Araştırma Makalesi
BibTex RIS Kaynak Göster
Yıl 2024, Cilt: 11 Sayı: 4, 19 - 36
https://doi.org/10.17275/per.24.47.11.4

Öz

Proje Numarası

2021-008

Kaynakça

  • Al-Jarrah, H., & Ismail, N. S. B. (2018). Reading comprehension difficulties among EFL learners in higher learning institutions. International Journal of English Linguistics, 8(7), 32-41. https://doi.org/10.5539/ijel.v8n7p32
  • Alyousef, H. S. (2006). Teaching reading comprehension to ESL/EFL learners. Journal of Language and Learning, 5(1), 63-73.
  • Baceviciute, S., Terkildsen, T., & Makransky, G. (2021). Remediating learning from non-immersive to immersive media: Using EEG to investigate the effects of environmental embeddedness on reading in Virtual Reality. Computers & Education, 164, 104122. https://doi.org/10.1016/j.compedu.2020.104122
  • Ben‐Yehudah, G., & Eshet‐Alkalai, Y. (2021). Print versus digital reading comprehension tests: does the congruency of study and test medium matter? British Journal of Educational Technology, 52(1), 426-440. https://doi.org/10.1111/bjet.13014
  • Brown, H., & Cambourne, B. (1987). Read and retell. Portsmouth, NH: Heinemann Educational Books.
  • Chen, B., Wang, Y., & Wang, L. (2022). The Effects of Virtual Reality-Assisted Language Learning: A Meta-Analysis. Sustainability, 14(6), 3147. https://doi.org/10.3390/su14063147
  • Chuang, Y. C., & Cheng, K. H. (2023). Literary Reading by Virtual Reality: The Role of Empathy in Behavioral Intention and Reading Comprehension. Journal of Educafional Media & Library Sciences, 60(1), 77-111. https://doi.org/10.6120/JoEMLS
  • Chung, L. Y. (2012). Incorporating 3D-virtual reality into language learning. International Journal of Digital Content Technology and Its Applications, 6(6), 249-255. https://doi.org/10.4156/JDCTA.VOL6.ISSUE6.29
  • Clinton, V. (2019). Reading from paper compared to screens: A systematic review and meta‐analysis. Journal of Research in Reading, 42(2), 288-325. https://doi.org/10.1111/1467-9817.12269
  • Coban, M., Bolat, Y. I., & Goksu, I. (2022). The potential of immersive virtual reality to enhance learning: A meta-analysis. Educational Research Review, 100452. https://doi.org/10.1016/j.edurev.2022.100452
  • Cohen, J. (1968). Weighted kappa: Nominal scale agreement provision for scaled disagreement or partial credit. Psychological Bulletin, 70(4), 213-220. https://doi.org/10.1037/h0026256
  • Creswell, J. W., & Creswell, J. D. (2022) Research design: Qualitative, quantitative, and mixed methods approaches. (6th edn.). London: Sage.
  • Creswell, J. W., & Plano Clark, V. L. (2011). Designing and conducting mixed methods research (2nd ed.). Thousand Oaks, CA: Sage.
  • Danaei, D., Jamali, H. R., Mansourian, Y., & Rastegarpour, H. (2020). Comparing reading comprehension between children reading augmented reality and print storybooks. Computers & Education, 153, 103900. https://doi.org/10.1016/j.compedu.2020.103900
  • Delgado, P., Vargas, C., Ackerman, R., & Salmerón, L. (2018). Don’t throw away your printed books: A meta-analysis on the effects of reading media on reading comprehension. Educational Research Review, 25, 23-38. https://doi.org/10.1016/j.edurev.2018.09.003
  • Ehri, L. C. (2014). Orthographic mapping in the acquisition of reading, spelling memory, and vocabulary learning. Scientific Studies of Reading, 18, 5-12. https://doi.org/10.1080/10888438.2013.819356
  • Ertem. (2009). Investigating the effects of electronic cd-rom storybooks and traditional print storybooks on reading comprehension of fourth grade struggling readers. Doctoral Dissertation. The University of Florida.
  • Flores-Gallegos, R., Rodríguez-Leis, P., & Fernández, T. (2022). Effects of a virtual reality training program on visual attention and motor performance in children with reading learning disability. International Journal of Child-Computer Interaction, 32, 100394. https://doi.org/10.1016/j.ijcci.2021.100394
  • Frederiksen, J. G., Sørensen, S. M. D., Konge, L., Svendsen, M. B. S., Nobel-Jørgensen, M., Bjerrum, F., & Andersen, S. A. W. (2020). Cognitive load and performance in immersive virtual reality versus conventional virtual reality simulation training of laparoscopic surgery: a randomized trial. Surgical Endoscopy, 34, 1244-1252. https://doi.org/10.1007/s00464-019-06887-8
  • Fuchs, L. S., Fuchs, D., Hosp, M. K., & Jenkins, J. R. (2001). Oral reading fluency as an indicator of reading competence: A theoretical, empirical, and historical analysis. In The role of fluency in reading competence, assessment, and instruction (pp. 239-256). Routledge.
  • Gibson, A., Gold, J., & Sgouros, C. (2003). The power of story retelling. The Tutor, 1-11. http://pts-inc.net/wp-content/uploads/2018/05/The_Power_of_Story_Retelling.pdf
  • Grabe, W. P., & Stoller, F. L. (2013). Teaching and researching: Reading. Routledge.
  • Hirose, M., & Creswell, J. W. (2023). Applying core quality criteria of mixed methods research to an empirical study. Journal of Mixed Methods Research, 17(1), 12-28. https://doi.org/10.1177/15586898221086346
  • Kao, G. Y. M., Tsai, C. C., Liu, C. Y., & Yang, C. H. (2016). The effects of high/low interactive electronic storybooks on elementary school students’ reading motivation, story comprehension and chromatics concepts. Computers & Education, 100, 56-70. https://doi.org/10.1016/j.compedu.2016.04.013
  • Kaplan-Rakowski, R., & Gruber, A. (2024). An experimentalstudy on reading in high-immersion virtual reality. British Journal of EducationalTechnology, 55, 541-559. https://doi.org/10.1111/bjet.13392
  • Kemp, A., Palmer, E., Strelan, P., & Thompson, H. (2022). Exploring the specification of educational compatibility of virtual reality within a technology acceptance model. Australasian Journal of Educational Technology, 38(2), 15-34. https://doi.org/10.14742/ajet.7338
  • Khan, N., Sarwar, A., Chen, T. B., & Khan, S. (2022). Connecting digital literacy in higher education to the 21st century workforce. Knowledge Management & E-Learning, 14(1), 46-61. https://doi.org/10.34105/j.kmel.2022.14.004
  • Khukalenko, I. S., Kaplan-Rakowski, R., An, Y., & Iushina, V. D. (2022). Teachers’ perceptions of using virtual reality technology in classrooms: A large-scale survey. Education and Information Technologies, 1-23. https://doi.org/10.1007/s10639-022-11061-0
  • Kim, H. K., Park, J., Choi, Y., & Choe, M. (2018). Virtual reality sickness questionnaire (VRSQ): Motion sickness measurement index in a virtual reality environment. Applied Ergonomics, 69, 66-73. https://doi.org/10.1016/j.apergo.2017.12.016
  • Klenke, K. (2008). Qualitative research in the study of leadership. Emerald Group Publishing.
  • Kuşdemir, Y., & Bulut, P. (2018). The relationship between elementary school students’ reading comprehension and reading motivation. Journal of Education and Training Studies, 6(12). 97-110. https://doi.org/10.11114/jets.v6i12.3595
  • Kwok, A. P. K., Yan, M., Xu, Z. H., Lin, J. Y., Da Chen, R., & Wen, S. L. (2023). Effects of line length, number of lines, line spacing, and font size on reading performance of Chinese text in virtual reality environment. International Journal of Industrial Ergonomics, 96, 103469. https://doi.org/10.1016/j.ergon.2023.103469
  • Leslie, L. (1993). A developmental-interactive approach to reading assessment. Reading & Writing Quarterly, 9(1), 5-30. Retrieved from https://www.tandfonline.com/doi/abs/10.1080/1057356930090102.
  • Liu, Z. (2022). Reading in the age of digital distraction. Journal of Documentation, 78(6), 1201-1212. https://doi.org/10.1108/JD-07-2021-0130
  • Meniado, J. C. (2016). Metacognitive Reading Strategies, Motivation, and Reading Comprehension Performance of Saudi EFL Students. English Language Teaching, 9(3), 117-129. https://doi.org/10.5539/elt.v9n3p117
  • Morrow, L. M. (1985). Retelling stories: A strategy for improving young children’s comprehension, concept of story structure, and oral language complexity. The Elementary School Journal, 85(5), 647-661.
  • Morrow, L. M. (1986). Effects of structural guidance in story retelling on children’s dictation of original stories. Journal of Reading Behavior, 18(2), 135-152. https://doi.org/10.1080/10862968609547561
  • Okkinga, M., van Steensel, R., van Gelderen, A. J., & Sleegers, P. J. (2018). Effects of reciprocal teaching on reading comprehension of low‐achieving adolescents. The importance of specific teacher skills. Journal of Research in Reading, 41(1), 20-41. https://doi.org/10.1111/1467-9817.12082
  • Owocki, G. (1999). Literacy through play. Portsmouth, NH: Heinemann
  • Ozmen G. O., Winslow, B., Andolina, S., Antona, M., Bodenschatz, A., Coursaris, C., ... & Xu, W. (2023). Six human-centered artificial intelligence grand challenges. International Journal of Human–Computer Interaction, 39(3), 391-437. https://doi.org/10.1080/10447318.2022.2153320
  • Quinn, J. M., Wagner, R. K., Petscher, Y., & Lopez, D. (2015). Developmental relations between vocabulary knowledge and reading comprehension: A latent change score modeling study. Child Development, 86, 159-175. https://doi.org/10.1111/cdev.12292
  • Reiber-Kuijpers, M., Kral, M., & Meijer, P. (2021). Digital reading in a second or foreign language: A systematic literature review. Computers & Education, 163, 104115. https://doi.org/10.1016/j.compedu.2020.104115
  • Robasto, D., Castellani, A., & Barbisoni, G. (2022). Perceived benefits of reading aloud in preschool: Analysis of a monitoring tool for the 0-6 age group. Effects of reading, 1(1), 55-75. https://doi.org/10.7347/EdL-01-2022-05
  • Rubio-Tamayo, J. L., Gertrudix Barrio, M., & García García, F. (2017). Immersive environments and virtual reality: Systematic review and advances in communication, interaction and simulation. Multimodal Technologies and Interaction, 1(4), 1-20. http://dx.doi.org/10.3390/mti1040021
  • Schott, C., & Marshall, S. (2021). Virtual Reality for Experiential Education: A User Experience Exploration. Australasian Journal of Educational Technology, 37(1), 96–110. https://doi.org/10.14742/ajet.5166
  • Tomczyk, Ł. (2020). Skills in the area of digital safety as a key component of digital literacy among teachers. Education and Information Technologies, 25, 471-486. https://doi.org/10.1007/s10639-019-09980-6
  • Wienrich, C., Obremski, D., & Israel, J. H. (2022). Repeated experience or a virtual nose to reduce simulator sickness? “Investigating prediction of the sensorial conflict theory and the rest-frame hypothesis in two virtual games. Entertainment Computing, 43, 100514. https://doi.org/10.1016/j.entcom.2022.100514
  • Yeh, Y. L., Lan, Y. J., & Lin, Y. T. R. (2018). Gender-related differences in collaborative learning in a 3D virtual reality environment by elementary school students. Journal of Educational Technology & Society, 21(4), 204-216. https://www.jstor.org/stable/26511549

Comparing Realities: A Study on the Impact of Virtual Reality versus Paper-Based Reading on Higher Education Students' Comprehension Skills

Yıl 2024, Cilt: 11 Sayı: 4, 19 - 36
https://doi.org/10.17275/per.24.47.11.4

Öz

Virtual Reality (VR) stands at the forefront of transformative educational technologies in the 21st century, promising to redefine traditional learning paradigms. This research delves into the impact of VR on higher education students' Reading Comprehension (RC) skills, contrasting it with conventional paper-based reading environments. By conducting a comparative analysis of RC skills among students engaged in reading a selected narrative through VR glasses and those using a paper-based format, this study offers valuable insights into the efficacy and challenges of VR in enhancing reading comprehension. A cohort of 98 undergraduate students participated in this study, which employed a mixed-methods research approach to scrutinize the differences in RC outcomes between the experimental (VR) and control (paper-based) groups. The findings reveal a notable disparity in RC scores, with the control group outperforming their VR counterparts, highlighting the need for further investigation into the obstacles faced by students when reading in a VR setting. Qualitative analysis sheds light on the underlying reasons for the diminished RC levels observed in the VR group, providing a nuanced understanding of the interaction between medium and comprehension. The implications of this research are far-reaching, offering crucial guidance to educational technologists, curriculum designers, policy makers, and educators contemplating the integration of VR into educational frameworks. By identifying the constraints and potential of VR in reading instruction, this study paves the way for optimizing VR-based learning environments to foster higher levels of reading comprehension among students.

Etik Beyan

he implementations were conducted at in Agri Ibrahim Cecen University/Turkey. Before implementations, necessary permissions were taken from undergraduate’s teachers and students. All children in our study were voluntary. Researcher helped them during activity. The names and faces of students were not used anywhere for this study.

Destekleyen Kurum

Scientific Research Projects Coordinatorship of Ardahan University, Turkey

Proje Numarası

2021-008

Teşekkür

This research has been funded within the scope of the research project (project no: 2021-008) titled "Design, Development, and Evaluation of a Virtual Reality Application for Educational Environment" supported by the Scientific Research Projects Coordinatorship of Ardahan University, Turkey.

Kaynakça

  • Al-Jarrah, H., & Ismail, N. S. B. (2018). Reading comprehension difficulties among EFL learners in higher learning institutions. International Journal of English Linguistics, 8(7), 32-41. https://doi.org/10.5539/ijel.v8n7p32
  • Alyousef, H. S. (2006). Teaching reading comprehension to ESL/EFL learners. Journal of Language and Learning, 5(1), 63-73.
  • Baceviciute, S., Terkildsen, T., & Makransky, G. (2021). Remediating learning from non-immersive to immersive media: Using EEG to investigate the effects of environmental embeddedness on reading in Virtual Reality. Computers & Education, 164, 104122. https://doi.org/10.1016/j.compedu.2020.104122
  • Ben‐Yehudah, G., & Eshet‐Alkalai, Y. (2021). Print versus digital reading comprehension tests: does the congruency of study and test medium matter? British Journal of Educational Technology, 52(1), 426-440. https://doi.org/10.1111/bjet.13014
  • Brown, H., & Cambourne, B. (1987). Read and retell. Portsmouth, NH: Heinemann Educational Books.
  • Chen, B., Wang, Y., & Wang, L. (2022). The Effects of Virtual Reality-Assisted Language Learning: A Meta-Analysis. Sustainability, 14(6), 3147. https://doi.org/10.3390/su14063147
  • Chuang, Y. C., & Cheng, K. H. (2023). Literary Reading by Virtual Reality: The Role of Empathy in Behavioral Intention and Reading Comprehension. Journal of Educafional Media & Library Sciences, 60(1), 77-111. https://doi.org/10.6120/JoEMLS
  • Chung, L. Y. (2012). Incorporating 3D-virtual reality into language learning. International Journal of Digital Content Technology and Its Applications, 6(6), 249-255. https://doi.org/10.4156/JDCTA.VOL6.ISSUE6.29
  • Clinton, V. (2019). Reading from paper compared to screens: A systematic review and meta‐analysis. Journal of Research in Reading, 42(2), 288-325. https://doi.org/10.1111/1467-9817.12269
  • Coban, M., Bolat, Y. I., & Goksu, I. (2022). The potential of immersive virtual reality to enhance learning: A meta-analysis. Educational Research Review, 100452. https://doi.org/10.1016/j.edurev.2022.100452
  • Cohen, J. (1968). Weighted kappa: Nominal scale agreement provision for scaled disagreement or partial credit. Psychological Bulletin, 70(4), 213-220. https://doi.org/10.1037/h0026256
  • Creswell, J. W., & Creswell, J. D. (2022) Research design: Qualitative, quantitative, and mixed methods approaches. (6th edn.). London: Sage.
  • Creswell, J. W., & Plano Clark, V. L. (2011). Designing and conducting mixed methods research (2nd ed.). Thousand Oaks, CA: Sage.
  • Danaei, D., Jamali, H. R., Mansourian, Y., & Rastegarpour, H. (2020). Comparing reading comprehension between children reading augmented reality and print storybooks. Computers & Education, 153, 103900. https://doi.org/10.1016/j.compedu.2020.103900
  • Delgado, P., Vargas, C., Ackerman, R., & Salmerón, L. (2018). Don’t throw away your printed books: A meta-analysis on the effects of reading media on reading comprehension. Educational Research Review, 25, 23-38. https://doi.org/10.1016/j.edurev.2018.09.003
  • Ehri, L. C. (2014). Orthographic mapping in the acquisition of reading, spelling memory, and vocabulary learning. Scientific Studies of Reading, 18, 5-12. https://doi.org/10.1080/10888438.2013.819356
  • Ertem. (2009). Investigating the effects of electronic cd-rom storybooks and traditional print storybooks on reading comprehension of fourth grade struggling readers. Doctoral Dissertation. The University of Florida.
  • Flores-Gallegos, R., Rodríguez-Leis, P., & Fernández, T. (2022). Effects of a virtual reality training program on visual attention and motor performance in children with reading learning disability. International Journal of Child-Computer Interaction, 32, 100394. https://doi.org/10.1016/j.ijcci.2021.100394
  • Frederiksen, J. G., Sørensen, S. M. D., Konge, L., Svendsen, M. B. S., Nobel-Jørgensen, M., Bjerrum, F., & Andersen, S. A. W. (2020). Cognitive load and performance in immersive virtual reality versus conventional virtual reality simulation training of laparoscopic surgery: a randomized trial. Surgical Endoscopy, 34, 1244-1252. https://doi.org/10.1007/s00464-019-06887-8
  • Fuchs, L. S., Fuchs, D., Hosp, M. K., & Jenkins, J. R. (2001). Oral reading fluency as an indicator of reading competence: A theoretical, empirical, and historical analysis. In The role of fluency in reading competence, assessment, and instruction (pp. 239-256). Routledge.
  • Gibson, A., Gold, J., & Sgouros, C. (2003). The power of story retelling. The Tutor, 1-11. http://pts-inc.net/wp-content/uploads/2018/05/The_Power_of_Story_Retelling.pdf
  • Grabe, W. P., & Stoller, F. L. (2013). Teaching and researching: Reading. Routledge.
  • Hirose, M., & Creswell, J. W. (2023). Applying core quality criteria of mixed methods research to an empirical study. Journal of Mixed Methods Research, 17(1), 12-28. https://doi.org/10.1177/15586898221086346
  • Kao, G. Y. M., Tsai, C. C., Liu, C. Y., & Yang, C. H. (2016). The effects of high/low interactive electronic storybooks on elementary school students’ reading motivation, story comprehension and chromatics concepts. Computers & Education, 100, 56-70. https://doi.org/10.1016/j.compedu.2016.04.013
  • Kaplan-Rakowski, R., & Gruber, A. (2024). An experimentalstudy on reading in high-immersion virtual reality. British Journal of EducationalTechnology, 55, 541-559. https://doi.org/10.1111/bjet.13392
  • Kemp, A., Palmer, E., Strelan, P., & Thompson, H. (2022). Exploring the specification of educational compatibility of virtual reality within a technology acceptance model. Australasian Journal of Educational Technology, 38(2), 15-34. https://doi.org/10.14742/ajet.7338
  • Khan, N., Sarwar, A., Chen, T. B., & Khan, S. (2022). Connecting digital literacy in higher education to the 21st century workforce. Knowledge Management & E-Learning, 14(1), 46-61. https://doi.org/10.34105/j.kmel.2022.14.004
  • Khukalenko, I. S., Kaplan-Rakowski, R., An, Y., & Iushina, V. D. (2022). Teachers’ perceptions of using virtual reality technology in classrooms: A large-scale survey. Education and Information Technologies, 1-23. https://doi.org/10.1007/s10639-022-11061-0
  • Kim, H. K., Park, J., Choi, Y., & Choe, M. (2018). Virtual reality sickness questionnaire (VRSQ): Motion sickness measurement index in a virtual reality environment. Applied Ergonomics, 69, 66-73. https://doi.org/10.1016/j.apergo.2017.12.016
  • Klenke, K. (2008). Qualitative research in the study of leadership. Emerald Group Publishing.
  • Kuşdemir, Y., & Bulut, P. (2018). The relationship between elementary school students’ reading comprehension and reading motivation. Journal of Education and Training Studies, 6(12). 97-110. https://doi.org/10.11114/jets.v6i12.3595
  • Kwok, A. P. K., Yan, M., Xu, Z. H., Lin, J. Y., Da Chen, R., & Wen, S. L. (2023). Effects of line length, number of lines, line spacing, and font size on reading performance of Chinese text in virtual reality environment. International Journal of Industrial Ergonomics, 96, 103469. https://doi.org/10.1016/j.ergon.2023.103469
  • Leslie, L. (1993). A developmental-interactive approach to reading assessment. Reading & Writing Quarterly, 9(1), 5-30. Retrieved from https://www.tandfonline.com/doi/abs/10.1080/1057356930090102.
  • Liu, Z. (2022). Reading in the age of digital distraction. Journal of Documentation, 78(6), 1201-1212. https://doi.org/10.1108/JD-07-2021-0130
  • Meniado, J. C. (2016). Metacognitive Reading Strategies, Motivation, and Reading Comprehension Performance of Saudi EFL Students. English Language Teaching, 9(3), 117-129. https://doi.org/10.5539/elt.v9n3p117
  • Morrow, L. M. (1985). Retelling stories: A strategy for improving young children’s comprehension, concept of story structure, and oral language complexity. The Elementary School Journal, 85(5), 647-661.
  • Morrow, L. M. (1986). Effects of structural guidance in story retelling on children’s dictation of original stories. Journal of Reading Behavior, 18(2), 135-152. https://doi.org/10.1080/10862968609547561
  • Okkinga, M., van Steensel, R., van Gelderen, A. J., & Sleegers, P. J. (2018). Effects of reciprocal teaching on reading comprehension of low‐achieving adolescents. The importance of specific teacher skills. Journal of Research in Reading, 41(1), 20-41. https://doi.org/10.1111/1467-9817.12082
  • Owocki, G. (1999). Literacy through play. Portsmouth, NH: Heinemann
  • Ozmen G. O., Winslow, B., Andolina, S., Antona, M., Bodenschatz, A., Coursaris, C., ... & Xu, W. (2023). Six human-centered artificial intelligence grand challenges. International Journal of Human–Computer Interaction, 39(3), 391-437. https://doi.org/10.1080/10447318.2022.2153320
  • Quinn, J. M., Wagner, R. K., Petscher, Y., & Lopez, D. (2015). Developmental relations between vocabulary knowledge and reading comprehension: A latent change score modeling study. Child Development, 86, 159-175. https://doi.org/10.1111/cdev.12292
  • Reiber-Kuijpers, M., Kral, M., & Meijer, P. (2021). Digital reading in a second or foreign language: A systematic literature review. Computers & Education, 163, 104115. https://doi.org/10.1016/j.compedu.2020.104115
  • Robasto, D., Castellani, A., & Barbisoni, G. (2022). Perceived benefits of reading aloud in preschool: Analysis of a monitoring tool for the 0-6 age group. Effects of reading, 1(1), 55-75. https://doi.org/10.7347/EdL-01-2022-05
  • Rubio-Tamayo, J. L., Gertrudix Barrio, M., & García García, F. (2017). Immersive environments and virtual reality: Systematic review and advances in communication, interaction and simulation. Multimodal Technologies and Interaction, 1(4), 1-20. http://dx.doi.org/10.3390/mti1040021
  • Schott, C., & Marshall, S. (2021). Virtual Reality for Experiential Education: A User Experience Exploration. Australasian Journal of Educational Technology, 37(1), 96–110. https://doi.org/10.14742/ajet.5166
  • Tomczyk, Ł. (2020). Skills in the area of digital safety as a key component of digital literacy among teachers. Education and Information Technologies, 25, 471-486. https://doi.org/10.1007/s10639-019-09980-6
  • Wienrich, C., Obremski, D., & Israel, J. H. (2022). Repeated experience or a virtual nose to reduce simulator sickness? “Investigating prediction of the sensorial conflict theory and the rest-frame hypothesis in two virtual games. Entertainment Computing, 43, 100514. https://doi.org/10.1016/j.entcom.2022.100514
  • Yeh, Y. L., Lan, Y. J., & Lin, Y. T. R. (2018). Gender-related differences in collaborative learning in a 3D virtual reality environment by elementary school students. Journal of Educational Technology & Society, 21(4), 204-216. https://www.jstor.org/stable/26511549
Toplam 48 adet kaynakça vardır.

Ayrıntılar

Birincil Dil İngilizce
Konular Yükseköğretim Çalışmaları (Diğer)
Bölüm Research Articles
Yazarlar

Murat Çoban 0000-0003-2415-5747

Arif Cem Topuz 0000-0002-5110-5334

Ahmet Karabulut 0000-0002-2222-4078

Thomas K. F. Chiu Bu kişi benim 0000-0003-2887-5477

Proje Numarası 2021-008
Erken Görünüm Tarihi 3 Temmuz 2024
Yayımlanma Tarihi
Gönderilme Tarihi 15 Mart 2024
Kabul Tarihi 28 Mayıs 2024
Yayımlandığı Sayı Yıl 2024 Cilt: 11 Sayı: 4

Kaynak Göster

APA Çoban, M., Topuz, A. C., Karabulut, A., K. F. Chiu, T. (2024). Comparing Realities: A Study on the Impact of Virtual Reality versus Paper-Based Reading on Higher Education Students’ Comprehension Skills. Participatory Educational Research, 11(4), 19-36. https://doi.org/10.17275/per.24.47.11.4