In the study carried out, a general evaluation was made by examining the educational aspect of computer games in the category of history-themed strategy games and their relationship with education. Today, with the rapid development of technology and its active use in many areas of life, it has become a necessity to be included in the education-teaching processes. The use of computer games in education by programming has created many educational facts on a geographical basis, especially in history.
Computer games, History, Strategy, Technology, Education, Teaching
Primary Language | English |
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Subjects | Computer Science, Artifical Intelligence |
Journal Section | Research Articles |
Authors | |
Publication Date | September 5, 2021 |
Acceptance Date | August 26, 2021 |
Published in Issue | Year 2021, Volume 1, Issue 2 |
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