa, Mehmet Kokoç. The Effect of Gamified Adaptive Intelligent Tutoring System Artibos on Problem-Solving Skills. PER. 2023 Jan. 1;10(1):344-7. doi:10.17275/per.23.19.10.1