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Attitudes of University Students Towards Intelligence Games Ardahan University Sample

Year 2024, Issue: Ö14, 702 - 714, 21.03.2024
https://doi.org/10.29000/rumelide.1455627

Abstract

It is thought that the attitudes of students studying at universities towards intelligence games will contribute to digitalization and innovation processes. The aim of the current research is to examine the attitudes of university students towards intelligence games in terms of some variables. The descriptive survey model, which is a quantitative research method, was used in the research. The study group of the research consists of students from the Child Development Program, Medical Documentation and Secretarial Department, Hair Care and Beauty Services Program, Elderly Care Program, Medical Laboratory Techniques Program and Medical Imaging Techniques Program at Ardahan University. ‘Attitude Scale Towards Intelligence Games’ was used as a data collection tool in the research. Data were analyzed with the SPSS 21.0 package program. Based on the results of the 'test of normality' conducted in the data analysis, it was determined that university students showed a normal distribution in the context of age, gender, department and department-based class variables in which their attitudes towards intelligence games were examined; however, they did not show a normal distribution in the context of class and previous education variables for intelligence games. According to the data obtained from the research findings, female students have higher attitudes towards intelligence games at a level that will make a significant difference compared to male students.

References

  • Ak. B. (2008). Organizing and displaying data (Ed. Şeref Kalaycı). in SPSS Applied Multivariate Statistical Techniques. 3-47. Ankara: Asil Broadcast Distribution.
  • Alkan. A.. & Mertol. H. (2017). Opinions of parents of gifted students about mind-intelligence games. Kırşehir Ahi Evran University Journal of Health Sciences. 1(1). 57-63.
  • Alkaş Ulusoy. Saygı & Umay (2017). Views of elementary mathematics teachers about mental games course. Hacettepe University Faculty of Education Journal. 32(2). 280-294.
  • Altun. M.. Hazar. M. & Hazar. Z. (2016). Investigation of the effects of brain teasers on attention spans of pre school children. International Journal of Environmental & Science Education. 11(15). 8112-8119.
  • Aslan. M. (2019). Examınatıon of problems experıenced by teachers teachıng mınd games courses. Scientific Educational Studies. 3(1). 56-73. doi: 10.31798/ses.493223
  • Bottino. R.M.. & Ott. M. (2006). Mind games. reasoning skills. and the primary school curriculum: hints from a field experiment. Learning Media & Technology. 31(4). 359-375. doi: 10.1080/17439880601022981
  • Büyüköztürk. Ş. (2017). Data analysis handbook for social sciences statistics. research design. spss applications and interpretation. Ankara: Pegem Academy.
  • Cohen. L.. Manion. L. & Morison. K. (2000). Research methods in education. London: Routledge Falmer.
  • Çetin. A. & Özbuğutu. E. (2020). Science teacher candidates' opinions about mind games. Dicle University Ziya Gökalp Faculty of Education Journal. 1(37). 93-99. Retrieved from https://dergipark.org.tr/en/pub/zgefd/issue/54277/723893
  • Demirel. T. (2015). Evaluating cognitive and affective effects of using mind games in Turkish and Mathematics courses on secondary school students (Thesis No. 418220) [Doctoral thesis. Atatürk University-Erzurum]. National Thesis Center of the Council of Higher Education.
  • Devecioğlu. Y.. & Karadağ. Z. (2014). Evaluation of ıntelligence games lesson in the context of purpose. expectations and suggestions. Bayburt University Faculty of Education Journal. 9(1). 41-61.
  • Duman. E. Z.. Arslan A.. & Kuçukşabanoglu. O. (2023). The place of intelligence games in philosophy and logic education. Science Insights Education Frontiers. 17(1). 2651-2676. doi: https://doi.org/10.15354/sief.23.re230
  • Gershenfeld. A. (2014). Mind Games Video games could transform education. But first. Game designers. teachers and parents have to move beyond both hype and fear. Scientific American. 310(2). 54-59.
  • Gümüş. K. A. (2018). An investigation of the relationship between secondary school students' achievement goal orientations and their attitudes toward English (Thesis No. 532419) [Masters thesis. Kırıkkale University-Kırıkkale]. National Thesis Center of the Council of Higher Education.
  • Hassabis. D. (2017). Artificial Intelligence: Chess match of the century. Nature (544). 413-414. https://doi.org/10.1038/544413a
  • Karakaya, İ. (2012). Scientific Research methods. A. Tanrıöğen (Edt.). Scientific research methods. Ankara: Anı.
  • Kirriemuir. J.. & McFarlane. A. (2004). Literature review in games and learning. ID: hal 00190453 https://telearn.hal.science/hal-00190453
  • Kul. M. (2018). Turk's strategy and ıntellıgence game "Mangala". Electronic Turkish Studies. 13(18). 979-990.
  • Kurbal. M. S. (2015). An ınvestıgation of sixth grade students’ problem solving strategies and underlying reasoning in the context of a course on general puzzles and games (Thesis No. 399985) [Master's thesis. ODTÜ University-Ankara]. Higher Education Council National Thesis Center.
  • Kurupınar. A. & Aydoğan. Y. (2020). Developing the Attitude Scale Towards Intelligence Games (ZOTS): Validity and reliability study. Turkish Studies Education. 15(6). 4383-4400.
  • MEB. (2013). Intelligence Games Lesson Curriculum (5th-8th Grades) http://ttkb.meb.gov.tr/dosyalar/programlar/ilkogretim/zekâoyunlari.pd Accessed from site on 24.08.2023.
  • Savaş. M. A. (2019). The effect of mind game training on the critical thinking skills of science teacher candidates (Thesis No. 571502) [Master's thesis. Bartın University-Bartın]. Higher Education Council National Thesis Center.
  • Tabachnick. B. G. & Fidell. L. S. (2013). Using multivariate statistics. (6. Press). Pearson.
  • Yardimciel. F. & Kılıç. D. (2021). Investigation of class teachers' attitudes towards intelligence games in terms of some variables (pp. 539-545): Vol 19. 19th International Primary Teacher Education Symposium (IPTES 2021). http://usos.soedernegi.org/Home/ArchiveDetail/9dc3bdf1-3785-481a-acd66ae3f6ec8cb1
  • Yılmaz. Ş. (2019). Teacher opinions regarding the elective mind games course [Master's thesis. Balıkesir University-Balıkesir]. Higher Education Council National Thesis Center.
  • Yılmaz. Ş.. & İkikardeş. N. Y. (2020). Secondary school teachers' opinions about intelligence games course. Necatibey Faculty of Education Electronic Journal of Science and Mathematics Education. 14(1). 528-576.
  • Zhou. L. (2023). Intelligence games: A useful tool in philosophy and logic education. Science Insights Education Frontiers. 17(1). 2599-2600. doi: 10.15354/sief.23.co093.
Year 2024, Issue: Ö14, 702 - 714, 21.03.2024
https://doi.org/10.29000/rumelide.1455627

Abstract

It is thought that the attitudes of students studying at universities towards intelligence games will contribute to digitalization and innovation processes. The aim of the current research is to examine the attitudes of university students towards intelligence games in terms of some variables. The descriptive survey model, which is a quantitative research method, was used in the research. The study group of the research consists of students from the Child Development Program, Medical Documentation and Secretarial Department, Hair Care and Beauty Services Program, Elderly Care Program, Medical Laboratory Techniques Program and Medical Imaging Techniques Program at Ardahan University. ‘Attitude Scale Towards Intelligence Games’ was used as a data collection tool in the research. Data were analyzed with the SPSS 21.0 package program. Based on the results of the 'test of normality' conducted in the data analysis, it was determined that university students showed a normal distribution in the context of age, gender, department and department-based class variables in which their attitudes towards intelligence games were examined; however, they did not show a normal distribution in the context of class and previous education variables for intelligence games. According to the data obtained from the research findings, female students have higher attitudes towards intelligence games at a level that will make a significant difference compared to male students.

References

  • Ak. B. (2008). Organizing and displaying data (Ed. Şeref Kalaycı). in SPSS Applied Multivariate Statistical Techniques. 3-47. Ankara: Asil Broadcast Distribution.
  • Alkan. A.. & Mertol. H. (2017). Opinions of parents of gifted students about mind-intelligence games. Kırşehir Ahi Evran University Journal of Health Sciences. 1(1). 57-63.
  • Alkaş Ulusoy. Saygı & Umay (2017). Views of elementary mathematics teachers about mental games course. Hacettepe University Faculty of Education Journal. 32(2). 280-294.
  • Altun. M.. Hazar. M. & Hazar. Z. (2016). Investigation of the effects of brain teasers on attention spans of pre school children. International Journal of Environmental & Science Education. 11(15). 8112-8119.
  • Aslan. M. (2019). Examınatıon of problems experıenced by teachers teachıng mınd games courses. Scientific Educational Studies. 3(1). 56-73. doi: 10.31798/ses.493223
  • Bottino. R.M.. & Ott. M. (2006). Mind games. reasoning skills. and the primary school curriculum: hints from a field experiment. Learning Media & Technology. 31(4). 359-375. doi: 10.1080/17439880601022981
  • Büyüköztürk. Ş. (2017). Data analysis handbook for social sciences statistics. research design. spss applications and interpretation. Ankara: Pegem Academy.
  • Cohen. L.. Manion. L. & Morison. K. (2000). Research methods in education. London: Routledge Falmer.
  • Çetin. A. & Özbuğutu. E. (2020). Science teacher candidates' opinions about mind games. Dicle University Ziya Gökalp Faculty of Education Journal. 1(37). 93-99. Retrieved from https://dergipark.org.tr/en/pub/zgefd/issue/54277/723893
  • Demirel. T. (2015). Evaluating cognitive and affective effects of using mind games in Turkish and Mathematics courses on secondary school students (Thesis No. 418220) [Doctoral thesis. Atatürk University-Erzurum]. National Thesis Center of the Council of Higher Education.
  • Devecioğlu. Y.. & Karadağ. Z. (2014). Evaluation of ıntelligence games lesson in the context of purpose. expectations and suggestions. Bayburt University Faculty of Education Journal. 9(1). 41-61.
  • Duman. E. Z.. Arslan A.. & Kuçukşabanoglu. O. (2023). The place of intelligence games in philosophy and logic education. Science Insights Education Frontiers. 17(1). 2651-2676. doi: https://doi.org/10.15354/sief.23.re230
  • Gershenfeld. A. (2014). Mind Games Video games could transform education. But first. Game designers. teachers and parents have to move beyond both hype and fear. Scientific American. 310(2). 54-59.
  • Gümüş. K. A. (2018). An investigation of the relationship between secondary school students' achievement goal orientations and their attitudes toward English (Thesis No. 532419) [Masters thesis. Kırıkkale University-Kırıkkale]. National Thesis Center of the Council of Higher Education.
  • Hassabis. D. (2017). Artificial Intelligence: Chess match of the century. Nature (544). 413-414. https://doi.org/10.1038/544413a
  • Karakaya, İ. (2012). Scientific Research methods. A. Tanrıöğen (Edt.). Scientific research methods. Ankara: Anı.
  • Kirriemuir. J.. & McFarlane. A. (2004). Literature review in games and learning. ID: hal 00190453 https://telearn.hal.science/hal-00190453
  • Kul. M. (2018). Turk's strategy and ıntellıgence game "Mangala". Electronic Turkish Studies. 13(18). 979-990.
  • Kurbal. M. S. (2015). An ınvestıgation of sixth grade students’ problem solving strategies and underlying reasoning in the context of a course on general puzzles and games (Thesis No. 399985) [Master's thesis. ODTÜ University-Ankara]. Higher Education Council National Thesis Center.
  • Kurupınar. A. & Aydoğan. Y. (2020). Developing the Attitude Scale Towards Intelligence Games (ZOTS): Validity and reliability study. Turkish Studies Education. 15(6). 4383-4400.
  • MEB. (2013). Intelligence Games Lesson Curriculum (5th-8th Grades) http://ttkb.meb.gov.tr/dosyalar/programlar/ilkogretim/zekâoyunlari.pd Accessed from site on 24.08.2023.
  • Savaş. M. A. (2019). The effect of mind game training on the critical thinking skills of science teacher candidates (Thesis No. 571502) [Master's thesis. Bartın University-Bartın]. Higher Education Council National Thesis Center.
  • Tabachnick. B. G. & Fidell. L. S. (2013). Using multivariate statistics. (6. Press). Pearson.
  • Yardimciel. F. & Kılıç. D. (2021). Investigation of class teachers' attitudes towards intelligence games in terms of some variables (pp. 539-545): Vol 19. 19th International Primary Teacher Education Symposium (IPTES 2021). http://usos.soedernegi.org/Home/ArchiveDetail/9dc3bdf1-3785-481a-acd66ae3f6ec8cb1
  • Yılmaz. Ş. (2019). Teacher opinions regarding the elective mind games course [Master's thesis. Balıkesir University-Balıkesir]. Higher Education Council National Thesis Center.
  • Yılmaz. Ş.. & İkikardeş. N. Y. (2020). Secondary school teachers' opinions about intelligence games course. Necatibey Faculty of Education Electronic Journal of Science and Mathematics Education. 14(1). 528-576.
  • Zhou. L. (2023). Intelligence games: A useful tool in philosophy and logic education. Science Insights Education Frontiers. 17(1). 2599-2600. doi: 10.15354/sief.23.co093.
There are 27 citations in total.

Details

Primary Language English
Subjects New Turkish Language (Turkish of Old Anatolia, Ottoman, Turkiye)
Journal Section Turkish language and literature
Authors

Fırat Yardımcıel 0000-0001-6163-1349

Publication Date March 21, 2024
Submission Date February 21, 2024
Acceptance Date March 20, 2024
Published in Issue Year 2024 Issue: Ö14

Cite

APA Yardımcıel, F. (2024). Attitudes of University Students Towards Intelligence Games Ardahan University Sample. RumeliDE Dil Ve Edebiyat Araştırmaları Dergisi(Ö14), 702-714. https://doi.org/10.29000/rumelide.1455627

RumeliDE Journal of Language and Literature Studies is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License (CC BY NC).