Research Article

The Investigation of High School Students’ Internet Usage For Gaming With Respect to Demographic Characteristics

Volume: 12 Number: 2 December 31, 2022
TR EN

The Investigation of High School Students’ Internet Usage For Gaming With Respect to Demographic Characteristics

Abstract

The purpose of this research is to examine high school students' internet usage for game purposes in terms of various variables. The sample of the study consisted of 360 (176 girls, 184 boys) students selected by the convenient sampling method in the 2018-2019 academic year. The students who participated in the study were selected from 9th, 10th, and 11th grade students in four different types of schools. In this study, the Personal Information Form developed by the researcher, the "Internet Addiction Scale (IAS)" produced by Young (1998) to measure students’ internet addiction levels, and "Perceived Social Support Scale (PSSS)" revised (PSSS-R) by Yildirim (2004) to evaluate their perceptions of social support were used as data collection tools. Research data were analyzed using Chi-square and t-test. The findings of the study revealed that high school students’ internet use for gaming purposes showed a significant difference according to gender, academic success, and daily internet usage time. Besides, it was determined that students who do not use the internet for gaming purposes perceive more social support than their friends who use the internet for gaming purposes.

Keywords

References

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Details

Primary Language

English

Subjects

-

Journal Section

Research Article

Publication Date

December 31, 2022

Submission Date

March 25, 2020

Acceptance Date

December 31, 2022

Published in Issue

Year 2022 Volume: 12 Number: 2

APA
Fariz, S., Kadakal, A., & Özkan, M. S. (2022). The Investigation of High School Students’ Internet Usage For Gaming With Respect to Demographic Characteristics. Adıyaman University Journal of Educational Sciences, 12(2), 55-75. https://doi.org/10.17984/adyuebd.709330
AMA
1.Fariz S, Kadakal A, Özkan MS. The Investigation of High School Students’ Internet Usage For Gaming With Respect to Demographic Characteristics. AUJES. 2022;12(2):55-75. doi:10.17984/adyuebd.709330
Chicago
Fariz, Sinem, Ayfer Kadakal, and Murat Sinan Özkan. 2022. “The Investigation of High School Students’ Internet Usage For Gaming With Respect to Demographic Characteristics”. Adıyaman University Journal of Educational Sciences 12 (2): 55-75. https://doi.org/10.17984/adyuebd.709330.
EndNote
Fariz S, Kadakal A, Özkan MS (December 1, 2022) The Investigation of High School Students’ Internet Usage For Gaming With Respect to Demographic Characteristics. Adıyaman University Journal of Educational Sciences 12 2 55–75.
IEEE
[1]S. Fariz, A. Kadakal, and M. S. Özkan, “The Investigation of High School Students’ Internet Usage For Gaming With Respect to Demographic Characteristics”, AUJES, vol. 12, no. 2, pp. 55–75, Dec. 2022, doi: 10.17984/adyuebd.709330.
ISNAD
Fariz, Sinem - Kadakal, Ayfer - Özkan, Murat Sinan. “The Investigation of High School Students’ Internet Usage For Gaming With Respect to Demographic Characteristics”. Adıyaman University Journal of Educational Sciences 12/2 (December 1, 2022): 55-75. https://doi.org/10.17984/adyuebd.709330.
JAMA
1.Fariz S, Kadakal A, Özkan MS. The Investigation of High School Students’ Internet Usage For Gaming With Respect to Demographic Characteristics. AUJES. 2022;12:55–75.
MLA
Fariz, Sinem, et al. “The Investigation of High School Students’ Internet Usage For Gaming With Respect to Demographic Characteristics”. Adıyaman University Journal of Educational Sciences, vol. 12, no. 2, Dec. 2022, pp. 55-75, doi:10.17984/adyuebd.709330.
Vancouver
1.Sinem Fariz, Ayfer Kadakal, Murat Sinan Özkan. The Investigation of High School Students’ Internet Usage For Gaming With Respect to Demographic Characteristics. AUJES. 2022 Dec. 1;12(2):55-7. doi:10.17984/adyuebd.709330

                                                                                                                                                                                                                                                      
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