Research Article

Make it Green: An Educational Board Game on Solutions for Climate Change for Grade 7 Students

Volume: 7 Number: 1 January 31, 2024
EN

Make it Green: An Educational Board Game on Solutions for Climate Change for Grade 7 Students

Abstract

Climate change is a global issue with wide-ranging effects on ecological, social, and economic systems, emphasizing the need for climate change literacy and awareness to implement effective adaptation and mitigation strategies. Employing gamification, mainly through board games, offers a communication and educational method to enhance both literacy and awareness surrounding climate change. This study aimed to develop an educational board game illustrating the concept of climate change and its consequence in the community. The Analysis, Design, Development, Implementation, and Evaluation (ADDIE) model served as the instructional design for game development, and the game underwent evaluation by game designers, science educators, earth science specialists, and environmental sustainability associate. To test its effectiveness, the researchers conducted a pretest-posttest evaluation involving 70 Grade 7 students from Caloocan City Science High School who voluntarily participated in the study. The results showed that the average scores of the posttest were higher than compared to the pretest. This implies that the students have improved their knowledge and awareness after playing the game. The findings of this study show that the board game Make it Green could be used as a teaching aid for climate change.

Keywords

Supporting Institution

Caloocan City Science High School

Project Number

N/A

Thanks

Researchers would like to express their sincerest gratitude for the contributions of the following: Mr. Marc Reuben K. Cuento and Mr. Thomas Regala, game designers, who have graciously helped in making the game more interesting and interactive; Mr. John Michael Timosa, science educator, for his assistance in gathering experts to evaluate Make it Green; Mr. Mark Anthony Lim, Mr. Michael A. Magbanua and Mr. Roy R. Piloneo, science educators in University of the East Manila; Mr. Jastine Kent E. Florungco, MAEd and Mr. Rodrigo M. Narvaez, earth science educators in La Consolacion College Caloocan; Ms. Jean Jardaleza Mijares, Ateneo Institute of Sustainability Associate; Ms. Monique Anne B. Tizon, Mr. John Alfred C. Pelenio, Mr. Anthony Guiller E. Urbano, Mr Eligio C. Obille Jr., science education associates and specialist in University of the Philippines National Institute for Science and Mathematics Education Development, for evaluating Make it Green and validating research instruments; Ms. Ma. Janna Dela Cruz, statistician, for her guidance concerning the statistics and data of the study. Lastly, to Dr. Jocelyn M. Alinab for giving the researchers the opportunity to conduct their study and for her support in this endeavor. The team would also like to express gratitude to Chrisrence Patio, Aaron Mayao, Stephanie Reinne Cena, Xandara Francisco, Miguel Casey Ilaw, and Kiedis Tuliao.

References

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Details

Primary Language

English

Subjects

Instructional Technologies, STEM Education

Journal Section

Research Article

Early Pub Date

January 6, 2024

Publication Date

January 31, 2024

Submission Date

August 25, 2023

Acceptance Date

November 2, 2023

Published in Issue

Year 2024 Volume: 7 Number: 1

APA
Dela Cruz, M. J., Dela Guardia, N. G., Jamandra, N., Del Mundo, E., & Lee, S. (2024). Make it Green: An Educational Board Game on Solutions for Climate Change for Grade 7 Students. Journal of STEAM Education, 7(1), 10-38. https://doi.org/10.55290/steam.1349238
AMA
1.Dela Cruz MJ, Dela Guardia NG, Jamandra N, Del Mundo E, Lee S. Make it Green: An Educational Board Game on Solutions for Climate Change for Grade 7 Students. Journal of STEAM Education. 2024;7(1):10-38. doi:10.55290/steam.1349238
Chicago
Dela Cruz, Mary Joyce, Neil Gabriel Dela Guardia, Nicole Jamandra, Erickson Del Mundo, and Shanin Lee. 2024. “Make It Green: An Educational Board Game on Solutions for Climate Change for Grade 7 Students”. Journal of STEAM Education 7 (1): 10-38. https://doi.org/10.55290/steam.1349238.
EndNote
Dela Cruz MJ, Dela Guardia NG, Jamandra N, Del Mundo E, Lee S (January 1, 2024) Make it Green: An Educational Board Game on Solutions for Climate Change for Grade 7 Students. Journal of STEAM Education 7 1 10–38.
IEEE
[1]M. J. Dela Cruz, N. G. Dela Guardia, N. Jamandra, E. Del Mundo, and S. Lee, “Make it Green: An Educational Board Game on Solutions for Climate Change for Grade 7 Students”, Journal of STEAM Education, vol. 7, no. 1, pp. 10–38, Jan. 2024, doi: 10.55290/steam.1349238.
ISNAD
Dela Cruz, Mary Joyce - Dela Guardia, Neil Gabriel - Jamandra, Nicole - Del Mundo, Erickson - Lee, Shanin. “Make It Green: An Educational Board Game on Solutions for Climate Change for Grade 7 Students”. Journal of STEAM Education 7/1 (January 1, 2024): 10-38. https://doi.org/10.55290/steam.1349238.
JAMA
1.Dela Cruz MJ, Dela Guardia NG, Jamandra N, Del Mundo E, Lee S. Make it Green: An Educational Board Game on Solutions for Climate Change for Grade 7 Students. Journal of STEAM Education. 2024;7:10–38.
MLA
Dela Cruz, Mary Joyce, et al. “Make It Green: An Educational Board Game on Solutions for Climate Change for Grade 7 Students”. Journal of STEAM Education, vol. 7, no. 1, Jan. 2024, pp. 10-38, doi:10.55290/steam.1349238.
Vancouver
1.Mary Joyce Dela Cruz, Neil Gabriel Dela Guardia, Nicole Jamandra, Erickson Del Mundo, Shanin Lee. Make it Green: An Educational Board Game on Solutions for Climate Change for Grade 7 Students. Journal of STEAM Education. 2024 Jan. 1;7(1):10-38. doi:10.55290/steam.1349238

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