Research Article

Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia

Volume: 22 Number: 5 October 1, 2018
EN

Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia

Abstract

The Digital World has become the most significant platform for spreading the written and visual documents about cultural and historical heritages in accordance with the recent developments on web based technologies. All kind of digital platforms such as notebooks, personal computers, tablets and mobile phones are the primary tools to transfer local values to global scale. Nevertheless, it is not possible to say that these technological opportunities are not used efficiently to promote museums keeping the inheritance and memory of societies. Fortunately, 3D game technologies and virtual reality applications have been started to use in this area. The traditional promotion methods are being replaced by these new and innovative solutions including ‘virtual museum’ term. People are capable to use this platform to see and interactively walk through the virtually reconstructed museums in a 3D digital environment. Creating accessible web based virtual museum platforms will attract tourists, students and researchers from all ages. The aim of this study is to create a virtual museum platform including all kind of written and visual materials. Hagia Sophia has been selected as the case study area of this study and digitally reconstructed to use in the project.

Keywords

References

  1. [1] White, M. 2014. “Virtual museums: Engaging with our cultural heritage through digital media”. University of Sussex Research & Enterprise. Accessed 4 June 2015.https://www.sussex.ac.uk/webteam/gateway/file.php?name=rcs-white-press-ready.pdf&site=274.[2] TUIK (Turkish Statistical Institute). 2017. “Kültürel Miras”. Accessed 11 December 2017.http://www.tuik.gov.tr/PreHaberBultenleri.do;jsessionid=GkRxhnTQRVDSQHyVpmYHgcTGvnLm47YnyD1nzHw0yTV58RhmKpTG!1782656678?id=24677[3] Mateevitsi, V., Sfakianos, M., Lepouras, G., & Vassilakis, C. 2012. “A game-engine based virtual museum authoring and presentation system”. Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts, 2008/9/10, p: 451-457, ACM, New York, USA.[4] Anderson, E. F., McLoughlin, L., Liarokapis, F., Peters, C., Petridis, P., & Freitas, S. 2009. “Serious Games in Cultural Heritage”. The 10th International Symposium on Virtual Reality, Archaeology and Cultural Heritage, VAST - State of the Art Reports.[5] DHSM - Directorate of Hagia Sophia Museum. 2015. “History of Hagia Sophia Museum”. Accessed 3 December 2017. http://ayasofyamuzesi.gov.tr/en/history.[6] Bastanlar, Y. 2007. “User Behaviour in Web-based Interactive Virtual Tours”, Proc. of 29th International Conference on Information Technology Interfaces, Dubrovnik, Croatia. [7] Villaneuva, R., Moore, A., Wong, B.L.W. 2004. “Usability Evaluation of Non-immersive, Desktop, Photo-realistic Virtual Environments”. The 16th Annual Colloquium of the Spatial Information Research Centre (SIRC).[8] Guarnieri, A., Vettore, A., El-Hakim, S., & Gonzo, L. 2004. “Digital Photogrammetry and Laser Scanning In Cultural Heritage Survey”, ISPRS Comm. V Sym.[9] Kadobayashi R., Kochi, N., Otani, & H. Furukawa, R. 2004. “Comparison and Evaluation of Laser Scanning and Photogrammetry and Their Combined Use for Digital Recording of Cultural Heritage”, ISPRS Comm. V Sym.[10] Conforti Andreoni, D., Pinto, L. 2004. “The Creation of The Digital Models for The Protection of Cultural Heritage: The Baptistery of Cremona”, ISPRS Comm. V Sym.[11] Bastanlar, Y., Grammalidis, N., Zabulis, X., Yilmaz, E., Yardimci, Y., & Triantafyllidis, G. 2008. “3D Reconstruction for a Cultural Heritage Virtual Tour System”, International Society for Photogrammetry and Remote Sensing, Beijing, China.[12] Mainstone, R. J. 1988. “Hagia Sophia: Architecture, Structure, Liturgy of Justinian's Great Church”, Thames and Hudson.[13] White, M. 2014. “Virtual museums: Engaging with our cultural heritage through digital media”. University of Sussex Research & Enterprise. Accessed 4 June 2015.https://www.sussex.ac.uk/webteam/gateway/file.php?name=rcs-white-press-ready.pdf&site=274.[14] Wojciechowski, R., Walczak, K., White, M., & Cellary, W. 2004. “Building Virtual and Augmented Reality museum exhibitions”. Ninth International Conference on 3D Web Technology, Web3D 2004, Monterey, California, USA, April 5-8, 2004. DOI: 10.1145/985040.985060.[15] Kelly, L., & Bartlett, A. 2009. “Young People and Museums”. Australian Museum, Sydney, Australia. Accessed 7 June 2015. http://australianmuseum.net.au/young-people-and-museums.

Details

Primary Language

English

Subjects

Civil Engineering

Journal Section

Research Article

Authors

Publication Date

October 1, 2018

Submission Date

February 8, 2018

Acceptance Date

March 23, 2018

Published in Issue

Year 2018 Volume: 22 Number: 5

APA
Döker, M. F., & Kırlangıçoğlu, C. (2018). Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia. Sakarya University Journal of Science, 22(5), 1337-1345. https://doi.org/10.16984/saufenbilder.392091
AMA
1.Döker MF, Kırlangıçoğlu C. Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia. SAUJS. 2018;22(5):1337-1345. doi:10.16984/saufenbilder.392091
Chicago
Döker, Mehmet Fatih, and Cem Kırlangıçoğlu. 2018. “Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia”. Sakarya University Journal of Science 22 (5): 1337-45. https://doi.org/10.16984/saufenbilder.392091.
EndNote
Döker MF, Kırlangıçoğlu C (October 1, 2018) Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia. Sakarya University Journal of Science 22 5 1337–1345.
IEEE
[1]M. F. Döker and C. Kırlangıçoğlu, “Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia”, SAUJS, vol. 22, no. 5, pp. 1337–1345, Oct. 2018, doi: 10.16984/saufenbilder.392091.
ISNAD
Döker, Mehmet Fatih - Kırlangıçoğlu, Cem. “Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia”. Sakarya University Journal of Science 22/5 (October 1, 2018): 1337-1345. https://doi.org/10.16984/saufenbilder.392091.
JAMA
1.Döker MF, Kırlangıçoğlu C. Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia. SAUJS. 2018;22:1337–1345.
MLA
Döker, Mehmet Fatih, and Cem Kırlangıçoğlu. “Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia”. Sakarya University Journal of Science, vol. 22, no. 5, Oct. 2018, pp. 1337-45, doi:10.16984/saufenbilder.392091.
Vancouver
1.Mehmet Fatih Döker, Cem Kırlangıçoğlu. Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia. SAUJS. 2018 Oct. 1;22(5):1337-45. doi:10.16984/saufenbilder.392091

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