Agile Methods in Game Programming based on Scrum
Abstract
Keywords
References
- Abrahamsson, P., Salo, O., Ronkainen, J., & Warsta, J. (2017). Agile software development methods: Review and analysis. arXiv preprint arXiv:1709.08439.
- Baytam, V., & Kalıpsız, O. (2011). Scrum Software Development Model Management Tool ScrumMApp. Fifth National Software Engineering Symposium, September (in Turkey).
- Beck, K., Beedle, M., Van Bennekum, A., Cockburn, A., Cunningham, W., Fowler, M., & Kern, J. (2001). Manifesto for agile software development.
- Boehm, B. (2002). Get ready for agile methods, with care. Computer, (1), 64-69.
- Duru, I. (2014). Design and implementation of mobile applications in agile methods (in Turkey).
- Grenning, J. (2001). Launching extreme programming at a process-intensive company. IEEE Software, 18(6), 27-33.
- Highsmith, J. (2002). What is agile software development?. crosstalk, 15(10), 4-10.
- Hundermark, P. (2009). Do better scrum. ScrumSense: http://www. scrumsense. com/wp-content/uploads/2009/12/DoBetterScrum-v2. pdf.
Details
Primary Language
English
Subjects
Software Testing, Verification and Validation
Journal Section
Research Article
Publication Date
October 1, 2020
Submission Date
December 12, 2019
Acceptance Date
July 2, 2020
Published in Issue
Year 2020 Volume: 24 Number: 5
Cited By
Scrum Yöntemi İle Oyun Programlama Ve Süre Tahmini
Türkiye Bilişim Vakfı Bilgisayar Bilimleri ve Mühendisliği Dergisi
https://doi.org/10.54525/tbbmd.858378