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2B Animasyonlar: Zihinsel Yetersizliği Olan Bireylere Mutfak İçi Beceri Öğretimi

Yıl 2024, Cilt: 13 Sayı: 1, 206 - 221, 17.01.2024
https://doi.org/10.14686/buefad.1234058

Öz

Bu çalışmada, zihinsel yetersizliği (ZY) olan bireylere dört farklı mutfak içi beceriyi öğretmek için tasarlanan ve geliştirilen animasyon temelli bir öğretim paketinin etkililiği araştırılmıştır. Mevcut çalışma kapsamında çakmakla ocak yakma, tavada yumurta pişirme, yemek masası kurma ve yemek masası toplama konularına yönelik kapsamlı bir öğretim paketi tasarlanmıştır. Bu doğrultuda araştırmada davranışlar arası yoklama evreli çoklu yoklama modeli kullanılmıştır. Çalışmaya Aksaray İli’nde Milli Eğitim Bakanlığı’na bağlı bir özel eğitim ve uygulama okulunda II. kademeye devam eden orta düzeyde zihinsel yetersizliği olan üç öğrenci katılmıştır. Sonuçlar, doğrudan öğretim modeliyle birlikte animasyon temelli öğretim paketinin, zihinsel yetersizliği olan bireylere günlük yaşam becerilerini öğretmede olumlu bir etkiye sahip olduğunu göstermektedir

Destekleyen Kurum

TÜBİTAK

Proje Numarası

120K064

Kaynakça

  • American Association on Intellectual and Developmental Disabilities. (2013). Intellectual disability: Definition, classification, and systems of supports (11th ed.). http://aaidd.org/intellectual-disability/
  • Ayres, K., & Cihak, D. (2010). Computer- and video-based instruction of food-preparation skills: Acquisition, generalization, and maintenance. Intellectual and Developmental Disabilities, 48(3), 195–208. https://doi.org/10.1352/1944-7558-48.3.195.
  • Barak, M. (2007). Transition from traditional to ICT-enhanced learning environments in undergraduate chemistry courses. Computers & Education, 48(1), 30–43. https://doi.org/10.1016/j.compedu.2004.11.00
  • Barak, M., & Dori, Y. J. (2009). Enhancing higher order thinking skills among inservice science teachers via embedded assessment. Journal of Science Teacher Education, 20(5), 459-474. https://doi.org/10.1007/s10972-009-9141-z
  • Burns, C. O., Lemon, J., Granpeesheh, D., & Dixon, D. R. (2019). Interventions for daily living skills in individuals with intellectual disability: a 50-year systematic review. Advances in Neurodevelopmental Disorders, 3(3), 235–245. https://doi.org/10.1007/s41252-019-00114-0
  • Chiu, Y. L., Wu, W. G., Kang, Y. F., Kang, Y. S., & Chang, Y. J. (2019). Using aMotion-controlled Game to Teach Four Elementary School Children with Intellectual Disabilities to Improve Purchasing Skills. Journal of Computers, 30(5), 227-236. https://doi.org/10.3966/199115992019103005018
  • Cakmak, S. & Cakmak, S. (2015). Teaching to Intellectual Disability Individuals the Shopping Skill Through IPad. European Journal of Educational Research, 4(4), 177–183. https://doi.org/10.12973/eu-jer.4.4.177
  • Fujisawa, K., Inoue, T., Yamana, Y., & Hayashi, H. (2011). The effect of animation on learning action symbols by individuals with intellectual disabilities. AAC: Augmentative and Alternative Communication, 27(1), 53–60. https://doi.org/10.3109/07434618.2011.553245
  • Geçal, I. & Eldeniz-Çetin, M. (2018). Zihinsel yetersizligi olan ogrencilere eldesiz toplama isleminin ogretiminde tablet bilgisayar araciligi ile sunulan animasyon programinin etkililigi [The effectiveness of the animation program presented via a tablet computer in the teaching of the hand-free addition process to students with intellectual disabilities]. Education Sciences, 13(1), 75-8 http://dx.doi.org/10.12739/NWSA.2018.13.1.1C0681
  • Goo, M., Maurer, A. L., & Wehmeyer, M. L. (2019). Systematic review of using portable smart devices to teach functional skills to students with intellectual disability. Education and Training in Autism and Developmental Disabilities, 54(1), 57-68. https://www.jstor.org/stable/26663962
  • Gooden-Ledbetter, M. J., Cole, M. T., Maher, J. K., & Condeluci, A. (2007). Self-efficacy and interdependence as predictors of life satisfaction for people with disabilities: Implications for independent living programs. Journal of Vocational Rehabilitation, 27(3), 153–161. https://psycnet.apa.org/record/2008-00495-002
  • Graves, T. B., Collins, B. C., Schuster, J. W., & Kleinert, H. (2005). Using video prompting to teach cooking skills to secondary students with modern eating disabilities. Education and Training in Developmental Disabilities, 40, 34-46.
  • Hansen, D. L., & Morgan, R. L. (2008). Teaching grocery store purchasing skills to students with intellectual disabilities using a computer-based instruction program. Education and Training in Developmental Disabilities, 43, 431–442. https://www.jstor.org/stable/23879674
  • Heller, K. W„ Bigge, J. L„ & Allgood, P. (2005). Adaptations for personal independence. In S. J. Best, K. W. Heller, &J. L. Bigge, Teaching individuals with physical or multiple disabilities (pp.309-338). Prentice Hall.
  • Hopcan, S., & Tokel, S. T. (2021). Exploring the effectiveness of a mobile writing application for supporting handwriting acquisition of students with dysgraphia. Education and Information Technologies, pp. 26, 3967–4002.
  • Ivey, A.N., Mechling, L. C., & Spencer, G. P. (2015). Use of a proximity sensor switch for “Hands Free” operation of computer-based video prompting by young adults with moderate intellectual disability. Education and Training in Autism and Developmental Disabilities, 50(3), 278–289. https://files.eric.ed.gov/fulltext/EJ1072079.pdf
  • Johnson, J. W., Blood, E., Freeman, A., & Simmons, K. (2013). Evaluating the effectiveness of teacher‐implemented video prompting on an iPod Touch to teach food‐preparation skills to high school students with autism spectrum disorders. Focus on Autism and Other Developmental Disabilities, 28(3), 147–158. https://doi.org/10.1177/1088357613476344
  • Kagohara, D.M., van der Meer, L., Ramdoss, S., O'Reilly, M. F., Lancioni, G. E., Davis, T. N., Rispoli, M., Lang, R., Marschik, P. B., Sutherland, D., Green, V. A. & Sigafoos, J. (2013). Using iPods and iPads in teaching programs for individuals with developmental disabilities: A systematic review. Research in Developmental Disabilities 34(1), 147–156. https://doi.org/10.1016/j.ridd.2012.07.027
  • Kamali Arslantas, T., Yıldırım, S., & Altunay Arslantekin, B. (2021). Educational affordances of a specific web-based assistive technology for students with visual impairment. Interactive Learning Environments, 29(6), 1037-1054. https://doi.org/10.1080/10494820.2019.1619587
  • Kamalı-Arslantaş, T., Yıldırım, S., & Altunay, B. (2022). Designing and developing an accessible web-based assistive technology for students with visual impairment. Assistive Technology, 35(3), 279-290. https://doi.org/10.1080/10400435.2022.2039325
  • Kang, Y. S., Chang, Y. J., & Howell, S. R. (2021). Using a kinect‐based game to teach oral hygiene in four elementary students with intellectual disabilities. Journal of Applied Research in Intellectual Disabilities, 34(2), 606–614. https://doi.org/10.1111/JAR.12828
  • Kazdin, A. E. (1982). Interobserver agreement. In A. E. Kazdin (Ed.) Single-case research designs: Methods for clinical and applied settings (pp. 48–75). Oxford University Press.
  • Kellems, R. O., Charlton, C., Kversøy, K. S., & Győri, M. (2020). Exploring the use of virtual characters (avatars), live animation, and augmented reality to teach social skills to individuals with autism. Multimodal Technologies and Interaction, 4(3), 48. https://doi.org/10.3390/mti4030048
  • Kennedy, C. H. (1992). Trends in the measurement of social validity. The Behavior Analyst, 15(2), 147–156.
  • Mechling, L.C. (2007). Assistive technology as a self-management tool for prompting students with intellectual disabilities to initiate and complete daily tasks: A literature review. Education and Training in Developmental Disabilities, 42(3), 252–269. http://www.jstor.org/stable/23879621?seq[1]1#page_scan_tab_contents
  • Mechling, L. C., & Cronin, B. (2006). Computer-based video instruction to teach the use of augmentative and alternative communication devices for ordering at fast-food restaurants. The Journal of Special Education, 39(4), 234–245. https://doi.org/10.1177/00224669060390040401
  • Mechling, L. C., Bryant, K. J., Spencer, G. P., & Ayres, K. M. (2015). Comparison of methods for demonstrating the passage of time using computer-based video prompting. Education and Training in Autism and Developmental Disabilities, 50(1), 56–70. https://www.jstor.org/stable/24827501
  • Newman, L., Wagner, M., Knokey, A.-M., Marder, C., Nagle, K., Shaver, D., & Schwarting, M. (2011). The post-high school of young adults with disabilities up to 8 years after high school. A report from the National Longitudinal Transition Study-2 (NLTS2) (NCSER 2011-3005). SRI International.
  • Norman, J. M., Collins, B. C., & Schuster, J. W. (2001). Using an instructional package including video technology to teach self-help skills to elementary students with mental disabilities. Journal of Special Education Technology, 16(3), 5–18. https://doi.org/10.1177/016264340101600301
  • Ohtake, Y., Takahashi, A., & Watanabe, K. (2015). Using an animated cartoon hero in video instruction to improve bathroom-related skills of a student with autism spectrum disorder. Education and Training in Autism and Developmental Disabilities, 50(3), 343–355.
  • Quill, K. A. (1997). Instructional considerations for young children with autism: The rationale for visually cued instruction. Journal of Autism and Developmental Disorders, 27(6), 697–714. https://link.springer.com/content/pdf/10.1023/A:1025806900162.pdf
  • Polat, E., Cagiltay, K., Aykut, C., & Karasu, N. (2019). Evaluation of a tangible mobile application for students with specific learning disabilities. Australian Journal of Learning Difficulties, 24(1), 95-108. https://doi.org/10.1080/19404158.2019.1613437
  • Ramdoss, S., Lang, R., Fragale, C., Britt, C., O’Reilly, M., Sigafoos, J., Didden, R., Palmen, A., & Lancioni, G. E. (2012). Use of computer-based interventions to promote daily living skills in individuals with intellectual disabilities: A systematic review. Journal of Developmental and Physical Disabilities, 24(2), 197–215. https://doi.org/10.1007/s10882-011-9259-8
  • Rezaiyan, A., Mohammadi, E., & Fallah, P. A. (2007). Effect of computer game intervention on the attention capacity of mentally disabled children. International journal of nursing practice, 13(5), 284-288. https://doi.org/10.1111/j.1440-172X.2007.00639.x
  • Rose, J., Saunders, K., Hensel, E., & Kroese, B. S. (2005). Factors affecting the likelihood that people with intellectual disabilities will gain employment. Journal of Intellectual Disabilities, 9 (1), 9–23. https://doi.org/10.1177⁄1744629505049725
  • Rosen, Y. (2009). The effects of an animation-based online learning environment on knowledge transfer and motivation for science and technology learning. Journal of Educational Computing Research, 40(4), 451–467. https://doi.org/10.2190/EC.40.4.d
  • Scruggs, T. E., Mastropieri, M. A., & Casto, G. (1987). The quantitative synthesis of single-subject research: Methodology and validation. Remedial and Special education, 8(2), 24-33. https://doi.org/10.1177/074193258700800206
  • Segatto, L. G., Melo, M. C., & da Silva, G. M. (2017). Proposal of an educational game for improvement of cognitive performance of intellectually disabled people. In IEEE Canada International Humanitarian Technology Conference (IHTC), (pp. 109–112).
  • Shepherd, A. (2012). The case of Drew: An animated social narrative intervention to improve a student's social skills with a mild intellectual disability (MID). Journal of Student Engagement: Education Matters, 2(1), 65–77. https://ro.uow.edu.au/jseem/vol2/iss1/12
  • Smith, C.C., Cihak, D. F., Kim, B., McMahon, D. D., & Wright, R. (2017). Examining augmented reality to improve navigation skills in post-secondary students with intellectual disability. Journal of Special Education Technology, 32(1), 3–11. https://doi.or g/10.1177/ 0162643416681159
  • Sulaimani, M. F., & Bagadood, N. H. (2022). Assistive Technology for Students with Intellectual Disability: Examining Special Education Teachers ‘Perceptions in Saudi Arabia. Assistive Technology, (just-accepted).
  • Taber-Doughty, T., Bouck, E. C., Tom, K., Jasper, A., Flanagan, S. M., & Bassette, L. (2011). Video modeling and prompting: A comparison of two strategies for teaching cooking skills to students with mild intellectual disabilities. Education and Training in Autism and Developmental Disabilities, 46(4), 499–513. https://www.jstor.org/stable/24232362
  • Tekin-İftar, E. (2012). Eğitim ve davranış bilimlerinde tek-denekli araştırmalar. Türk Psikologlar Derneği Yayını.
  • Van Laarhoven, T., Johnson, J. W., Laarhoven-Myers, V., Grider, K. L., & Grider, K. M. (2009). The effectiveness of using a video iPod as a prompting device in employment settings. Journal of Behavioral Education, 18(2), 119-141. https://doi.org/10.1007/s10864-009-9077-6
  • Wehmeyer, M. L., Smith, S. J., Palmer, S. B., & Davies, D. K. (2004). Technology use by students with intellectual disabilities: An overview. Journal of Special Education Technology, 19, 7–21. https://doi.org/10.1177/016264340401900402
  • Yalçın, G., Kocaöz, O. E., & Kamalı-Arslantaş, T. K. (2023). Effectiveness of animation-based video modeling on daily living skills teaching to individuals with intellectual disabilities. Education and Information Technologies, 28, 16233–16254. https://doi.org/10.1007/s10639-023-11863-w
  • Yeni, S., Cagiltay, K., & Karasu, N. (2020). Usability investigation of an educational mobile application for individuals with intellectual disabilities. Universal Access in the Information Society, 19(3), 619–632. https://doi.org/10.1007/s10209-019-00655-0

2D Animations: Teaching in Kitchen Skills to Individuals with Intellectual Disability

Yıl 2024, Cilt: 13 Sayı: 1, 206 - 221, 17.01.2024
https://doi.org/10.14686/buefad.1234058

Öz

Bu çalışmada, zihinsel yetersizliği (ZY) olan bireylere dört farklı mutfak içi beceriyi öğretmek için tasarlanan ve geliştirilen animasyon temelli bir öğretim paketinin etkililiği araştırılmıştır. Mevcut çalışma kapsamında çakmakla ocak yakma, tavada yumurta pişirme, yemek masası kurma ve yemek masası toplama konularına yönelik kapsamlı bir öğretim paketi tasarlanmıştır. Bu kapsamda araştırmada davranışlar arası yoklama evreli çoklu yoklama modeli kullanılmıştır. Çalışmaya Aksaray İli’nde Milli Eğitim Bakanlığı’na bağlı bir özel eğitim ve uygulama okulunda II. kademeye devam eden orta düzeyde zihinsel yetersizliği olan üç öğrenci katılmıştır. Sonuçlar, doğrudan öğretim modeliyle birlikte animasyon temelli öğretim paketinin, zihinsel yetersizliği olan bireylere günlük yaşam becerilerini öğretmede olumlu bir etkiye sahip olduğunu göstermektedir.

Proje Numarası

120K064

Kaynakça

  • American Association on Intellectual and Developmental Disabilities. (2013). Intellectual disability: Definition, classification, and systems of supports (11th ed.). http://aaidd.org/intellectual-disability/
  • Ayres, K., & Cihak, D. (2010). Computer- and video-based instruction of food-preparation skills: Acquisition, generalization, and maintenance. Intellectual and Developmental Disabilities, 48(3), 195–208. https://doi.org/10.1352/1944-7558-48.3.195.
  • Barak, M. (2007). Transition from traditional to ICT-enhanced learning environments in undergraduate chemistry courses. Computers & Education, 48(1), 30–43. https://doi.org/10.1016/j.compedu.2004.11.00
  • Barak, M., & Dori, Y. J. (2009). Enhancing higher order thinking skills among inservice science teachers via embedded assessment. Journal of Science Teacher Education, 20(5), 459-474. https://doi.org/10.1007/s10972-009-9141-z
  • Burns, C. O., Lemon, J., Granpeesheh, D., & Dixon, D. R. (2019). Interventions for daily living skills in individuals with intellectual disability: a 50-year systematic review. Advances in Neurodevelopmental Disorders, 3(3), 235–245. https://doi.org/10.1007/s41252-019-00114-0
  • Chiu, Y. L., Wu, W. G., Kang, Y. F., Kang, Y. S., & Chang, Y. J. (2019). Using aMotion-controlled Game to Teach Four Elementary School Children with Intellectual Disabilities to Improve Purchasing Skills. Journal of Computers, 30(5), 227-236. https://doi.org/10.3966/199115992019103005018
  • Cakmak, S. & Cakmak, S. (2015). Teaching to Intellectual Disability Individuals the Shopping Skill Through IPad. European Journal of Educational Research, 4(4), 177–183. https://doi.org/10.12973/eu-jer.4.4.177
  • Fujisawa, K., Inoue, T., Yamana, Y., & Hayashi, H. (2011). The effect of animation on learning action symbols by individuals with intellectual disabilities. AAC: Augmentative and Alternative Communication, 27(1), 53–60. https://doi.org/10.3109/07434618.2011.553245
  • Geçal, I. & Eldeniz-Çetin, M. (2018). Zihinsel yetersizligi olan ogrencilere eldesiz toplama isleminin ogretiminde tablet bilgisayar araciligi ile sunulan animasyon programinin etkililigi [The effectiveness of the animation program presented via a tablet computer in the teaching of the hand-free addition process to students with intellectual disabilities]. Education Sciences, 13(1), 75-8 http://dx.doi.org/10.12739/NWSA.2018.13.1.1C0681
  • Goo, M., Maurer, A. L., & Wehmeyer, M. L. (2019). Systematic review of using portable smart devices to teach functional skills to students with intellectual disability. Education and Training in Autism and Developmental Disabilities, 54(1), 57-68. https://www.jstor.org/stable/26663962
  • Gooden-Ledbetter, M. J., Cole, M. T., Maher, J. K., & Condeluci, A. (2007). Self-efficacy and interdependence as predictors of life satisfaction for people with disabilities: Implications for independent living programs. Journal of Vocational Rehabilitation, 27(3), 153–161. https://psycnet.apa.org/record/2008-00495-002
  • Graves, T. B., Collins, B. C., Schuster, J. W., & Kleinert, H. (2005). Using video prompting to teach cooking skills to secondary students with modern eating disabilities. Education and Training in Developmental Disabilities, 40, 34-46.
  • Hansen, D. L., & Morgan, R. L. (2008). Teaching grocery store purchasing skills to students with intellectual disabilities using a computer-based instruction program. Education and Training in Developmental Disabilities, 43, 431–442. https://www.jstor.org/stable/23879674
  • Heller, K. W„ Bigge, J. L„ & Allgood, P. (2005). Adaptations for personal independence. In S. J. Best, K. W. Heller, &J. L. Bigge, Teaching individuals with physical or multiple disabilities (pp.309-338). Prentice Hall.
  • Hopcan, S., & Tokel, S. T. (2021). Exploring the effectiveness of a mobile writing application for supporting handwriting acquisition of students with dysgraphia. Education and Information Technologies, pp. 26, 3967–4002.
  • Ivey, A.N., Mechling, L. C., & Spencer, G. P. (2015). Use of a proximity sensor switch for “Hands Free” operation of computer-based video prompting by young adults with moderate intellectual disability. Education and Training in Autism and Developmental Disabilities, 50(3), 278–289. https://files.eric.ed.gov/fulltext/EJ1072079.pdf
  • Johnson, J. W., Blood, E., Freeman, A., & Simmons, K. (2013). Evaluating the effectiveness of teacher‐implemented video prompting on an iPod Touch to teach food‐preparation skills to high school students with autism spectrum disorders. Focus on Autism and Other Developmental Disabilities, 28(3), 147–158. https://doi.org/10.1177/1088357613476344
  • Kagohara, D.M., van der Meer, L., Ramdoss, S., O'Reilly, M. F., Lancioni, G. E., Davis, T. N., Rispoli, M., Lang, R., Marschik, P. B., Sutherland, D., Green, V. A. & Sigafoos, J. (2013). Using iPods and iPads in teaching programs for individuals with developmental disabilities: A systematic review. Research in Developmental Disabilities 34(1), 147–156. https://doi.org/10.1016/j.ridd.2012.07.027
  • Kamali Arslantas, T., Yıldırım, S., & Altunay Arslantekin, B. (2021). Educational affordances of a specific web-based assistive technology for students with visual impairment. Interactive Learning Environments, 29(6), 1037-1054. https://doi.org/10.1080/10494820.2019.1619587
  • Kamalı-Arslantaş, T., Yıldırım, S., & Altunay, B. (2022). Designing and developing an accessible web-based assistive technology for students with visual impairment. Assistive Technology, 35(3), 279-290. https://doi.org/10.1080/10400435.2022.2039325
  • Kang, Y. S., Chang, Y. J., & Howell, S. R. (2021). Using a kinect‐based game to teach oral hygiene in four elementary students with intellectual disabilities. Journal of Applied Research in Intellectual Disabilities, 34(2), 606–614. https://doi.org/10.1111/JAR.12828
  • Kazdin, A. E. (1982). Interobserver agreement. In A. E. Kazdin (Ed.) Single-case research designs: Methods for clinical and applied settings (pp. 48–75). Oxford University Press.
  • Kellems, R. O., Charlton, C., Kversøy, K. S., & Győri, M. (2020). Exploring the use of virtual characters (avatars), live animation, and augmented reality to teach social skills to individuals with autism. Multimodal Technologies and Interaction, 4(3), 48. https://doi.org/10.3390/mti4030048
  • Kennedy, C. H. (1992). Trends in the measurement of social validity. The Behavior Analyst, 15(2), 147–156.
  • Mechling, L.C. (2007). Assistive technology as a self-management tool for prompting students with intellectual disabilities to initiate and complete daily tasks: A literature review. Education and Training in Developmental Disabilities, 42(3), 252–269. http://www.jstor.org/stable/23879621?seq[1]1#page_scan_tab_contents
  • Mechling, L. C., & Cronin, B. (2006). Computer-based video instruction to teach the use of augmentative and alternative communication devices for ordering at fast-food restaurants. The Journal of Special Education, 39(4), 234–245. https://doi.org/10.1177/00224669060390040401
  • Mechling, L. C., Bryant, K. J., Spencer, G. P., & Ayres, K. M. (2015). Comparison of methods for demonstrating the passage of time using computer-based video prompting. Education and Training in Autism and Developmental Disabilities, 50(1), 56–70. https://www.jstor.org/stable/24827501
  • Newman, L., Wagner, M., Knokey, A.-M., Marder, C., Nagle, K., Shaver, D., & Schwarting, M. (2011). The post-high school of young adults with disabilities up to 8 years after high school. A report from the National Longitudinal Transition Study-2 (NLTS2) (NCSER 2011-3005). SRI International.
  • Norman, J. M., Collins, B. C., & Schuster, J. W. (2001). Using an instructional package including video technology to teach self-help skills to elementary students with mental disabilities. Journal of Special Education Technology, 16(3), 5–18. https://doi.org/10.1177/016264340101600301
  • Ohtake, Y., Takahashi, A., & Watanabe, K. (2015). Using an animated cartoon hero in video instruction to improve bathroom-related skills of a student with autism spectrum disorder. Education and Training in Autism and Developmental Disabilities, 50(3), 343–355.
  • Quill, K. A. (1997). Instructional considerations for young children with autism: The rationale for visually cued instruction. Journal of Autism and Developmental Disorders, 27(6), 697–714. https://link.springer.com/content/pdf/10.1023/A:1025806900162.pdf
  • Polat, E., Cagiltay, K., Aykut, C., & Karasu, N. (2019). Evaluation of a tangible mobile application for students with specific learning disabilities. Australian Journal of Learning Difficulties, 24(1), 95-108. https://doi.org/10.1080/19404158.2019.1613437
  • Ramdoss, S., Lang, R., Fragale, C., Britt, C., O’Reilly, M., Sigafoos, J., Didden, R., Palmen, A., & Lancioni, G. E. (2012). Use of computer-based interventions to promote daily living skills in individuals with intellectual disabilities: A systematic review. Journal of Developmental and Physical Disabilities, 24(2), 197–215. https://doi.org/10.1007/s10882-011-9259-8
  • Rezaiyan, A., Mohammadi, E., & Fallah, P. A. (2007). Effect of computer game intervention on the attention capacity of mentally disabled children. International journal of nursing practice, 13(5), 284-288. https://doi.org/10.1111/j.1440-172X.2007.00639.x
  • Rose, J., Saunders, K., Hensel, E., & Kroese, B. S. (2005). Factors affecting the likelihood that people with intellectual disabilities will gain employment. Journal of Intellectual Disabilities, 9 (1), 9–23. https://doi.org/10.1177⁄1744629505049725
  • Rosen, Y. (2009). The effects of an animation-based online learning environment on knowledge transfer and motivation for science and technology learning. Journal of Educational Computing Research, 40(4), 451–467. https://doi.org/10.2190/EC.40.4.d
  • Scruggs, T. E., Mastropieri, M. A., & Casto, G. (1987). The quantitative synthesis of single-subject research: Methodology and validation. Remedial and Special education, 8(2), 24-33. https://doi.org/10.1177/074193258700800206
  • Segatto, L. G., Melo, M. C., & da Silva, G. M. (2017). Proposal of an educational game for improvement of cognitive performance of intellectually disabled people. In IEEE Canada International Humanitarian Technology Conference (IHTC), (pp. 109–112).
  • Shepherd, A. (2012). The case of Drew: An animated social narrative intervention to improve a student's social skills with a mild intellectual disability (MID). Journal of Student Engagement: Education Matters, 2(1), 65–77. https://ro.uow.edu.au/jseem/vol2/iss1/12
  • Smith, C.C., Cihak, D. F., Kim, B., McMahon, D. D., & Wright, R. (2017). Examining augmented reality to improve navigation skills in post-secondary students with intellectual disability. Journal of Special Education Technology, 32(1), 3–11. https://doi.or g/10.1177/ 0162643416681159
  • Sulaimani, M. F., & Bagadood, N. H. (2022). Assistive Technology for Students with Intellectual Disability: Examining Special Education Teachers ‘Perceptions in Saudi Arabia. Assistive Technology, (just-accepted).
  • Taber-Doughty, T., Bouck, E. C., Tom, K., Jasper, A., Flanagan, S. M., & Bassette, L. (2011). Video modeling and prompting: A comparison of two strategies for teaching cooking skills to students with mild intellectual disabilities. Education and Training in Autism and Developmental Disabilities, 46(4), 499–513. https://www.jstor.org/stable/24232362
  • Tekin-İftar, E. (2012). Eğitim ve davranış bilimlerinde tek-denekli araştırmalar. Türk Psikologlar Derneği Yayını.
  • Van Laarhoven, T., Johnson, J. W., Laarhoven-Myers, V., Grider, K. L., & Grider, K. M. (2009). The effectiveness of using a video iPod as a prompting device in employment settings. Journal of Behavioral Education, 18(2), 119-141. https://doi.org/10.1007/s10864-009-9077-6
  • Wehmeyer, M. L., Smith, S. J., Palmer, S. B., & Davies, D. K. (2004). Technology use by students with intellectual disabilities: An overview. Journal of Special Education Technology, 19, 7–21. https://doi.org/10.1177/016264340401900402
  • Yalçın, G., Kocaöz, O. E., & Kamalı-Arslantaş, T. K. (2023). Effectiveness of animation-based video modeling on daily living skills teaching to individuals with intellectual disabilities. Education and Information Technologies, 28, 16233–16254. https://doi.org/10.1007/s10639-023-11863-w
  • Yeni, S., Cagiltay, K., & Karasu, N. (2020). Usability investigation of an educational mobile application for individuals with intellectual disabilities. Universal Access in the Information Society, 19(3), 619–632. https://doi.org/10.1007/s10209-019-00655-0
Toplam 47 adet kaynakça vardır.

Ayrıntılar

Birincil Dil İngilizce
Konular Eğitim Üzerine Çalışmalar
Bölüm Makaleler
Yazarlar

Tuğba Kamalı Arslantaş 0000-0002-6135-641X

Çağla Özgür Yılmaz 0000-0002-1279-8967

Yasin Günlü 0000-0003-4308-2192

Proje Numarası 120K064
Erken Görünüm Tarihi 17 Ocak 2024
Yayımlanma Tarihi 17 Ocak 2024
Yayımlandığı Sayı Yıl 2024 Cilt: 13 Sayı: 1

Kaynak Göster

APA Kamalı Arslantaş, T., Özgür Yılmaz, Ç., & Günlü, Y. (2024). 2D Animations: Teaching in Kitchen Skills to Individuals with Intellectual Disability. Bartın University Journal of Faculty of Education, 13(1), 206-221. https://doi.org/10.14686/buefad.1234058
All the articles published in the journal are open access and distributed under the conditions of CommonsAttribution-NonCommercial 4.0 International License
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