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4-6 Yaş Aralığındaki Çocukların Dijital Oyun Bağımlılığı Eğilimlerinin Öz-Düzenleme Becerilerini Yordayıcı Rolü

Year 2024, Volume: 15 Issue: 1, 1 - 14, 29.06.2024

Abstract

Bu araştırmada, 4-6 yaş aralığındaki çocukların dijital oyun bağımlılığı eğilimlerinin öz-düzenleme becerilerini yordayıcı rolünün incelenmesi amaçlanmıştır. Araştırmanın örneklem grubu, okul öncesi eğitime devam eden 4-6 yaş aralığındaki 303 çocuktan oluşmuştur. Veri toplama araçları olarak, Genel Bilgi Formu, Dijital Oyun Bağımlılığı Eğilimi Ölçeği (DOBE) ve 4-6 Yaş Çocuklarına Yönelik Öz-Düzenleme Becerileri Ölçeği (Anne Formu) kullanılmıştır. Verilerin analizinde Pearson korelasyon ve Basit Doğrusal regresyon analizi teknikleri uygulanmıştır. Korelasyon analizi sonucunda, çocuğun öz-düzenleme becerileri toplamı ve dikkat, çalışma belleği, engelleyici kontrol-duygu, engelleyici kontrol-davranış alt boyutları ile dijital oyun bağımlılığı eğilimi toplamı ve çatışma, sürekli oynama, hayata yansıtma, hayattan kopma alt boyutları arasında istatistiksel olarak anlamlı negatif yönlü ilişkiler tespit edilmiştir. Regresyon analizleri sonucunda, dijital oyun bağımlılığı eğiliminin çatışma, sürekli oynama, hayata yansıtma, hayattan kopma alt boyutlarının çocukların dikkat becerilerini %16.8 oranında, çalışma belleği becerilerini %14.9 oranında, engelleyici kontrol-duygu becerilerini %14 oranında, engelleyici kontrol-davranış becerilerini %14.8 oranında anlamlı biçimde yordadığı tespit edilmiştir.

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The Predictive Role Of Digital Gaming Addiction Tendencies Of Children Aged 4-6 On Their Self-Regulation Skills

Year 2024, Volume: 15 Issue: 1, 1 - 14, 29.06.2024

Abstract

In this study, it was aimed to examine the predictive role of digital game addiction tendencies of children aged 4-6 years on self-regulation skills. The sample group of the study consisted of 303 children between the ages of 4 and 6. General Information Form, Digital Game Addiction Tendency Scale (DGAT), and Self-Regulation Skills Scale for 4-6 Years-Old Children (Mother Form) were used as data collection tools. Pearson correlation and Simple Linear regression analysis techniques were applied in the analysis of the data. As a result of the correlation analysis, there was a statistically significant negative relationships were determined between the total of the child's self-regulation skills, the sub-dimensions of attention, working memory, inhibitory control-emotion, inhibitory control-behavior, and the total of digital game addiction tendency, conflict, continuous playing, reflection on life, and disconnection from life sub-dimensions. As a result of the regression analysis, it was determined that the sub-dimensions of digital game addiction tendency, conflict, constant playing, reflection on life, and disconnection from life significantly predicted children's attention skills by %16.8, working memory skills by %14.9, inhibitory control-emotional skills by %14, and inhibitory control-behavior skills by %14.8.

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Details

Primary Language Turkish
Subjects Studies on Education
Journal Section Research Article
Authors

Burcu Bağcı Çetin 0000-0002-7708-8974

Publication Date June 29, 2024
Submission Date February 23, 2023
Acceptance Date January 30, 2024
Published in Issue Year 2024 Volume: 15 Issue: 1

Cite

APA Bağcı Çetin, B. (2024). 4-6 Yaş Aralığındaki Çocukların Dijital Oyun Bağımlılığı Eğilimlerinin Öz-Düzenleme Becerilerini Yordayıcı Rolü. Adnan Menderes Üniversitesi Eğitim Fakültesi Eğitim Bilimleri Dergisi, 15(1), 1-14.