Research Article

Positive and Negative Aspects of Digital Games from the Perspective of Adolescents

Volume: 12 Number: 67 December 31, 2022
TR EN

Positive and Negative Aspects of Digital Games from the Perspective of Adolescents

Abstract

The game, which is the work of the child, is handled in two ways as real play and digital play. From these games, digital games can be played with technological tools owing to the development of technology. These games also have positive and negative aspects. For this reason, it was aimed to reveal the positive and negative aspects of digital games from the point of view of adolescents in the study. Therefore, the study was carried out with 106 voluntarily adolescents who play digital games and between ages 12-14. In the study, where the data were collected quantitatively, a questionnaire consisted of open-ended-multiple-choice questions were used. According to the adolescents, the positive aspects of digital games were; eliminating boredom, reflex development, learning language, strategic thinking, experiencing competitiveness, earning money, relaxation, possibility to being an e-sport player. The negative aspects of digital games were; physical problems, problems related to lessons, attention, family.

Keywords

Supporting Institution

Green Crescent PhD research scholarship for graduate theses

Project Number

2017/5

Thanks

We would like to thank Green Crescent for their support

References

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Details

Primary Language

English

Subjects

Psychology

Journal Section

Research Article

Publication Date

December 31, 2022

Submission Date

June 10, 2021

Acceptance Date

November 18, 2022

Published in Issue

Year 2022 Volume: 12 Number: 67

APA
Doğan Keskin, A., & Aral, N. (2022). Positive and Negative Aspects of Digital Games from the Perspective of Adolescents. Turkish Psychological Counseling and Guidance Journal, 12(67), 543-557. https://doi.org/10.17066/tpdrd.12241172
AMA
1.Doğan Keskin A, Aral N. Positive and Negative Aspects of Digital Games from the Perspective of Adolescents. Turkish Psychological Counseling and Guidance Journal. 2022;12(67):543-557. doi:10.17066/tpdrd.12241172
Chicago
Doğan Keskin, Ayten, and Neriman Aral. 2022. “Positive and Negative Aspects of Digital Games from the Perspective of Adolescents”. Turkish Psychological Counseling and Guidance Journal 12 (67): 543-57. https://doi.org/10.17066/tpdrd.12241172.
EndNote
Doğan Keskin A, Aral N (December 1, 2022) Positive and Negative Aspects of Digital Games from the Perspective of Adolescents. Turkish Psychological Counseling and Guidance Journal 12 67 543–557.
IEEE
[1]A. Doğan Keskin and N. Aral, “Positive and Negative Aspects of Digital Games from the Perspective of Adolescents”, Turkish Psychological Counseling and Guidance Journal, vol. 12, no. 67, pp. 543–557, Dec. 2022, doi: 10.17066/tpdrd.12241172.
ISNAD
Doğan Keskin, Ayten - Aral, Neriman. “Positive and Negative Aspects of Digital Games from the Perspective of Adolescents”. Turkish Psychological Counseling and Guidance Journal 12/67 (December 1, 2022): 543-557. https://doi.org/10.17066/tpdrd.12241172.
JAMA
1.Doğan Keskin A, Aral N. Positive and Negative Aspects of Digital Games from the Perspective of Adolescents. Turkish Psychological Counseling and Guidance Journal. 2022;12:543–557.
MLA
Doğan Keskin, Ayten, and Neriman Aral. “Positive and Negative Aspects of Digital Games from the Perspective of Adolescents”. Turkish Psychological Counseling and Guidance Journal, vol. 12, no. 67, Dec. 2022, pp. 543-57, doi:10.17066/tpdrd.12241172.
Vancouver
1.Ayten Doğan Keskin, Neriman Aral. Positive and Negative Aspects of Digital Games from the Perspective of Adolescents. Turkish Psychological Counseling and Guidance Journal. 2022 Dec. 1;12(67):543-57. doi:10.17066/tpdrd.12241172

Cited By

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