Araştırma Makalesi
BibTex RIS Kaynak Göster

The Effect of Mathematics Teaching with Mobile Augmented Reality Technology on Secondary School Students’ Attitudes and Academic Achievements

Yıl 2024, Cilt: 11 Sayı: 4, 59 - 76
https://doi.org/10.17275/per.24.49.11.4

Öz

Nowadays, the prevalence of augmented reality technology is increasing day by day, along with the benefits it provides in many fields from shopping to education, from medicine to the automotive sector. This technology, which allows the real environment to interact with the virtual environment, has been used in many studies in the literature. In this research, the seventh-grade mathematics course, which was processed with augmented reality applications, was conducted. The effects of classroom students’ academic achievements, attitudes toward mathematics lessons, and augmented reality applications were examined. For this purpose, a quasi-experimental design with a pre-test, and post-test control group was used. The research was conducted with a total of 60 students, including 30 in the experimental group and 30 in the control group. A total of 10 lesson hours were applied, including 5 hours per week. Among the quantitative data collection tools, achievement tests, mathematics attitude scales, and augmented reality applications attitude scales were used in the research. As a result of the research, it was found that the course conducted with augmented reality application has a positive effect on the academic achievements of students. However, it was found that there was no significant difference in their attitudes towards mathematics courses. The written opinions received from the students show that the students find the lesson more entertaining and want to use it in other lessons as well.

Kaynakça

  • Aydoğdu, Y. Ö., & Eryılmaz, S. (2019). Investigation of Researches on Augmented Reality Applications in Higher Education Institutions. Kastamonu Journal of Education, 27(5), 2129-2141.
  • Ahmad, N. I., & Junaini, S. N. (2022). PrismAR: A Mobile Augmented Reality Mathematics Card Game for Learning Prism. International Journal of Computing and Digital Systems, 217-225.
  • Bower, M., Hove, C., McCredie, N., Robinson, A., & Grover, D. (2014). Augmented Reality in education – cases, places and potentials. Educational Media International, 51(1), 1-15.
  • Büyüköztürk, Ş., Çakmak, E. K., Akgün, Ö. E., Karadeniz, Ş., & Demirel, F. (2015). Scientific Research Methods in Education (32 b.). Ankara: Pegem Academy.
  • Cahyono, A. N., Sukestiyarno, Y. L., Asikin, M., Miftahudin, Ahsan, M. G., & Ludwig, M. (2020). Learning Mathematical Modelling With Augmented Reality Mobile Math Trails Program: How Can It Work? Journal on Mathematics Education, 11(2), 181-192.
  • Chen, Y.-c. (2019). Effect of Mobile Augmented Reality on Learning Performance, Motivation, and Math Anxiety in a Math Course. Journal of Educational Computing Research, 1-28.
  • Estapa, A., & Nadolny, L. (2015). The Effect of an Augmented Reality Enhanced Mathematics Lessons on Student Achievement and Motivation. 16(3), 40-48.
  • FitzGerald, E., Ferguson, R., Adams, A., & Gaved, M. (2013). Augmented reality and mobile learning: the state of the art. International Journal of Mobile and Blended Learning, 43-58.
  • Gül, K., & Şahin, S. (2017). Development of Augmented Reality Materials and Examination of Efficacy for Computer Hardware Education. Journal of Information Technologies, 10(4), 353-362.
  • İçten, T., & Bal, G. (2017). Review of Recent Developments and Applications in Augmented Reality. Journal of Science, 5(2), 111-136.
  • Korucu, A. T., Gençtürk, T., & Sezer, C. (2016). Artırılmış gerçeklik uygulamalarının öğrenci başarı ve tutumlarına etkisi(The effect of augmented reality applications on student achievement and attitudes). XVIII. Akademik Bilişim Conference.
  • Küçük, S., Yılmaz, R. M., Baydaş, Ö., & Göktaş, Y. (2014). Augmented Reality Applications Attitude Scale in Secondary Schools: Validity and Reliability Study. Education and Science, 39(176), 383-392.
  • Lai, J. W., & Cheong, K. H. (2022). Adoption of Virtual and Augmented Reality for Mathematics Education: A Scoping Review. IEEE ACCESS, 10, 13693-13703.
  • Medina, E., Chen, Y.-C., & Weghorst, S. (2008). Understanding Biochemistry with Augmented Reality. Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2007, (s. 4235-4239).
  • Moore, B. A., Fowler, S. B., & Watson, C. E. (2007). Active Learning and Technology: Designing Change for Faculty, Students, and Institutions. Educause Review, 42(5), 42-61.
  • Nincarean, D., Ali, M. B., Halim, N. D., & Rahman, M. H. (2013). Mobile Augmented Reality: the potential for education. 13th International Educational Technology Conference (s. 657 – 664). Malaysia: Science Direct.
  • Okuducu, A. (2020). The Effect of Scratch Based Mathematics Instructions on 6th Grade Students’ Academic Achievements and Attitudes in Algebraic Expressions.
  • Önal, N. (2013). A Study on the Development of a Middle School Students’ Attitudes towards Mathematics Scale. Elementary Education Online, 12(4), 938‐948.
  • Özeren, S. (2020, July). The Effect of Augmented Reality Applications on the Achievement and Motivation of Secondary School Students. Bolu: Abant İzzet Baysal University.
  • Saidin, N. F., Halim, N. D., & Yahaya, N. (2015). A Review of Research on Augmented Reality in Education: Advantages and Applications. International Education Studies, 8(13), 1-8.
  • Saundarajan, K., Osman, S., Daud, M. F., Abu, M. S., & Pairan, M. R. (2020). Learning Algebra Using Augmented Reality: A Preliminary Investigation on the Application of Photomath for Lower Secondary Education. International Journal of Emerging Technologies, 15(16), 123-133.
  • Schutera, S., Schnierle, M., Wu, M., Pertzel, T., Seybold, J., Bauer, P., Teutscher, D., Raedle, M., Heß-Mohr, N., Röck, S., et al. On the Potential of Augmented Reality for Mathematics Teaching with the Application cleARmaths. Educ. Sci. 2021, 11, 368. https://doi.org/ 10.3390/educsci11080368
  • Sırakaya, M. (2016). Use of Augmented Reality in Applied Training: Motherboard Assembly. Ahi Evran Üniversitesi Kırşehir Eğitim Fakültesi Dergisi, 17(3), 301-316.
  • Sünger, İ. (2019). A Content Analysis on Augmented Reality Concept (MSC Thesis). YÖKTEZ.
  • Talan, T. (2021). Augmented Reality in STEM Education: Bibliometric Analysis. International Journal of Technology in Education, 4(4), 605-623.
  • Tomi, A. B., & Rambli, D. R. (2013). An Interactive Mobile Augmented Reality Magical Playbook: Learning Number With The Thirsty Crow. 2013 International Conference on Virtual and Augmented Reality in Education (s. 123 – 130). Sciencedirect.
  • Turhan, M. E., Metin, M., & Çevik, E. E. (2022). A content analysis of studies published in the field of augmented reality in education. Journal of Educational Technology & Online Learning, 5(1), 243-262.
  • Yetişir, H. (2019). The impact of increased reality applications on mobile devices on students’ academic achievement, attitude and retention. (MSC Thesis). YÖKTEZ
Yıl 2024, Cilt: 11 Sayı: 4, 59 - 76
https://doi.org/10.17275/per.24.49.11.4

Öz

Kaynakça

  • Aydoğdu, Y. Ö., & Eryılmaz, S. (2019). Investigation of Researches on Augmented Reality Applications in Higher Education Institutions. Kastamonu Journal of Education, 27(5), 2129-2141.
  • Ahmad, N. I., & Junaini, S. N. (2022). PrismAR: A Mobile Augmented Reality Mathematics Card Game for Learning Prism. International Journal of Computing and Digital Systems, 217-225.
  • Bower, M., Hove, C., McCredie, N., Robinson, A., & Grover, D. (2014). Augmented Reality in education – cases, places and potentials. Educational Media International, 51(1), 1-15.
  • Büyüköztürk, Ş., Çakmak, E. K., Akgün, Ö. E., Karadeniz, Ş., & Demirel, F. (2015). Scientific Research Methods in Education (32 b.). Ankara: Pegem Academy.
  • Cahyono, A. N., Sukestiyarno, Y. L., Asikin, M., Miftahudin, Ahsan, M. G., & Ludwig, M. (2020). Learning Mathematical Modelling With Augmented Reality Mobile Math Trails Program: How Can It Work? Journal on Mathematics Education, 11(2), 181-192.
  • Chen, Y.-c. (2019). Effect of Mobile Augmented Reality on Learning Performance, Motivation, and Math Anxiety in a Math Course. Journal of Educational Computing Research, 1-28.
  • Estapa, A., & Nadolny, L. (2015). The Effect of an Augmented Reality Enhanced Mathematics Lessons on Student Achievement and Motivation. 16(3), 40-48.
  • FitzGerald, E., Ferguson, R., Adams, A., & Gaved, M. (2013). Augmented reality and mobile learning: the state of the art. International Journal of Mobile and Blended Learning, 43-58.
  • Gül, K., & Şahin, S. (2017). Development of Augmented Reality Materials and Examination of Efficacy for Computer Hardware Education. Journal of Information Technologies, 10(4), 353-362.
  • İçten, T., & Bal, G. (2017). Review of Recent Developments and Applications in Augmented Reality. Journal of Science, 5(2), 111-136.
  • Korucu, A. T., Gençtürk, T., & Sezer, C. (2016). Artırılmış gerçeklik uygulamalarının öğrenci başarı ve tutumlarına etkisi(The effect of augmented reality applications on student achievement and attitudes). XVIII. Akademik Bilişim Conference.
  • Küçük, S., Yılmaz, R. M., Baydaş, Ö., & Göktaş, Y. (2014). Augmented Reality Applications Attitude Scale in Secondary Schools: Validity and Reliability Study. Education and Science, 39(176), 383-392.
  • Lai, J. W., & Cheong, K. H. (2022). Adoption of Virtual and Augmented Reality for Mathematics Education: A Scoping Review. IEEE ACCESS, 10, 13693-13703.
  • Medina, E., Chen, Y.-C., & Weghorst, S. (2008). Understanding Biochemistry with Augmented Reality. Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2007, (s. 4235-4239).
  • Moore, B. A., Fowler, S. B., & Watson, C. E. (2007). Active Learning and Technology: Designing Change for Faculty, Students, and Institutions. Educause Review, 42(5), 42-61.
  • Nincarean, D., Ali, M. B., Halim, N. D., & Rahman, M. H. (2013). Mobile Augmented Reality: the potential for education. 13th International Educational Technology Conference (s. 657 – 664). Malaysia: Science Direct.
  • Okuducu, A. (2020). The Effect of Scratch Based Mathematics Instructions on 6th Grade Students’ Academic Achievements and Attitudes in Algebraic Expressions.
  • Önal, N. (2013). A Study on the Development of a Middle School Students’ Attitudes towards Mathematics Scale. Elementary Education Online, 12(4), 938‐948.
  • Özeren, S. (2020, July). The Effect of Augmented Reality Applications on the Achievement and Motivation of Secondary School Students. Bolu: Abant İzzet Baysal University.
  • Saidin, N. F., Halim, N. D., & Yahaya, N. (2015). A Review of Research on Augmented Reality in Education: Advantages and Applications. International Education Studies, 8(13), 1-8.
  • Saundarajan, K., Osman, S., Daud, M. F., Abu, M. S., & Pairan, M. R. (2020). Learning Algebra Using Augmented Reality: A Preliminary Investigation on the Application of Photomath for Lower Secondary Education. International Journal of Emerging Technologies, 15(16), 123-133.
  • Schutera, S., Schnierle, M., Wu, M., Pertzel, T., Seybold, J., Bauer, P., Teutscher, D., Raedle, M., Heß-Mohr, N., Röck, S., et al. On the Potential of Augmented Reality for Mathematics Teaching with the Application cleARmaths. Educ. Sci. 2021, 11, 368. https://doi.org/ 10.3390/educsci11080368
  • Sırakaya, M. (2016). Use of Augmented Reality in Applied Training: Motherboard Assembly. Ahi Evran Üniversitesi Kırşehir Eğitim Fakültesi Dergisi, 17(3), 301-316.
  • Sünger, İ. (2019). A Content Analysis on Augmented Reality Concept (MSC Thesis). YÖKTEZ.
  • Talan, T. (2021). Augmented Reality in STEM Education: Bibliometric Analysis. International Journal of Technology in Education, 4(4), 605-623.
  • Tomi, A. B., & Rambli, D. R. (2013). An Interactive Mobile Augmented Reality Magical Playbook: Learning Number With The Thirsty Crow. 2013 International Conference on Virtual and Augmented Reality in Education (s. 123 – 130). Sciencedirect.
  • Turhan, M. E., Metin, M., & Çevik, E. E. (2022). A content analysis of studies published in the field of augmented reality in education. Journal of Educational Technology & Online Learning, 5(1), 243-262.
  • Yetişir, H. (2019). The impact of increased reality applications on mobile devices on students’ academic achievement, attitude and retention. (MSC Thesis). YÖKTEZ
Toplam 28 adet kaynakça vardır.

Ayrıntılar

Birincil Dil İngilizce
Konular Alan Eğitimleri
Bölüm Research Articles
Yazarlar

Behiye Canbaz 0000-0002-8195-8223

Nursel Yalçın 0000-0002-0393-6408

Erken Görünüm Tarihi 14 Temmuz 2024
Yayımlanma Tarihi
Kabul Tarihi 12 Haziran 2024
Yayımlandığı Sayı Yıl 2024 Cilt: 11 Sayı: 4

Kaynak Göster

APA Canbaz, B., & Yalçın, N. (2024). The Effect of Mathematics Teaching with Mobile Augmented Reality Technology on Secondary School Students’ Attitudes and Academic Achievements. Participatory Educational Research, 11(4), 59-76. https://doi.org/10.17275/per.24.49.11.4